Fenwick Brom Chaucer: Character Sheet: Difference between revisions

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'''Strength: 4''' - ''Bonus: -5''
'''Strength: 4''' - ''Bonus: -5''
<br/>'''Dexterity: 9''' - ''Bonus: +10''
<br/>'''Dexterity: 9''' - ''Bonus: +10''
<br/>'''Agility: 7''' - ''Bonus: +5''
<br/>'''Agility: 6''' - ''Bonus: +5''
<br/>'''Constitution: 5''' - ''Bonus: +0''
<br/>'''Constitution: 5''' - ''Bonus: +0''
<br/>'''Intelligence: 10''' - ''Bonus: +15''
<br/>'''Intelligence: 9''' - ''Bonus: +10''
<br/>'''Power: 9''' - ''Bonus: +10''
<br/>'''Power: 10''' - ''Bonus: +15''
<br/>'''Willpower: 6''' - ''Bonus: +5''
<br/>'''Willpower: 8''' - ''Bonus: +10''
<br/>'''Perception: 8''' - ''Bonus: +10''
<br/>'''Perception: 7''' - ''Bonus: +5''


==Basics==
==Basics==
Line 36: Line 36:
==Combat Abilities==
==Combat Abilities==
'''Attack: +''' - ''Base:  + Dex:  + Class: ''
'''Attack: +''' - ''Base:  + Dex:  + Class: ''
<br/>'''Block: +''' - ''Base:  + Dex: + Class: ''
<br/>'''Block: +''' - ''Base:  + Dex: 10 + Class: ''
<br/>'''Dodge: +''' - ''Base:  + Dex: + Class: ''
<br/>'''Dodge: +''' - ''Base:  + Dex: 10 + Class: ''
<br/>'''Wear Armor: +''' - ''Base: 0 + Str: 10''
<br/>'''Wear Armor: +''' - ''Base: 0 + Str: -5''
<br/>'''Weapon Proficiencies:'''
<br/>'''Weapon Proficiencies:'''
<br/><br/>
<br/><br/>
Line 61: Line 61:


==Resistances==
==Resistances==
'''Physical: +''' - ''Base: 30 + Con: 0 + Race: +5''
'''Physical: +35''' - ''Base: 30 + Con: 0 + Race: +5''
<br/>'''Disease: +''' - ''Base: 30 + Con: 0 + Race: +20''
<br/>'''Disease: +50''' - ''Base: 30 + Con: 0 + Race: +20''
<br/>'''Poison: +''' - ''Base: 30 + Con: 0 + Race: +5''
<br/>'''Poison: +35''' - ''Base: 30 + Con: 0 + Race: +5''
<br/>'''Magic: +''' - ''Base: 30 + Pow: +10 + Race: +10 ''
<br/>'''Magic: +55''' - ''Base: 30 + Pow: +15 + Race: +10 ''
<br/>'''Psychic: +''' - ''Base: 30 + Will: +5 + Race: +10''
<br/>'''Psychic: +50''' - ''Base: 30 + Will: +10 + Race: +10''


