Greer Lachlan: Character Sheet
Name: Greer Lachlan
Age: 56 years
Origin: Rishi
Race: Human
Gender: Male
Class: Jedi
Concept: Jedi Knight
Greer Lachlan
PHYSICAL
- Strength 3
- Dexterity 3
- Stamina 3
SOCIAL
- Charisma 2
- Manipulation 2
- Composure 3
MENTAL
- Intelligence 3
- Wits 3
- Resolve 3
FORCE
- Alter 3
- Control 2
- Sense 2
SKILLS
Physical
- Combat
- Firearms 4
- Exotic Weaponry: Lightsaber 4
- Heavy Weapons 3
- Melee 2
- Brawl 3
- Operations
- Pilot: Starship 2
- Pilot: Ground 2
- Gunnery 2
- Agility
- Stealth 2
- Athletics 3
- Dodge 2
- Larceny 3
Social
- Persuasion 1
- Integrity 1
- Performance 1
- Socialize 1
- Bureaucracy 0
- Bluff/Con 2
- Intimidate 3
- Negotiation 2
Mental
- Technology
- Repair: Electronics 0
- Repair: Ships/Vehicles 0
- Repair: Military 2
- Engineering: Electronics 0
- Engineering: Ships/Vehicles 0
- Engineering: Military 1
- Computer Use 1
- Demolitions 2
- Intelligence
- Awareness 2
- Investigation 2
- Survival 2
- Medicine 2
- Tactics 1
- Starship Operations
- Pilot: Capital Ship 0
- Astrogation 1
Force
- Telepathy 3
- Telekinesis 3
- Energy 2
- Enhancement 2
- Divination 2
LANGUAGES
- Galactic Basic (Native)
- Bocce 3
- Durese 2
- Rodese 2
- Huttese 1
- Jenet 1
KNOWLEDGES
- Outer Rim Territories 3
- Wild Space 2
- Jedi Lore 3
- Smuggling 4
- Alcohol 4
- Spices 3
- Kessel 1
- Rishi Maze 3
- H'kig 1
BACKGROUNDS
- Force Potential 3
- Backing 2 (Jedi Order)
- Influence 2 (Jedi Order)
- Arsenal 1 (Jedi Order)
- Connections 1 (Smuggling)
- Connections 1 (Weaponry)
FEATS/MERITS
- Toughness
- Lightsaber Deflection
- Advanced Lightsaber Deflection
- Force Resistance
- Quick Healer
WILLPOWER: 6
VIRTUE: Justice
VICE: Pride
HEALTH LEVELS
- -0 -0
- -1 -1
- -2 -2
- -4
- Incapacitated
- 3 Dying Health Levels
BONUS POINTS: 15/15 spent
- [1 BP] Arsenal 1
- [2 BP] Connections 2
- [4 BP] Stamina 3
- [4 BP] Control 1
- [1 BP] Firearms 2
- [1 BP] Heavy Weapons 2
- [1 BP] Brawl 2
- [1 BP] Telepathy 1
KNOWLEDGE POINTS: 33/45 spent
EXPERIENCE (Level 13): 128/129 spent
- [3 XP] Enhancement 1
- [3 XP] Divination 1
- [8 XP] Sense 1
- [6 XP] Strength 3
- [6 XP] Dexterity 3
- [1 XP] Telekinesis 2
- [3 XP] Telekinesis 3
- [2 XP] Telepathy 2
- [4 XP] Telepathy 3
- [1 XP] Demolitions 2
- [1 XP] Awareness 2
- [1 XP] Investigation 2
- [1 XP] Survival 2
- [1 XP] Medicine 2
- [1 XP] Negotiation 2
- [1 XP] Intimidate 2
- [3 XP] Intimidate 3
- [2 XP] Bluff/Con 2
- [2 XP] Pilot: Ground 2
- [2 XP] Gunnery 2
- [2 XP] Heavy Weapons 2
- [4 XP] Heavy Weapons 3
- [2 XP] Stealth 2
- [1 XP] Athletics 2
- [3 XP] Athletics 3
- [2 XP] Dodge 2
- [2 XP] Larceny 2
- [4 XP] Larceny 3
- [4 XP] Firearms 3
- [6 XP] Firearms 4
- [1 XP] Exotic Weaponry: Lightsaber 2
- [3 XP] Exotic Weaponry: Lightsaber 3
- [5 XP] Exotic Weaponry: Lightsaber 4
- [2 XP] Melee 2
- [3 XP] Brawl 3
- [2 XP] Energy 2
- [2 XP] Enhancement 2
- [2 XP] Divination 2
- [4 XP] Alter 2
- [8 XP] Alter 3
- [4 XP] Control 2
- [4 XP] Sense 2
- [1 XP] Pilot: Starship 2
- [2 XP] Repair: Military 2
- [3 XP] Engineering: Military 1
FORCE BALANCE 7
THREADS ACTIVE 2
- Starting Experience: 125 XP
- Chapter 5: Empire of the Hand: 4 XP
- Chapter 7: Galactic Chess: ?