Kya: Character Sheet
Basic Information
Name: Peleps Aramida Valkya ("Kya")
Type: Dragon-Blooded Exalt
Player: Dan H.
Aspect: Water Aspect
Concept: Ambitious, pious socialite
Political Affiliation: House Peleps, the Dynsaty
Anima:
Age of Exaltation: 11
Actual Age: 25
Languages Spoken: High Realm (Native), Low Realm, River-tongue, Sky-tongue
Primary Virtue: Ambition
Secondary Virtue: Compassion
Likes:
Dislikes:
Peleps Aramida Valkya
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Attributes
- Force 2
- Finesse 3
- Fortitude 4
Skills
- Athletics 2
- Awareness 3
- Close Combat 3
- Craft 0
- Embassy 4
- Integrity 4
- Navigate 1
- Performance 2
- Physique 0
- Presence 5
- Ranged Combat 0
- Sagacity 2
- Stealth 0
- War 0
Merits
- Allies 1 (Aderyn Teak)
- Artifact 3 (Danna'd's Completion - Black Jade Wind-and-fire Wheels)
- Influence 2 (Immaculate Order)
- Followers 1 (Kya's Followers)
- Backing 1 (House Peleps)
- Resources 4 (Most of Kya's wealth comes from her stipend as a child of one of the House's most prestigious families, although she manages it wisely)
- Mentor 1 (Peleps Kaizoku Atarove)
Essence 1
- Max Motes 5
Essence Respiration
- Recover 1 mote at the end of any combat scene and beginning of any non-combat scene.
- Recover up to half of motes during downtime spent resting. Recover all motes with full night's rest.
- Recover 1 mote at end of character's combat turn.
- Recover 3 motes per hour in Manse or when wearing hearthstone.
Anima
- 1-2 Dim: Caste Mark is visible (Stealth/Hiding it possible)
- 3-4 Glowing: Lit by a soft light (Stealth/Hiding it possible)
- 5-6 Burning: Aura of her anima can light up a room
- 7-9 Bonfire: Aura is visible from long range
- 10 Iconic: Naked essence becomes visible in the area.
Charms
- Wind-Carried Words
- Drowning-in-Blood Technique
- Embassy Excellency
- Presence Excellency
- Friend-to-all-Nations Attitude
- Spirit-Detecting Glance
- Close-Combat Excellency
Advancement
Freebies - Spent: 6 - Earned: 0
- 2 points for Friend-to-All-Nations Attitude
- 2 points for Artifact 1 to Artifact 3
- 1 Point for Embassy 3 to Embassy 4
- 1 point for Backing 1 (House Peleps)
Major Milestones - Spent: 0 - Earned: 0
- Gaining: A Major Milestone furthers the narrative progression, like completing a story arc. The end of a story.
- Using: Increase an attribute by 1. Gain or increase a merit.
Minor Milestones - Spent: 0 - Earned: 0
- Gaining: Completing a single adventure or story chapter. Significant story beat. Roughly every other session.
- Using: Increase ability by 1 or gain a new charm.
Exalt Milestones - Spent: 1 - Earned: 0
- Gaining: At the end of each session, Wood Aspects gain an Exalt Milestone if they experienced something new and exciting to them with a significant character or group or their actions fostered change in a significant character or group.
- Using: Benefit of either a personal or minor milestone, but it must be used for Exalt-specific things.
- Purchased Close-Combat Excellency
Personal Milestones - Spent: 0 - Earned: 0