Mesa: Character Sheet

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((This isn't all Mesa - I'll finish putting him up tomorrow. There's some stuff left from the Sarefine template that I jacked.))


Name: Mesa
Type: Dragon-Blooded Exalt
Player: Dan H.
Aspect: Wood
Concept: Grass Spider
Anima: Vines of essence, twisting bamboo
Mesa

Loyalties

Motivation Make crime into an organized institution with a code of honor.
Intimacies
  • Will follow

Attributes

Strength ●●○○○ Charisma ●●●●○ Perception ●●●○○
Dexterity ●●●○○ Manipulation ●●●○○ Intelligence ●●●○○
Stamina ●●○○○ Appearance ●●●○○ Wits ●●●○○

Abilities

Air Earth Fire
Linguistics ●●○○○ Awareness ●●●○○ Athletics ●●○○○
Lore ●●○○○ Craft ○○○○○ Dodge ●●●○○
Occult ●○○○○ Integrity ●●○○○ Melee ●○○○○
Stealth ●●●○○ Resistance ●○○○○ Presence ●●○○○
Thrown ○○○○○ War ○○○○○ Socialize ●●●○○
 
Water Wood Specialties
Bureaucracy ●●○○○ Archery ●●○○○
Investigation ●●○○○ Medicine ●○○○○
Larceny ●●●○○ Performance ●●○○○
Martial Arts ●●●○○ Ride ●○○○○
Sail ○○○○○ Survival ●○○○○

Spirit and Body

Essence ●●○○○○○○○○ Virtues
Personal Pool 0/0 Compassion ●●○○○ Conviction ●●●●○
Peripheral Pool 0/0 (9 att.) Temperance ●●○○○ Valor ●●○○○
Willpower ●●●●●●○○○○ Virtue Flaw: Heart of Flint: "It's all business."
Willpower
Limit Break
Anima Power: Immune to poison, skin is toxic, add Essence to DV against wooden attacks. (5 motes)

Health and Soak

Movement Unarmored Armored
Move 4 yds. 3 yds.
Dash 10 yds. 9 yds.
Jump Type Unarmored Armored
Vertical 7 yds. 6 yds.
Horizontal 14 yds. 12 yds
Languages
Rivertongue
Riverspeak
Woodtongue
Guild Cant
Soak
Natural 3 B 1 L 0 A
Armor 10 B 7 L 7 A
Total 13 B 8 L 7 A
Pierced 7 B 4 L 4 A
Hardness 5 B 5 L 0 A
Health Levels
-0
-1
-2
-4
Incap
Dying

Charms

Name Cost Type Duration Summary
1st Melee Excellency 1m per 2 die Reflexive Instant Pg. 128
1st Dodge Excellency 1m per 2 die Reflexive Instant Pg. 128
1st Presence Excellency 1m per 2 die Reflexive Instant Pg. 128
Wind Carried Words Technique 1m per msg + dist Simple Instant Pg. 131
Elemental Bolt Attack 1m per 2L Simple Instant Pg. 133
Unsleeping Earth Meditation 1m Simple One Day Pg. 144
Ox-Body Technique - Permenant Permenant Pg. 146
Effortlessly Rising Flame 1m Reflexive Instant Pg. 151
Safety Among Enemies 3m, 1wp Reflexive (Step 5) Instant Pg. 153
Dragon-Graced Weapon 1m Supplemental Instant Pg. 155
Blinding Spark Distraction 2m Reflexive Instant Pg. 155
Glowing Coal Radiance 2m Simple One Action Pg. 156
Aura of Invulnerability 3m Simple One Scene Pg. 157
Infection Banishing Prana 1m Simple Instant Pg. 174

Backgrounds

Background Rating Description
Artifact ●●●○○ Reinforced Jade Buff Jacket ●●○○○, Pair of Short Jade Daiklaves ●●○○○
Torc of Dawn's Cleansing Light ●○○○○, Talisman of Heavenly Protection ●○○○○
Breeding ●○○○○
Connections (Scavenger Lands) ●●○○○ to be detailed
Connections (Seventh Legion) ●○○○○ to be detailed
Manse ●○○○○ to be detailed; Stone of Healing (+3 to all medicine rolls)
Reputation ●●○○○
Resources ●●○○○

Attack Values

Attacks
Base Values
Join Battle 6
Dodge DV (Unarmored) 6
Dodge DV (Armored) 5
Mobility Penalty -1
Fatigue 0
Join War 5
Weapon Spd. Acc. Dmg. Def. Rate Rng. Att. Tags
Punch 5 +1 3B +2 3 -- 0 N, M
Kick 5 +0 6B -2 2 -- 0 N, M
Clinch 6 +0 3B +0 1 -- 0 N, M
Pair of Short Jade Daiklaves 3 +4 +5L +1 2 -- 6 --

Social Combat

Base Values Attacks
Join Debate 6
Dodge MDV 7
Weapon Speed Honesty Honesty MDV Deception Deception MDV Rate
Presence 4 7 4 6 3 2
Performance 6 5 3 4 2 1
Investigation 5 4 2 3 2 2

Equipment & Holdings

Item Value Description
Stone of Healing ●○○○○ +3 to all medicine rolls
Reinforced Jade Buff Jacket ●●○○○ +7L/10B soak, 5L/5B hardness, -1 mobility, 0 fatigue, 3 to attune
Torc of Dawn's Cleansing Light ●○○○○ +2 to disease/poison rolls, 1 to attune; Keeps wearer clean in every respect
Talisman of Heavenly Protection ●○○○○ Talisman band woven with Jade and Starmetal. Saros is alerted when Sarefine is in grave danger usually in enough time to react.

Experience

EXPERIENCE 0/0