Exalted: Stories: Difference between revisions

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A Solar circle comes together in the West.
A Solar circle comes together in the West.
* Chapter 1: [[The Darktide Cormorant]] (Storyteller: Dan, Status: In Progress)
* Chapter 1: [[The Darktide Cormorant]] (Storyteller: Dan, Status: In Progress)
==The Land of Immortals==
Total Experience Awarded: 4
The Blessed Isle is home to the most powerful empire in creation, but all is not well within the mighty Dynasty the claims ownership over all the world. Their great leader has disappeared and left her decedents without guidance, now with the re-emergence of the terrible anathema and new threats all around, the empire must find a new leader or unite before its too late.
This is the tale of a broken dynasty fighting against the natural order of the world and a brotherhood of exalts trying to pick up the pieces.
*Chapter 1: [[Where Mankind Fails]] (Storyteller: Tony, Status: In Progress)


==The Zerund Conlict==
==The Zerund Conlict==

Revision as of 17:41, 29 June 2008

Exalted: Solar is our primary game at the moment. Currently we run one storyline actively, and hope to revive the online forum play of at least one more. Our present chronicle is "Song for the Goats", our previous chronicle, unfinished as of now, was the third part of a trilogy of chronicles known collectively as "The Zerund Conflict." It's second installment, the Rise of Sentinel, we hope to play through online. It's worth noting, that as far as general mood goes, the Zerund Conflict chronicles were started when we were all younger, and there's no doubt any readers will notice bold references to any number of roleplaying games out there and a sense of "epic" so massive that it pushes the envelope even for Exalted. "Song for the Goats", on the other hand, is a bit more confined in its scope, though no less grandiose in its events.

Chronicles

Song for the Goats

Total Experience Awarded: 135

Calendar

The Scavenger Lands, its territories loosely bound only by the Confederation of Rivers, is a land ripe for the rise of tales of all sorts, a place fraught with injustice, peril, danger, and opportunity. The return of the Lawgivers can only mean drastic change awaits the Scavenger Lands, where many of them choose to remain after being reborn. The Exalted of the Scavenger lands can stand idly only for so long as Creation runs its course, and a new era is soon at hand. This is the tale of a group of several such Exalts, and doubtless they will be catalysts to such change... Provided they don't rip each other to pieces first.

The Silence of Few

Total Experience Awarded: 12

Calendar

A Solar circle comes together in the West.

The Land of Immortals

Total Experience Awarded: 4

The Blessed Isle is home to the most powerful empire in creation, but all is not well within the mighty Dynasty the claims ownership over all the world. Their great leader has disappeared and left her decedents without guidance, now with the re-emergence of the terrible anathema and new threats all around, the empire must find a new leader or unite before its too late.

This is the tale of a broken dynasty fighting against the natural order of the world and a brotherhood of exalts trying to pick up the pieces.

The Zerund Conlict

The mess begins with unstable Solar Exalt Daedric Cyrus paying an unspeakable price for the secrets of the Great Curse. Upon learning them, he goes mad and summons a dead alien god to "cleanse" the world of its incurably corrupt life forces. Soon enough, cults arise, politicians scheme, deals are made, and the nastiest conspiracy this side of the Usurpation erupts forth in no time flat. As if things weren't bad enough, the Ebon Dragon lies on the verge of a breakthrough in his quest to free the Yozis of their prison. Plenty of big swords, wandering warriors, riddle-talking monks, and enigmatic sorcerers to go around here.