Doc: Character Sheet: Difference between revisions
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'''Name:''' Kumiko Nakamura | '''Name:''' Kumiko Nakamura | ||
<br/>'''Race:''' Human | <br/>'''Race:''' Human | ||
<br/>'''Sex:''' Male | <br/>'''Sex:''' Male | ||
<br/>'''Height:''' 5'10" | <br/>'''Height:''' 5'10" | ||
<br/>'''Weight:''' 155 lbs | <br/>'''Weight:''' 155 lbs | ||
<br/>'''Age:''' 25 | |||
<br/>'''Eyes:''' Green | <br/>'''Eyes:''' Green | ||
<br/>'''Hair:''' Black | <br/>'''Hair:''' Black | ||
<br/>[[Kumiko Nakamura|Doc: Background]] | |||
==Attributes== | ==Attributes== | ||
'''Physical''' | |||
*Body 4 | |||
*Agility 5 (8) | |||
*Reaction 5 (8) | |||
*Strength 3 | |||
'''Mental''' | |||
*Charisma 5 | |||
*Intuition 4 | |||
*Logic 5 | |||
*Willpower 4 | |||
'''Other''' | |||
*Edge 4 | |||
*Initiative 9 (12) | |||
*Essence 3.25 (4.015) | |||
*Magic 0 | |||
==Skills== | ==Skills== | ||
{|width=100% border=0 cellpadding=5 cellspacing=0| | |||
{| border= | |width=50% valign=top| | ||
| | '''Athletics group''' (usually STR) | ||
*Climbing 1 | |||
*Gymnastics 1 | |||
*Running 1 | |||
*Swimming 1 | |||
'''Close Combat group''' (AGL) | |||
*Blades 0 | |||
*Clubs 0 | |||
*Unarmed Combat 1 | |||
'''Firearms group''' (AGL) | |||
*Automatics 3 | |||
** Assault Rifle Specialization +2 | |||
*Longarms 3 | |||
*Pistols 4 | |||
** Heavy Pistols Specialization +2 | |||
'''Agility Skills''' | |||
*Archery 0 | |||
*Escape Artist 0 | |||
*Exotic Melee Weapon (specific) 0 | |||
| | *Exotic Ranged Weapon (specific) 0 | ||
*Forgery 0 | |||
*Gunnery 1 | |||
*Heavy Weapons 1 | |||
*Locksmith 1 | |||
*Throwing Weapons 0 | |||
'''Body Skills''' | |||
*Diving 1 | |||
*Parachuting 1 | |||
'''Reaction Skills''' | |||
*Dodge 2 | |||
*Pilot Aerospace* 0 | |||
*Pilot Aircraft* 0 | |||
*Pilot Anthroform* 0 | |||
*Pilot Exotic Vehicle (specific)* 0 | |||
*Pilot Ground Craft 1 | |||
*Pilot Watercraft 1 | |||
|width=50% valign=top| | |||
'''Biotech group''' (usually LOG) | |||
*Cybertechnology* 3 | |||
*First Aid 4 | |||
** Combat Wounds +2 | |||
*Medicine* 3 | |||
'''Cracking group''' (LOG) | |||
*Cybercombat 0 | |||
*Electronic Warfare* 0 | |||
*Hacking 0 | |||
'''Electronics group''' (LOG) | |||
*Computer 1 | |||
*Data Search 1 | |||
*Hardware* 1 | |||
*Software* 1 | |||
'''Influence group''' (CHA) | |||
*Con 4 | |||
*Etiquette 4 | |||
*Leadership 4 | |||
*Negotiation 4 | |||
'''Mechanic group''' (LOG) | |||
*Aeronautics Mechanic* 0 | |||
*Automotive Mechanic* 1 | |||
*Industrial Mechanic* 0 | |||
*Nautical Mechanic* 1 | |||
'''Outdoors group''' (usually INT) | |||
*Navigation 1 | |||
*Survival 1 | |||
*Tracking 1 | |||
'''Stealth group''' (usually INT) | |||
*Disguise 2 | |||
*Infiltration 2 | |||
*Palming 2 | |||
*Shadowing 2 | |||
'''Charisma Skills''' | |||
*Instruction 0 | |||
*Intimidation 1 | |||
'''Intuition Skills''' | |||
*Artisan 0 | |||
*Assensing* 0 | |||
*Perception 3 | |||
** +3 Vision Enhancement | |||
** +3 Audio Enhancement | |||
'''Logic Skills''' | |||
*Armorer 0 | |||
*Demolitions 1 | |||
|} | |} | ||
