Lord of the Ashen Cloud: Character Sheet: Difference between revisions

From The Whereabouts
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* [[Mission 7: Thus Spake the Flameslinger]] (5 EXP)
* [[Mission 7: Thus Spake the Flameslinger]] (5 EXP)
* [[Mission 8: Sleep with One Eye Open]] (5 EXP)
* [[Mission 8: Sleep with One Eye Open]] (5 EXP)
* [[Mission 9: He Who Is Without Sin]] (15 EXP)


'''STORIES'''
'''STORIES'''
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'''CONFIRMED KILLS: 3'''
'''CONFIRMED KILLS: 3'''


'''EXPERIENCE 6/53'''
'''EXPERIENCE 21/68'''
* War 1          (3 EXP)
* War 1          (3 EXP)
* Occult 2        (2 EXP)
* Occult 2        (2 EXP)

Revision as of 00:07, 3 December 2010

Name: Lord of the Ashen Cloud
AKA: Ash, Ryoku Exodus
Type: Dragon-Blooded Exalt
Player: Tony
Age: 21
Aspect: Fire
Concept: Member of the Hallowed Order of the Grass Spiders
Motivation: Separate himself completely from the strands of destiny and societies expectations.
Political Affiliation: The Hallowed Order of the Grass Spiders
Anima: When Ash's anima first flares it is little more than a orange flecked gust of swirling wind, as he spends more essence the flecks of light and the gusting winds both grow in quantity and intensity until they erupt into a swirling fire storm engulfing his surroundings.
Likes: Fine women, fine wine, fine tobacco. Things that fly. Things that go BOOM.
Dislikes: Society's expectations and norms. Dull or tacky people or things.
Theme Song: The Prodigy - Girls
Lord of the Ashen Cloud Info

Loyalties

Motivation Separate himself completely from the strands of destiny and societies expectations.
Intimacies Geronimo is a means to an end, and lets me have some fun while I get there. The Circle with No Name are my sworn brothers and sisters, even if the strings of fate should pull us apart this will never change.

Attributes

Strength ●●○○○ Charisma ●●●○○ Perception ●●●○○
Dexterity ●●●○○ Manipulation ●●●○○ Intelligence ●●●○○
Stamina ●●○○○ Appearance ●●●●● Wits ●●●○○

Abilities

Air Earth Fire
Linguistics ●●●○○ Awareness ●●○○○ Athletics ●●○○○
Lore ●●●○○ Craft(Fire) ●○○○○ Dodge ●●○○○
Occult ●●○○○ Integrity ●●○○○ Melee ○○○○○
Stealth ●●○○○ Resistance ●○○○○ Presence ●●●○○
Thrown ○○○○○ War ●○○○○ Socialize ●●●●○
 
Water Wood Specialties
Bureaucracy ●●○○○ Archery ●●●●○ Archery: Firearms ●○○○○
Investigation ●●○○○ Medicine ○○○○○ Linguistics: Lookshy Dialect N/A
Larceny ●●○○○ Performance ●●○○○
Martial Arts ●●●○○ Ride ●○○○○
Sail ●●●○○ Survival ●○○○○

Spirit and Body

Essence ●●○○○○○○○○ Virtues
Personal Pool 10 / 10 Compassion ●○○○○ Conviction ●●●○○
       
Peripheral Pool 23 / 23 Temperance ●●●○○ Valor ●●○○○
       
Willpower ●●●●●●○○○○ Anima: *Spend 5 motes to be surrounded by a corona of flames dealing damage equal to permanent essence.
Willpower

Health and Soak

Movement Unarmored Armored
Move 3 yds. 3 yds.
Dash 9 yds. 9 yds.
Jump Type Unarmored Armored
Vertical 2 yds. 2 yds.
Horizontal 4 yds. 4 yds.
Languages
Sky Tongue (Native)
River Speak (Lookshy Dialect)
High Realm
Forest Tongue
Soak
Natural 2 B 1 L 0 A
Armor
Total 2 B 1 L 0 A
Pierced 2 B 1 L 0 A
Hardness
Health Levels
-0
-1
-2
-4
Incap
Dying

Charms

Name Cost Type Duration Page
1st Archery Excellency 1m per 2 dice Reflexive Instant 128
1st Presence Excellency 1m per 2 dice Reflexive Instant 128
1st Socialize Excellency 1m per 2 dice Reflexive Instant 128
1st Martial Arts Excellency 1m per 2 dice Reflexive Instant 128
1st Linguistics Excellency 1m per 2 dice Reflexive Instant 128
Ox-Body Technique - Permanent Permanent 146
Wind-Carried Words Technique 1m per message + distance Simple Instant 131
Elemental Bolt Attack 1m per 2L Simple Instant 133
Auspicious First Meeting Attitude 2m Reflexive One Scene 158
Language Learning Ritual 5m, 1w Simple One Week 129

Backgrounds

Background Rating Description
Artifact ●●●●○ Geronimo (4), Very Small Essence Cannon (2), Scarf of the Discreet Visage (2)
Allies ●○○○○ Ravenous Moon, Waning Heart
Backing ●●○○○ Grass Spiders - Made Member
Breeding ●●○○○
Connections ●●○○○ High Society
Connections ●○○○○ Financial
Henchmen ●●○○○ Crew of Geronimo
Manse ●○○○○
Resources ●●●●○

Attack Values

Attacks
Base Values
Join Battle 5
Dodge DV (Unarmored) 2
Dodge DV (Armored) 2
Mobility Penalty 0
Fatigue 0
Join War 5
Weapon Spd. Acc. Dmg. Def. Rate Rng. Att. Tags
Punch 5 6 2B 6 3 -- 0 N, M
Kick 5 5 5B 3 2 -- 0 N, M
Clinch 6 5 2B 0 1 -- 0 N, M
Essence Cannon 4 8 10B 0 1 50 1 P
Switch Blade 5 8 5L 6 3 -- 0 M, P

Social Combat

Base Values Attacks
Join Debate 5
Dodge MDV 5
Weapon Speed Honesty Honesty MDV Deception Deception MDV Rate
Presence 4 6 3 6 3 2
Performance 6 5 3 5 3 1
Investigation 5 4 2 4 2 2

Equipment & Holdings

Item Value Description

Experience

MISSIONS

STORIES

CONFIRMED KILLS: 3

EXPERIENCE 21/68

  • War 1 (3 EXP)
  • Occult 2 (2 EXP)
  • Lore 3 (4 EXP)
  • Dodge 2 (1 EXP)
  • Martial Arts 3 (3 EXP)
  • Bureaucracy 2 (2 EXP)
  • Investigation 2 (2 EXP)
  • Auspicious First Meeting Attitude (10 EXP)
  • Socialize 4 (5 EXP)
  • Archery 4 (5 EXP)
  • Language Learning Ritual (10 EXP)

SESSIONS PLAYED: 7