==Magic Abilities==
==Magic Abilities==
Line 100: Line 100:
==Secondary Abilities==
==Secondary Abilities==
===Athletics===
===Athletics===
'''Acrobatics: +''' - (Cost: 2) - (Base:  + Agi: )
'''Acrobatics: +''' - (Cost: 2) - (Base:  + Agi: 5)
<br/>'''Athleticism: +''' - (Cost: 2) - (Base:  + Agi: + Culture: )
<br/>'''Athleticism: +''' - (Cost: 2) - (Base:  + Agi: 5 + Culture: )
<br/>'''Ride: -''' - (Cost: 2) - (Base: - + Agi: )
<br/>'''Ride: -''' - (Cost: 2) - (Base: - + Agi: 5)
<br/>'''Swim: +''' - (Cost: 2) - (Base:  + Agi: )
<br/>'''Swim: +''' - (Cost: 2) - (Base:  + Agi: 5)
<br/>'''Jump: +''' - (Cost: 2) - (Base:  + Agi: )
<br/>'''Jump: +''' - (Cost: 2) - (Base:  + Agi: 5)
<br/>'''Climb: +''' - (Cost:2) - (Base:  + Agi: + Culture: )
<br/>'''Climb: +''' - (Cost:2) - (Base:  + Agi: 5 + Culture: )
===Vigor===
===Vigor===
'''Composure: +''' - (Cost: 2) - (Base:  + Will: )
'''Composure: +''' - (Cost: 2) - (Base:  + Will: 10)
<br/>'''Feats of Strength: +''' - (Cost: 2) - (Base:  + Str: )
<br/>'''Feats of Strength: +''' - (Cost: 2) - (Base:  + Str: -5 )
<br/>'''Withstand Pain: +''' - (Cost: 2)  - (Base:  + Will: )
<br/>'''Withstand Pain: +''' - (Cost: 2)  - (Base:  + Will: 10)
===Perception===
===Perception===
'''Notice: +''' - (Cost: 2) - (Base:  + Per: + Culture: +)
'''Notice: +''' - (Cost: 2) - (Base:  + Per: 5 + Culture: +)
<br/>'''Search: +''' - (Cost: 2) - (Base:  + Per: )
<br/>'''Search: +''' - (Cost: 2) - (Base:  + Per: 5)
<br/>'''Track: +''' - (Cost: 2) - (Base:  + Per: + Culture: )
<br/>'''Track: +''' - (Cost: 2) - (Base:  + Per: 5 + Culture: )
===Intellectual===
===Intellectual===
'''Animals: +''' - (Cost: 3) - (Base:  + Int: - + Culture: )
'''Animals: +''' - (Cost: 3) - (Base:  + Int: 10 + Culture: )
<br/>'''Sciences: ''' - (Cost: 3) - (Base:  + Int: -)
<br/>'''Sciences: ''' - (Cost: 3) - (Base:  + Int: 10)
<br/>'''Herbal Lore: +''' - (Cost: 3) - (Base:  + Int: - + Culture: )
<br/>'''Herbal Lore: +''' - (Cost: 3) - (Base:  + Int: 10 + Culture: )
<br/>'''History: ''' - (Cost: 3) - (Base:  + Int: -)
<br/>'''History: ''' - (Cost: 3) - (Base:  + Int: 10)
<br/>'''Navigation: ''' - (Cost: 3) - (Base:  + Int: -)
<br/>'''Navigation: ''' - (Cost: 3) - (Base:  + Int: 10)
<br/>'''Medicine: ''' - (Cost: 3) - (Base:  + Int: -)
<br/>'''Medicine: ''' - (Cost: 3) - (Base:  + Int: 10)
<br/>'''Memorize: -''' - (Cost: 3) - (Base: - + Int: -)
<br/>'''Memorize: -''' - (Cost: 3) - (Base: - + Int: 10)
<br/>'''Occult: ''' - (Cost: 3) - (Base:  + Int: -)
<br/>'''Occult: ''' - (Cost: 3) - (Base:  + Int: 10)
<br/>'''Appraisal: ''' - (Cost: 3) - (Base:  + Int: -)
<br/>'''Appraisal: ''' - (Cost: 3) - (Base:  + Int: 10)
<br/>'''Magic Appraisal: ''' - (Cost: 3) - (Base:  + Int: -)
<br/>'''Magic Appraisal: ''' - (Cost: 3) - (Base:  + Int: 10)
===Social===
===Social===
'''Intimidate: -''' - (Cost: 2) - (Base: - + Will: )
'''Intimidate: -''' - (Cost: 2) - (Base: - + Will: 10)
<br/>'''Leadership: -''' - (Cost: 2) - (Base: - + Pow: )
<br/>'''Leadership: -''' - (Cost: 2) - (Base: - + Pow: 15)
<br/>'''Persuasion: -''' - (Cost: 2) - (Base: - + Int: )
<br/>'''Persuasion: -''' - (Cost: 2) - (Base: - + Int: 10)
<br/>'''Style: -''' - (Cost: 2) - Base: - + Pow: )
<br/>'''Style: -''' - (Cost: 2) - Base: - + Pow: 15)
===Subterfuge===
===Subterfuge===
'''Disguise: -''' - (Cost: 2) - (Base: - + Dex: )
'''Disguise: -''' - (Cost: 2) - (Base: - + Dex: 10)
<br/>'''Hide: -''' - (Cost: 2) - (Base: - + Per: -)
<br/>'''Hide: -''' - (Cost: 2) - (Base: - + Per: 5)
<br/>'''Lock Picking: -''' - (Cost: 2) - (Base: - + Dex: )
<br/>'''Lock Picking: -''' - (Cost: 2) - (Base: - + Dex: 10)
<br/>'''Poisons: ''' - (Cost: 2) - (Base:  + Int: -)
<br/>'''Poisons: ''' - (Cost: 2) - (Base:  + Int: 10)
<br/>'''Theft: -''' - (Cost: 2) - (Base: - + Dex: )
<br/>'''Theft: -''' - (Cost: 2) - (Base: - + Dex: 10)
<br/>'''Trap Lore: -''' - (Cost: 2) - (Base: - + Per: + Culture: )
<br/>'''Trap Lore: -''' - (Cost: 2) - (Base: - + Per: 5 + Culture: )
<br/>'''Stealth: +''' - (Cost: 2) - (Base:  + Agi: + Culture: )
<br/>'''Stealth: +''' - (Cost: 2) - (Base:  + Agi: 5 + Culture: )
===Creative===
===Creative===
'''Art: -''' - (Cost: 2) - (Base: - + Pow: )
'''Art: -''' - (Cost: 2) - (Base: - + Pow: 15)
<br/>'''Dance: ''' - (Cost: 2) - (Base:  + Agi: )
<br/>'''Dance: ''' - (Cost: 2) - (Base:  + Agi: 5)
<br/>'''Forging: ''' - (Cost: 2) - (Base:  + Dex: )
<br/>'''Forging: ''' - (Cost: 2) - (Base:  + Dex: 10)
<br/>'''Music: ''' - (Cost: 2) - (Base:  + Pow: )
<br/>'''Music: ''' - (Cost: 2) - (Base:  + Pow: 15)
<br/>'''Slight of Hand: -''' - (Cost: 2) - (Base: - + Dex: )
<br/>'''Slight of Hand: -''' - (Cost: 2) - (Base: - + Dex: 10)
==Advantages==
==Advantages==
'''The Gift''' - The character can feel and control supernatural energies inherent within her soul. The character can see and use magic. Add +10 to MR.
'''The Gift''' - The character can feel and control supernatural energies inherent within her soul. The character can see and use magic. Add +10 to MR.