==Knowledge Skills== | |||
{| border= | {|width=100% border=0 cellpadding=5 cellspacing=0| | ||
| | |width=50% valign=top| | ||
* Yakuza Politics 4 | |||
* Local Area Knowledge 3 | |||
* Japanese History 2 | |||
* Corporate Security Procedures 2 | |||
* Biology 2 | |||
* Law 1 | |||
* Street Racing 1 | |||
* Piano 1 | |||
* Engineering 1 | |||
|width=50% valign=top| | |||
'''Languages''' | |||
* Japanese - Native | |||
* English 4 | |||
| | * Sioux 2 | ||
* Spanish 2 | |||
* Cantonese 1 | |||
* Sperethiel 1 | |||
* Russian 1 | |||
|} | |} | ||
==Qualities== | ==Qualities== | ||
* | * Mild Addiction - Long Haul (+5 BP) | ||
* | * Criminal SINer (+10 BP) | ||
* ''' | * Common, Mild Allergy - Pollutants (+10 BP) | ||
==Contacts== | |||
* Yukishiro Megumi - Yakuza Bartender (Loyalty 4, Connection 3) | |||
* Artemi Tarasova - Street Doc (Loyalty 5, Connection 3) | |||
* Gildor - Fixer (Loyalty 2, Connection 3) | |||
* Brandon Knox - Beat Cop/Drug Dealer(Loyalty 2, Connection 2) | |||
* Hachiro Makoto - Yakuza Member (Loyalty 2, Connection 2) | |||
* Manami Coltrane (Loyalty 2, Connection 6) | |||
==Gear & Lifestyle== | |||
===Nuyen=== | |||
* Credstick: 14,000 | |||
* Bank Account: 29,300 | |||
* 8,500 per month salary from F.A.T.E. | |||
===Lifestyle, Contracts, Identities=== | |||
* Middle Lifestyle (5000/month) | |||
** Paid through June 2011 | |||
* Basic Doc Wagon Contract | |||
** Purchased until November 1st, 2011 | |||
* Fake SIN (Rating 3) [Matsuda Ashitaka] | |||
** Fake Concealed Carry (Rating 5) | |||
** Fake Automatic Weapons License (Rating 5) | |||
* Fake SIN (Rating 6) [Reuben J. Cogburn] - ''Government Issued'' | |||
** Fake Concealed Carry (Rating 6) | |||
** Fake Automatic Weapons License (6) | |||
===Vehicles=== | |||
* Racing Bike | |||
** Handling +2, Accel 20/50, Speed 200, Pilot 1, Body 6, Armor 4, Sensor 1 | |||
* House Boat | |||
** Mounted Sensor Pack 1 | |||
*** Atmosphere Sensor 3 | |||
*** Camera | |||
*** Microphone | |||
*** Motion Sensor | |||
** Mounted Sensor Pack 2 | |||
*** Cyberware Scanner 3 | |||
*** MAD Scanner 3 | |||
*** Radio Scanner 6 | |||
===Cyberware=== | |||
* Data Jack | |||
* Betaware Cybereyes 3 | |||
** Image Link | |||
** Eye Recording Unit | |||
** Smartlink | |||
** Vision Enhancement 3 | |||
** Low-Light Vision | |||
** Vision Magnification | |||
** Thermographic Vision | |||
* Betaware Cyberears 1 | |||
** Ear Recording Unit | |||
** Soundlink | |||
** Damper | |||
** Audio Enhancement 3 | |||
* Deltaware Internal Air-Tank | |||
* Reaction Enhancers 3 | |||
* Implanted Commlink - Renraku Sensei (2 Response/4 Signal) | |||
** Iris Orb (3 Firewall/3 System) | |||
* Alphaware Muscle Toner (Rating 3) | |||
===Weapons=== | |||
* Streetline Special (Dmg 4P, Mode SS, Ammo 6(c)) | |||
** Internal Smartgun | |||
** Concealable Holster (-1 concealability) | |||
* Ares Predator IV (Dmg 5P, Mode SA, Ammo 15(c)) | |||
** Internal Smartgun (Included) | |||
** Concealable Holster (-1 concealability) | |||
** Silencer | |||
* Ares Alpha (Dmg 6P, -1 AP, Mode SA/BF/FA, RC 2, Ammo 42(c)) | |||
