Fenwick Brom Chaucer: Character Sheet: Difference between revisions
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<br/>'''Player:''' Tony | <br/>'''Player:''' Tony | ||
<br/>'''Age:''' 19 | <br/>'''Age:''' 19 | ||
<br/>'''Height:''' | <br/>'''Height:''' 5'11" | ||
<br/>'''Weight:''' | <br/>'''Weight:''' 180 | ||
<br/>'''Race:''' | <br/>'''Race:''' Sylvain Nephilim | ||
<br/>'''Class:''' Mystic Wizard | <br/>'''Class:''' Mystic Wizard | ||
<br/>'''Quirks:''' | <br/>'''Quirks:''' | ||
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==Basics== | ==Basics== | ||
'''Presence: ''' | '''Presence: 30''' | ||
<br/>'''Life Points: ''' - ''Base: | <br/>'''Life Points: 75''' - ''Base: 70 + Class: 5'' | ||
<br/>'''Fatigue: ''' | <br/>'''Fatigue: ''' | ||
<br/>'''Movement: ''' - '' feet per combat turn'' | <br/>'''Movement: ''' - '' feet per combat turn'' | ||
<br/>'''Appearance: ''' | <br/>'''Appearance: ''' | ||
<br/>'''Size: 14''' | <br/>'''Size: 14''' | ||
<br/>'''Regeneration: ''' - ''Base: + Race: '' | <br/>'''Regeneration: ''' - ''Base: + Race: +1'' | ||
<br/>'''Regeneration Rate:''' ''+/day, +/day, -/day'' | <br/>'''Regeneration Rate:''' ''+/day, +/day, -/day'' | ||
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==Resistances== | ==Resistances== | ||
'''Physical: +''' - ''Base: | '''Physical: +''' - ''Base: 30 + Con: 0 + Race: +5'' | ||
<br/>'''Disease: +''' - ''Base: | <br/>'''Disease: +''' - ''Base: 30 + Con: 0 + Race: +20'' | ||
<br/>'''Poison: +''' - ''Base: | <br/>'''Poison: +''' - ''Base: 30 + Con: 0 + Race: +5'' | ||
<br/>'''Magic: +''' - ''Base: | <br/>'''Magic: +''' - ''Base: 30 + Pow: +10 + Race: +10 '' | ||
<br/>'''Psychic: +''' - ''Base: | <br/>'''Psychic: +''' - ''Base: 30 + Will: +5 + Race: +10'' | ||
==Magic Abilities== | ==Magic Abilities== | ||
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'''The Gift''' - The character can feel and control supernatural energies inherent within her soul. The character can see and use magic. Add +10 to MR. | '''The Gift''' - The character can feel and control supernatural energies inherent within her soul. The character can see and use magic. Add +10 to MR. | ||
<br/>'''See Supernatural''' - The character see supernatural things - including magic and psychic matrices - as spiritual creatures. | <br/>'''See Supernatural''' - The character see supernatural things - including magic and psychic matrices - as spiritual creatures. | ||
<br/>'''Exceptional Resistances''' - +10 MR & PsR, +20 DR, +5 PhR & VR | |||
<br/>'''Unbalanced Inclination to the Light''' - +10 Resistance against any effect based on The Light. | |||
<br/>'''Quick Healing''' - Add +1 to natural regeneration. | |||
<br/>'''Sense Light and Dark''' - Can sense presence of other Sylvain or Duk'Zarist Nephilim present. | |||
<br/>'''Limited Needs''' - Needs one half of the sleep and food required by humans. | |||
==Disadvantages== | ==Disadvantages== | ||
<br/>'''Immortal Soul''' - 16% experience penalty (???) | |||
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Revision as of 05:05, 14 February 2015
Basic Information
Name: Fenwick Brom Chaucer
Player: Tony
Age: 19
Height: 5'11"
Weight: 180
Race: Sylvain Nephilim
Class: Mystic Wizard
Quirks:
Likes:
Dislikes:
Fenwick Brom Chaucer
Characteristics
Strength: 4 - Bonus: -5
Dexterity: 9 - Bonus: +10
Agility: 7 - Bonus: +5
Constitution: 5 - Bonus: +0
Intelligence: 10 - Bonus: +15
Power: 9 - Bonus: +10
Willpower: 6 - Bonus: +5
Perception: 8 - Bonus: +10
Basics
Presence: 30
Life Points: 75 - Base: 70 + Class: 5