Revision as of 05:27, 14 February 2015

File:.jpg

Basic Information

Name: Fenwick Brom Chaucer
Player: Tony
Age: 19
Height: 5'11"
Weight: 180
Race: Sylvain Nephilim
Class: Mystic Wizard
Quirks:
Likes:
Dislikes:
Fenwick Brom Chaucer

Characteristics

Strength: 4 - Bonus: -5
Dexterity: 9 - Bonus: +10
Agility: 6 - Bonus: +5
Constitution: 5 - Bonus: +0
Intelligence: 9 - Bonus: +10
Power: 10 - Bonus: +15
Willpower: 8 - Bonus: +10
Perception: 7 - Bonus: +5

Basics

Presence: 30
Life Points: 75 - Base: 70 + Class: 5
Fatigue:
Movement: - feet per combat turn
Appearance:
Size: 14
Regeneration: - Base: + Race: +1
Regeneration Rate: +/day, +/day, -/day

Combat Abilities

Attack: + - Base: + Dex: + Class:
Block: + - Base: + Dex: 10 + Class:
Dodge: + - Base: + Dex: 10 + Class:
Wear Armor: + - Base: 0 + Str: -5
Weapon Proficiencies:

Ki Abilities

Total Martial Knowledge:
Unspent MK:
Ki Points
Strength:
Dexterity:
Agility:
Constitution:
Power:
Willpower:
Ki Accumulation
Strength:
Dexterity:
Agility:
Constitution:
Power:
Willpower:

Resistances

Physical: +35 - Base: 30 + Con: 0 + Race: +5
Disease: +50 - Base: 30 + Con: 0 + Race: +20
Poison: +35 - Base: 30 + Con: 0 + Race: +5
Magic: +55 - Base: 30 + Pow: +15 + Race: +10
Psychic: +50 - Base: 30 + Will: +10 + Race: +10