** Internal Smartgun (Included) ((Mode SS, Ammo 6(c)) | |||
** Gas-Vent 2 (Included) | |||
** Underbarrel Grenade Launcher (Included) | |||
'''Ammo''' | |||
* 10 Spare Clips | |||
* 250 Regular Shots | |||
* 150 APDS Rounds (-4 AP Mod) | |||
* 6 Flash Bangs (Dmg 6S, -3 AP, 10m Radius) | |||
* 6 Frag Grenades (Dmg 12P(f), +5 AP, -1/m Blast) | |||
* 6 High Explosive Grenades (Dmg 10P, -2 AP, -2/m Blast) | |||
* 6 Smoke Grenades (10m Radius, 4 Combat Turns) | |||
===Armor=== | |||
* Actioneer Business Clothes (5 Ballistic/3 Impact) | |||
** Concealable Holster (Included) | |||
* Urban Explorer Jumpsuit (6 Ballistic/6 Impact) | |||
* Camouflage Suit (8 Ballistic/6 Impact) | |||
** Night Camouflage (-2 to Perception Tests to Spot Wearer at Night, +2 at other environments) | |||
** Thermal Dampening Rating 2 (Add rating to hide from Thermal Sensors & Vision) | |||
== | ===Items=== | ||
* | * Survival Kit | ||
* | * Respirator (Rating 6) | ||
* | * Rappelling Gloves | ||
* | * Flashlight | ||
* | * Light Stick (x2) | ||
* | * Microwire (100m) | ||
* | * Biomonitor | ||
* | * Medkit (Rating 6) | ||
* Medkit (Rating 3) | |||
== | ===Typical Armament=== | ||
* Actioneer Business Clothes (5 Ballistic/3 Impact) | |||
** Concealable Holster (Included) | |||
* Streetline Special | |||
** Internal Smartgun | |||
** Concealable Holster | |||
** 1 Extra Clip - Regular Ammo | |||
* Ares Predator IV | |||
** Internal Smartgun (Included) | |||
** Concealable Holster | |||
** Silencer | |||
** 2 Extra Clips - Regular Ammo | |||
** 2 Extra Clips - APDS Ammo | |||
* Respirator (Rating 6) | |||
* Rappelling Gloves | |||
* Microwire (100m) | |||
* Biomonitor | |||
* Medkit (Rating 6) | |||
== | ==Condition Monitors== | ||
*'''Stun:''' {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} | |||
**''8 + (Augmented Willpower/2) round up'' | |||
*'''Physical:''' {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} | |||
**''8 + (Augmented Body/2) + (number of cyberlimbs) round up'' | |||
==Karma== | ==Karma== | ||
*Total Karma: | *Total Karma: 209 | ||
*Karma Spent: | *Karma Spent: 196 | ||
*Karma Left: | *Karma Left: 13 | ||
*Street Cred: | *Street Cred: 11 | ||
*Notoriety: | *Notoriety: 3 | ||
*Public Awareness: | ** +1 for Criminal SINer | ||
** Callous attitude towards saving hostages | |||
** Killing Dr. Hideki Tonogawa | |||
*Public Awareness: 0 | |||
===Awards=== | |||
* Background - 4 Karma | |||
* [[Session 1: The Missing Scientist]] - 7 Karma | |||
* [[Session 2: Golden Gate Heist]] - 7 Karma | |||
* [[Session 3: Even Secrets Can't Escape]] - 7 Karma (+1 Street Cred) | |||
* [[Session 4: Bite the Hand That Feeds]] - 7 Karma | |||
* [[Institutionalized into Society]] - 3 Karma | |||
* [[Session 5: The Grinch Who Stole Mana]] - 8 Karma | |||
* [[Session 6: Ellison's New Year's Ball]] - 7 Karma | |||
* [[Session 7: Happy New Year!]] - 7 Karma | |||
* [[Session 8: Pandemonium At The Harvest]] - 7 Karma | |||
* [[Session 9: Pandemonium At The Harvest, Part II]] - 7 Karma | |||
* [[Session 10: Calling Vincent White]] - 7 Karma | |||
