Malloc: Character Sheet
Name: Malloc Zephren
Race: Arkanian
Sex: Male
Height: 6'0"
Weight: 190 lbs
Age: 16
Eyes: White
Hair: White
Malloc: Background
Attributes
- Brawn 2
- Agility 2
- Intellect 3 (4)
- Cunning 3
- Willpower 3
- Presence 2
Skills
General Skills
- Astrogation (INT)
- Coercion (WIL) 1
- Computers (INT) 2
- Coordination (AG)
- Deception (CUN) 1
- Discipline (WIL) 1
- Mechanics (INT) 1
- Perception (CUN) 1
- Piloting - Planetary (AG) 1
- Stealth (AG) 1
Combat Skills
- Ranged (Light) (AG) 1
Knowledge Skills
- Education (INT)
- Outer Rim (INT)
- Underworld (INT)
Talents
Force Exile Tree
- Uncanny Senses (2)
- Add Boost per rank to all Perception checks.
- Uncanny Reactions
- Add Boost per rank to all Vigilance checks.
- Convincing Demeanor
- Remove setback per rank from any Deceit or Skullduggery check.
- Quick Draw
- Once per round, draw or holster a weapon or item as an incidental.
- Touch of Fate
- Once per session, add two boost die to any 1 check.
- Sense Danger
- Once per session, subtract two setback die to any 1 check.
- Street Smarts
- Remove setback per rank from Streetwise or Knowledge: Underworld checks.
- Force Rating
- Force Rating +1
Force Move Tree
- Move Basic Power
- The user may spend 1 light side point to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.
- Influence Basic Power
- The user may spend 1 light side point to stress the mind of one living target he is engaged with, inflicting 1 strain.
- Influence: Control
Technician Tree
- Codebreaker
- Remove Setback and decrease difficulty to break code or decrypt communications by 1.
- Defensive Slicing
- When defending computer systems, add 1 setback die per rank of Defensive Slicing to opponents' checks.
- Bypass Security
- Remove 1 setback die per rank of Bypass Security from checks made to disable a security device or open a locked door.
- Natural Programmer
- Once per session, may re-roll any 1 Computers or Astrogation check.
Obligations
- Bounty (30) - Malloc is wanted by Imperial Intelligence services after fleeing Arkania with sensitive documents related to his own life.
- Dark Side (1) - Malloc killed a defenseless drug dealer on Gerrenthum out of fear of being reported to the authorities.
Weapons & Gear
Encumbrance Threshold 12
- Base 5 + Brawn 2 + Utility Belt 1 + Backpack 4
- Armor Encumbrance is reduced by 3 when worn
Gear
- Slicing Gear (E 2)
- Handheld Comlink (E 0)
- Long Range Comlink (E 2)
- Utility Belt
- Increases encumbrance threshold by 1
- Restraining Bolt (E 0)
- Datapad (E 1)
- Extra Reloads
- 6 Stimpacks
- Glowrod (E 1)
- Scanner Goggles (E 0)
- Allows the user to see normally in dark conditions
- Blaster Pistol (Damage 6, Crit 3, Range Medium, E 1, HP 2, Stun Setting)
- Heavy Blaster Pistol (Damage 7, Crit 3, Range Medium, E 2, HP 3, Stun Setting)
- Heavy Clothing (E 1)
- Backpack
- Increases encumbrance threshold by 4
- Jedi Texts
- +1 Boost die to Jedi Lore checks
- Sith Texts
- Cybernetic Brain Implant (+1 intelligence; includes comlink and computer access link)
- Comm Jammer (E 4)
- Comm Scrambler (E 0)
Credits: 62,022 credits
Condition Monitors
- Soak 3
- Wounds 0/12
- Strain 0/13
- Defense 0
Experience
Starting Experience: 110
- Background +5 XP
- Episode I: Inadvertent Rescue +15 XP
- Move Basic Power -10 XP
- Uncanny Reactions -5 XP
- Episode II: Attack of the Statues +15 XP
- Quick Draw -10 XP
- Ranged (Light) -10 XP
- Episode III: Revenge of the Nav +15 XP
- Touch of Fate -15 XP
- Episode IV: Seeking Refuge Part 1 +15 XP
- Sense Danger -15 XP
- Episode IV: Seeking Refuge Part 2 +15 XP
- Defensive Slicing -10 XP
- Bypass Security -5 XP
- Episode V: Storming the Garrison +15 XP
- Natural Programmer -15 XP
- Episode VI: Sith Spelunking +15 XP
- Episode VII: History in the Mist Part 1 +15 XP
- Convincing Demeanor -10 XP
- Episode VII: History in the Mist Part 2 +15 XP
- Street Smarts -20 XP
- Episode VIII: Trouble in Hutt Space +15 XP
- Uncanny Senses -20 XP
- Episode IX: Exporting Valuable Cargo +15 XP
- Force Rating -25 XP
- Episode X: Dirty Work Part I +15 XP
- Influence Basic Power -10 XP
- Episode X: Dirty Work Part II +15 XP
- Influence: Control -10 XP
- Discipline 1 -5 XP
Experience Remaining: 5 XP