Fenwick Brom Chaucer: Character Sheet: Difference between revisions
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<br/>'''Imbalance 0''' - ''Offense: 0 + Defense: 0'' | <br/>'''Imbalance 0''' - ''Offense: 0 + Defense: 0'' | ||
<br/>'''Summon +35''' - ''Base: 10 + Pwr: 15 + Class: 10'' | <br/>'''Summon +35''' - ''Base: 10 + Pwr: 15 + Class: 10'' | ||
<br/>'''Control + | <br/>'''Control +30''' - ''Base: 10 + Will: 10 + Class: 10'' | ||
<br/>'''Bind +35''' - ''Base: 10 + Pwr: 15 + Class: 10'' | <br/>'''Bind +35''' - ''Base: 10 + Pwr: 15 + Class: 10'' | ||
<br/>'''Banish +35''' - ''Base: 10 + Pwr: 15 + Class: 10'' | <br/>'''Banish +35''' - ''Base: 10 + Pwr: 15 + Class: 10'' |
Revision as of 23:15, 14 February 2015
Basic Information
Name: Fenwick Brom Chaucer
Player: Tony
Age: 19
Height: 5'11"
Weight: 180
Race: Sylvain Nephilim
Class: Mystic Summoner
Quirks:
Likes:
Dislikes:
Fenwick Brom Chaucer
Characteristics
Strength: 4 - Bonus: -5
Dexterity: 9 - Bonus: +10
Agility: 6 - Bonus: +5
Constitution: 5 - Bonus: +0
Intelligence: 9 - Bonus: +10
Power: 10 - Bonus: +15
Willpower: 8 - Bonus: +10
Perception: 7 - Bonus: +5
Basics
Presence: 30
Life Points: 75 - Base: 70 + Class: 5
Fatigue:
Movement: - feet per combat turn
Appearance:
Size: 14
Regeneration: - Base: + Race: +1
Regeneration Rate: +/day, +/day, -/day
Combat Abilities
Attack: +15 - Base: 5 + Dex: 10 + Class: 0
Block: +15 - Base: 5 + Dex: 10 + Class: 0
Dodge: +15 - Base: 5 + Dex: 10 + Class: 0
Wear Armor: -5 - Base: 0 + Str: -5
Weapon Proficiencies: Dagger, Short Sword, Bow, Crossbow
Supernatural Abilities
Magic Accumulation: 30 - Base: 10 x Multiple: x3
Zeon: 300 - Base: 250 + Class: 50 (Double Recovery Rate)
Magic Projection +20 - Base: 10 + Dex: 10
Imbalance 0 - Offense: 0 + Defense: 0
Summon +35 - Base: 10 + Pwr: 15 + Class: 10
Control +30 - Base: 10 + Will: 10 + Class: 10
Bind +35 - Base: 10 + Pwr: 15 + Class: 10
Banish +35 - Base: 10 + Pwr: 15 + Class: 10
Path Level
Light: 20
Darkness: 0
Creation: 0
Destruction: 0
Essence: 0
Illusion: 0
Fire: 0
Water: 0
Air: 0
Earth: 0
Necromancy: 0
Ki Abilities
Total Martial Knowledge: 10
Unspent MK: 10
Ki Points
Strength: 4
Dexterity: 9
Agility: 6
Constitution: 5
Power: 10
Willpower: 8
Ki Accumulation
Strength: 1
Dexterity: 1
Agility: 1
Constitution: 1
Power: 2
Willpower: 1
Resistances
Physical: +35 - Base: 30 + Con: 0 + Race: 5
Disease: +50 - Base: 30 + Con: 0 + Race: 20
Poison: +35 - Base: 30 + Con: 0 + Race: 5
Magic: +65 - Base: 30 + Pow: +15 + Race: 10 + Gift 10 (+10 Against Light Effects)
Psychic: +50 - Base: 30 + Will: +10 + Race: 10