Magic Abilities

Magic Accumulation
Base MA:
Multiples:
Special:
Zeon
Base Zeon:
Class:
Special:
Actual Zeon:
Magic Projection
Base:
Dex Bonus:
Special:
Final:
Imbalance
Offense:
Defense:
Path Level
Essence:
Water:
Earth:
Creation:
Darkness:
Necromancy:
Light:
Destruction:
Air:
Fire:
Illusion:

Secondary Abilities

Athletics

Acrobatics: + - (Cost: 2) - (Base: + Agi: 5)
Athleticism: + - (Cost: 2) - (Base: + Agi: 5 + Culture: )
Ride: - - (Cost: 2) - (Base: - + Agi: 5)
Swim: + - (Cost: 2) - (Base: + Agi: 5)
Jump: + - (Cost: 2) - (Base: + Agi: 5)
Climb: + - (Cost:2) - (Base: + Agi: 5 + Culture: )

Vigor

Composure: + - (Cost: 2) - (Base: + Will: 10)
Feats of Strength: + - (Cost: 2) - (Base: + Str: -5 )
Withstand Pain: + - (Cost: 2) - (Base: + Will: 10)

Perception

Notice: + - (Cost: 2) - (Base: + Per: 5 + Culture: +)
Search: + - (Cost: 2) - (Base: + Per: 5)
Track: + - (Cost: 2) - (Base: + Per: 5 + Culture: )

Intellectual

Animals: + - (Cost: 3) - (Base: + Int: 10 + Culture: )
Sciences: - (Cost: 3) - (Base: + Int: 10)
Herbal Lore: + - (Cost: 3) - (Base: + Int: 10 + Culture: )
History: - (Cost: 3) - (Base: + Int: 10)
Navigation: - (Cost: 3) - (Base: + Int: 10)
Medicine: - (Cost: 3) - (Base: + Int: 10)
Memorize: - - (Cost: 3) - (Base: - + Int: 10)
Occult: - (Cost: 3) - (Base: + Int: 10)
Appraisal: - (Cost: 3) - (Base: + Int: 10)
Magic Appraisal: - (Cost: 3) - (Base: + Int: 10)

Social

Intimidate: - - (Cost: 2) - (Base: - + Will: 10)
Leadership: - - (Cost: 2) - (Base: - + Pow: 15)
Persuasion: - - (Cost: 2) - (Base: - + Int: 10)
Style: - - (Cost: 2) - Base: - + Pow: 15)

Subterfuge

Disguise: - - (Cost: 2) - (Base: - + Dex: 10)
Hide: - - (Cost: 2) - (Base: - + Per: 5)
Lock Picking: - - (Cost: 2) - (Base: - + Dex: 10)
Poisons: - (Cost: 2) - (Base: + Int: 10)
Theft: - - (Cost: 2) - (Base: - + Dex: 10)
Trap Lore: - - (Cost: 2) - (Base: - + Per: 5 + Culture: )
Stealth: + - (Cost: 2) - (Base: + Agi: 5 + Culture: )

Creative

Art: - - (Cost: 2) - (Base: - + Pow: 15)
Dance: - (Cost: 2) - (Base: + Agi: 5)
Forging: - (Cost: 2) - (Base: + Dex: 10)
Music: - (Cost: 2) - (Base: + Pow: 15)
Slight of Hand: - - (Cost: 2) - (Base: - + Dex: 10)

Advantages

The Gift - The character can feel and control supernatural energies inherent within her soul. The character can see and use magic. Add +10 to MR.
See Supernatural - The character see supernatural things - including magic and psychic matrices - as spiritual creatures.
Exceptional Resistances - +10 MR & PsR, +20 DR, +5 PhR & VR
Unbalanced Inclination to the Light - +10 Resistance against any effect based on The Light.
Quick Healing - Add +1 to natural regeneration.
Sense Light and Dark - Can sense presence of other Sylvain or Duk'Zarist Nephilim present.
Limited Needs - Needs one half of the sleep and food required by humans.

Disadvantages


Immortal Soul - 16% experience penalty (???)