Fatigue:
Movement: - feet per combat turn
Appearance:
Size: 14
Regeneration: - Base: + Race: +1
Regeneration Rate: +/day, +/day, -/day
Combat Abilities
Attack: + - Base: + Dex: + Class:
Block: + - Base: + Dex: + Class:
Dodge: + - Base: + Dex: + Class:
Wear Armor: + - Base: 0 + Str: 10
Weapon Proficiencies:
Ki Abilities
Total Martial Knowledge:
Unspent MK:
Ki Points
Strength:
Dexterity:
Agility:
Constitution:
Power:
Willpower:
Ki Accumulation
Strength:
Dexterity:
Agility:
Constitution:
Power:
Willpower:
Resistances
Physical: + - Base: 30 + Con: 0 + Race: +5
Disease: + - Base: 30 + Con: 0 + Race: +20
Poison: + - Base: 30 + Con: 0 + Race: +5
Magic: + - Base: 30 + Pow: +10 + Race: +10
Psychic: + - Base: 30 + Will: +5 + Race: +10
Magic Abilities
Magic Accumulation
Base MA:
Multiples:
Special:
Zeon
Base Zeon:
Class:
Special:
Actual Zeon:
Magic Projection
Base:
Dex Bonus:
Special:
Final:
Imbalance
Offense:
Defense:
Path Level
Essence:
Water:
Earth:
Creation:
Darkness:
Necromancy:
Light:
Destruction:
Air:
Fire:
Illusion:
Secondary Abilities
Athletics
Acrobatics: + - (Cost: 2) - (Base: + Agi: )
Athleticism: + - (Cost: 2) - (Base: + Agi: + Culture: )
Ride: - - (Cost: 2) - (Base: - + Agi: )
Swim: + - (Cost: 2) - (Base: + Agi: )
Jump: + - (Cost: 2) - (Base: + Agi: )
Climb: + - (Cost:2) - (Base: + Agi: + Culture: )
Vigor
Composure: + - (Cost: 2) - (Base: + Will: )
Feats of Strength: + - (Cost: 2) - (Base: + Str: )
Withstand Pain: + - (Cost: 2) - (Base: + Will: )
Perception
Notice: + - (Cost: 2) - (Base: + Per: + Culture: +)
Search: + - (Cost: 2) - (Base: + Per: )
Track: + - (Cost: 2) - (Base: + Per: + Culture: )
Intellectual
Animals: + - (Cost: 3) - (Base: + Int: - + Culture: )
Sciences: - (Cost: 3) - (Base: + Int: -)
Herbal Lore: + - (Cost: 3) - (Base: + Int: - + Culture: )
History: - (Cost: 3) - (Base: + Int: -)
Navigation: - (Cost: 3) - (Base: + Int: -)
Medicine: - (Cost: 3) - (Base: + Int: -)
Memorize: - - (Cost: 3) - (Base: - + Int: -)
Occult: - (Cost: 3) - (Base: + Int: -)
Appraisal: - (Cost: 3) - (Base: + Int: -)
Magic Appraisal: - (Cost: 3) - (Base: + Int: -)
Social
Intimidate: - - (Cost: 2) - (Base: - + Will: )
Leadership: - - (Cost: 2) - (Base: - + Pow: )
Persuasion: - - (Cost: 2) - (Base: - + Int: )
Style: - - (Cost: 2) - Base: - + Pow: )
Subterfuge
Disguise: - - (Cost: 2) - (Base: - + Dex: )
Hide: - - (Cost: 2) - (Base: - + Per: -)
Lock Picking: - - (Cost: 2) - (Base: - + Dex: )
Poisons: - (Cost: 2) - (Base: + Int: -)
Theft: - - (Cost: 2) - (Base: - + Dex: )
Trap Lore: - - (Cost: 2) - (Base: - + Per: + Culture: )
Stealth: + - (Cost: 2) - (Base: + Agi: + Culture: )
Creative
Art: - - (Cost: 2) - (Base: - + Pow: )
Dance: - (Cost: 2) - (Base: + Agi: )
Forging: - (Cost: 2) - (Base: + Dex: )
Music: - (Cost: 2) - (Base: + Pow: )
Slight of Hand: - - (Cost: 2) - (Base: - + Dex: )
Advantages
The Gift - The character can feel and control supernatural energies inherent within her soul. The character can see and use magic. Add +10 to MR.
See Supernatural - The character see supernatural things - including magic and psychic matrices - as spiritual creatures.
Exceptional Resistances - +10 MR & PsR, +20 DR, +5 PhR & VR
Unbalanced Inclination to the Light - +10 Resistance against any effect based on The Light.
Quick Healing - Add +1 to natural regeneration.
Sense Light and Dark - Can sense presence of other Sylvain or Duk'Zarist Nephilim present.
Limited Needs - Needs one half of the sleep and food required by humans.
Disadvantages
Immortal Soul - 16% experience penalty (???)