* [[Making a Run for It]] - 3 Karma | |||
* [[Session 11: Shifting Sands]] - 7 Karma | |||
* [[Session 12: Shifting Sands, Part II]] - 7 Karma | |||
* [[Session 13: Pirates!?]] - 7 Karma | |||
* [[Session 14: Behind the Dagger]] - 7 Karma | |||
* [[Session 15: Reactor No. 1]] - 11 Karma | |||
* [[Session 16: Reactor No. 2]] - 7 Karma | |||
* [[Session 17: April Fools]] - 7 Karma | |||
* [[Session 18: The Honeypot]] - 7 Karma | |||
* [[Session 19: Out of Their League]] - 7 Karma | |||
* [[Session 20: Paranormal Phenomena]] - 7 Karma | |||
* [[Session 21: Beyond Reality]] - 12 Karma | |||
* [[Session 22: Nippon Teikoku e Youkoso]] - 7 Karma | |||
* [[Session 23: Rift Closed, Another Opened]] - 7 Karma | |||
* [[Session 24: F.A.T.E. Unravels]] - 7 Karma | |||
* [[Session 25: Hotel California]] - 7 Karma | |||
* [[Session 26: Welcome Home]] - 7 Karma | |||
* [[Session 27: New Beginnings]] - 7 Karma | |||
===Purchased=== | |||
* Nautical Mechanic 1 - 4 Karma | |||
* Perception 3 - 6 Karma | |||
* Influence Skill Group 3 - 15 Karma | |||
* Intimidation 1 - 4 Karma | |||
* Knowledge Skill: Piano 1 - 2 Karma | |||
* Stealth Group 2 - 10 Karma | |||
* Willpower 4 - 12 Karma | |||
* Strength 3 - 9 Karma | |||
* Dodge 2 - 4 Karma | |||
* Body 4 - 12 Karma | |||
* Charisma 5 - 15 Karma | |||
* Logic 5 - 15 Karma | |||
* Parachuting 1 - 4 Karma | |||
* Influence Skill Group 4 - 20 Karma | |||
* First Aid Specialty (Combat Wounds) - 2 Karma | |||
* First Aid 4 - 8 Karma | |||
* Engineering 1 - 2 Karma | |||
* Reaction 5 - 15 Karma | |||
* Heavy Weapons 1 - 4 Karma | |||
* Automatics Specialty: Assault Rifles - 2 Karma | |||
* Russian 1 - 2 Karma | |||
* Pistols 4 - 8 Karma | |||
* Biology 2 - 2 Karma | |||
* Agility 5 - 15 Karma | |||
* Diving 1 - 4 Karma |
Latest revision as of 22:36, 21 August 2011
Name: Kumiko Nakamura
Race: Human
Sex: Male
Height: 5'10"
Weight: 155 lbs
Age: 25
Eyes: Green
Hair: Black
Doc: Background
Attributes
Physical
- Body 4
- Agility 5 (8)
- Reaction 5 (8)
- Strength 3
Mental
- Charisma 5
- Intuition 4
- Logic 5
- Willpower 4
Other
- Edge 4
- Initiative 9 (12)
- Essence 3.25 (4.015)
- Magic 0
Skills
Athletics group (usually STR)
Close Combat group (AGL)
Firearms group (AGL)
Agility Skills
Body Skills
Reaction Skills
|
Biotech group (usually LOG)
Cracking group (LOG)
Electronics group (LOG)
Influence group (CHA)
Mechanic group (LOG)
Outdoors group (usually INT)
Stealth group (usually INT)
Charisma Skills
Intuition Skills
Logic Skills
|
Knowledge Skills
|
Languages
|
Qualities
- Mild Addiction - Long Haul (+5 BP)
- Criminal SINer (+10 BP)
- Common, Mild Allergy - Pollutants (+10 BP)
Contacts
- Yukishiro Megumi - Yakuza Bartender (Loyalty 4, Connection 3)
- Artemi Tarasova - Street Doc (Loyalty 5, Connection 3)
- Gildor - Fixer (Loyalty 2, Connection 3)
- Brandon Knox - Beat Cop/Drug Dealer(Loyalty 2, Connection 2)
- Hachiro Makoto - Yakuza Member (Loyalty 2, Connection 2)
- Manami Coltrane (Loyalty 2, Connection 6)
Gear & Lifestyle
Nuyen
- Credstick: 14,000
- Bank Account: 29,300
- 8,500 per month salary from F.A.T.E.