Secondary Abilities
Athletics
Acrobatics: +10 - (Cost: 2) - (Base: 5 + Agi: 5)
Athleticism: +10 - (Cost: 2) - (Base: 5 + Agi: 5)
Ride: +5 - (Cost: 2) - (Base: 0 + Agi: 5)
Swim: +5 - (Cost: 2) - (Base: 0 + Agi: 5)
Jump: +5 - (Cost: 2) - (Base: 0 + Agi: 5)
Climb: +5 - (Cost:2) - (Base: 0 + Agi: 5)
Vigor
Composure: +15 - (Cost: 3) - (Base: 5 + Will: 10)
Feats of Strength: -5 - (Cost: 3) - (Base: 0 + Str: -5)
Withstand Pain: +15 - (Cost: 3) - (Base: 5 + Will: 10)
Perception
Notice: +10 - (Cost: 2) - (Base: 5 + Per: 5)
Search: +10 - (Cost: 2) - (Base: 5 + Per: 5)
Track: +10 - (Cost: 2) - (Base: 5 + Per: 5)
Intellectual
Animals: +15 - (Cost: 2) - (Base: 5 + Int: 10)
Sciences: +15 - (Cost: 2) - (Base: 5 + Int: 10)
Herbal Lore: +15 - (Cost: 2) - (Base: 5 + Int: 10)
History: +15 - (Cost: 2) - (Base: 5 + Int: 10)
Navigation: +15 - (Cost: 2) - (Base: 5 + Int: 10)
Medicine: +15 - (Cost: 2) - (Base: 5 + Int: 10)
Memorize: +15 - (Cost: 2) - (Base: 5 + Int: 10)
Occult: +25 - (Cost: 1) - (Base: 5 + Int: 10 + Class: 10)
Appraisal: +10 - (Cost: 2) - (Base: 0 + Int: 10)
Magic Appraisal: +20 - (Cost: 2) - (Base: 5 + Int: 10 + Class: 5)
Social
Intimidate: +10 - (Cost: 2) - (Base: 0 + Will: 10)
Leadership: 20 - (Cost: 2) - (Base: 5 + Pow: 15)
Persuasion: +15 - (Cost: 2) - (Base: 5 + Int: 10)
Style: +20 - (Cost: 2) - Base: 5 + Pow: 15)
Subterfuge
Disguise: +10 - (Cost: 2) - (Base: 0 + Dex: 10)
Hide: +10 - (Cost: 2) - (Base: 5 + Per: 5)
Lock Picking: +10 - (Cost: 2) - (Base: 0 + Dex: 10)
Poisons: +10 - (Cost: 2) - (Base: 0 + Int: 10)
Theft: +10 - (Cost: 2) - (Base: 0 + Dex: 10)
Trap Lore: +5 - (Cost: 2) - (Base: 0 + Per: 5)
Stealth: +10 - (Cost: 2) - (Base: 5 + Agi: 5)
Creative
Art: +15 - (Cost: 2) - (Base: 0 + Pow: 15)
Dance: +10 - (Cost: 2) - (Base: 5 + Agi: 5)
Forging: +10 - (Cost: 2) - (Base: 0 + Dex: 10)
Music: +25 - (Cost: 2) - (Base: 10 + Pow: 15)
Slight of Hand: +15 - (Cost: 2) - (Base: 5 + Dex: 10)
Advantages
The Gift - The character can feel and control supernatural energies inherent within her soul. The character can see and use magic. Add +10 to MR.
Superior Magic Recovery - The character regenerates Zeon at twice the normal rate.
Exceptional Resistances - +10 MR & PsR, +20 DR, +5 PhR & VR
Unbalanced Inclination to the Light - +10 Resistance against any effect based on The Light.
Quick Healing - Add +1 to natural regeneration.
Sense Light and Dark - Can sense presence of other Sylvain or Duk'Zarist Nephilim present.
Limited Needs - Needs one half of the sleep and food required by humans.
Disadvantages
Immortal Soul - 16% experience penalty (???)