Lifestyle, Contracts, Identities
- Middle Lifestyle (5000/month)
- Paid through June 2011
- Basic Doc Wagon Contract
- Purchased until November 1st, 2011
- Fake SIN (Rating 3) [Matsuda Ashitaka]
- Fake Concealed Carry (Rating 5)
- Fake Automatic Weapons License (Rating 5)
- Fake SIN (Rating 6) [Reuben J. Cogburn] - Government Issued
- Fake Concealed Carry (Rating 6)
- Fake Automatic Weapons License (6)
Vehicles
- Racing Bike
- Handling +2, Accel 20/50, Speed 200, Pilot 1, Body 6, Armor 4, Sensor 1
- House Boat
- Mounted Sensor Pack 1
- Atmosphere Sensor 3
- Camera
- Microphone
- Motion Sensor
- Mounted Sensor Pack 2
- Cyberware Scanner 3
- MAD Scanner 3
- Radio Scanner 6
- Mounted Sensor Pack 1
Cyberware
- Data Jack
- Betaware Cybereyes 3
- Image Link
- Eye Recording Unit
- Smartlink
- Vision Enhancement 3
- Low-Light Vision
- Vision Magnification
- Thermographic Vision
- Betaware Cyberears 1
- Ear Recording Unit
- Soundlink
- Damper
- Audio Enhancement 3
- Deltaware Internal Air-Tank
- Reaction Enhancers 3
- Implanted Commlink - Renraku Sensei (2 Response/4 Signal)
- Iris Orb (3 Firewall/3 System)
- Alphaware Muscle Toner (Rating 3)
Weapons
- Streetline Special (Dmg 4P, Mode SS, Ammo 6(c))
- Internal Smartgun
- Concealable Holster (-1 concealability)
- Ares Predator IV (Dmg 5P, Mode SA, Ammo 15(c))
- Internal Smartgun (Included)
- Concealable Holster (-1 concealability)
- Silencer
- Ares Alpha (Dmg 6P, -1 AP, Mode SA/BF/FA, RC 2, Ammo 42(c))
- Internal Smartgun (Included) ((Mode SS, Ammo 6(c))
- Gas-Vent 2 (Included)
- Underbarrel Grenade Launcher (Included)
Ammo
- 10 Spare Clips
- 250 Regular Shots
- 150 APDS Rounds (-4 AP Mod)
- 6 Flash Bangs (Dmg 6S, -3 AP, 10m Radius)
- 6 Frag Grenades (Dmg 12P(f), +5 AP, -1/m Blast)
- 6 High Explosive Grenades (Dmg 10P, -2 AP, -2/m Blast)
- 6 Smoke Grenades (10m Radius, 4 Combat Turns)
Armor
- Actioneer Business Clothes (5 Ballistic/3 Impact)
- Concealable Holster (Included)
- Urban Explorer Jumpsuit (6 Ballistic/6 Impact)
- Camouflage Suit (8 Ballistic/6 Impact)
- Night Camouflage (-2 to Perception Tests to Spot Wearer at Night, +2 at other environments)
- Thermal Dampening Rating 2 (Add rating to hide from Thermal Sensors & Vision)
Items
- Survival Kit
- Respirator (Rating 6)
- Rappelling Gloves
- Flashlight
- Light Stick (x2)
- Microwire (100m)
- Biomonitor
- Medkit (Rating 6)
- Medkit (Rating 3)
Typical Armament
- Actioneer Business Clothes (5 Ballistic/3 Impact)
- Concealable Holster (Included)
- Streetline Special
- Internal Smartgun
- Concealable Holster
- 1 Extra Clip - Regular Ammo
- Ares Predator IV
- Internal Smartgun (Included)
- Concealable Holster
- Silencer
- 2 Extra Clips - Regular Ammo
- 2 Extra Clips - APDS Ammo
- Respirator (Rating 6)
- Rappelling Gloves
- Microwire (100m)
- Biomonitor
- Medkit (Rating 6)
Condition Monitors
- Stun:
- 8 + (Augmented Willpower/2) round up
- Physical:
- 8 + (Augmented Body/2) + (number of cyberlimbs) round up
Karma
- Total Karma: 209
- Karma Spent: 196
- Karma Left: 13
- Street Cred: 11
- Notoriety: 3
- +1 for Criminal SINer
- Callous attitude towards saving hostages
- Killing Dr. Hideki Tonogawa
- Public Awareness: 0
Awards
- Background - 4 Karma
- Session 1: The Missing Scientist - 7 Karma
- Session 2: Golden Gate Heist - 7 Karma
- Session 3: Even Secrets Can't Escape - 7 Karma (+1 Street Cred)
- Session 4: Bite the Hand That Feeds - 7 Karma
- Institutionalized into Society - 3 Karma
- Session 5: The Grinch Who Stole Mana - 8 Karma
- Session 6: Ellison's New Year's Ball - 7 Karma
- Session 7: Happy New Year! - 7 Karma
- Session 8: Pandemonium At The Harvest - 7 Karma
- Session 9: Pandemonium At The Harvest, Part II - 7 Karma
- Session 10: Calling Vincent White - 7 Karma
- Making a Run for It - 3 Karma
- Session 11: Shifting Sands - 7 Karma
- Session 12: Shifting Sands, Part II - 7 Karma
- Session 13: Pirates!? - 7 Karma
- Session 14: Behind the Dagger - 7 Karma
- Session 15: Reactor No. 1 - 11 Karma
- Session 16: Reactor No. 2 - 7 Karma
- Session 17: April Fools - 7 Karma
- Session 18: The Honeypot - 7 Karma
- Session 19: Out of Their League - 7 Karma
- Session 20: Paranormal Phenomena - 7 Karma
- Session 21: Beyond Reality - 12 Karma
- Session 22: Nippon Teikoku e Youkoso - 7 Karma
- Session 23: Rift Closed, Another Opened - 7 Karma
- Session 24: F.A.T.E. Unravels - 7 Karma
- Session 25: Hotel California - 7 Karma
- Session 26: Welcome Home - 7 Karma
- Session 27: New Beginnings - 7 Karma
Purchased
- Nautical Mechanic 1 - 4 Karma
- Perception 3 - 6 Karma
- Influence Skill Group 3 - 15 Karma
- Intimidation 1 - 4 Karma
- Knowledge Skill: Piano 1 - 2 Karma
- Stealth Group 2 - 10 Karma
- Willpower 4 - 12 Karma
- Strength 3 - 9 Karma
- Dodge 2 - 4 Karma
- Body 4 - 12 Karma
- Charisma 5 - 15 Karma
- Logic 5 - 15 Karma
- Parachuting 1 - 4 Karma
- Influence Skill Group 4 - 20 Karma
- First Aid Specialty (Combat Wounds) - 2 Karma
- First Aid 4 - 8 Karma
- Engineering 1 - 2 Karma
- Reaction 5 - 15 Karma
- Heavy Weapons 1 - 4 Karma
- Automatics Specialty: Assault Rifles - 2 Karma
- Russian 1 - 2 Karma
- Pistols 4 - 8 Karma
- Biology 2 - 2 Karma
- Agility 5 - 15 Karma
- Diving 1 - 4 Karma