Omni: Character Sheet

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Basic Information

Name: V'neef Seizuka Omata
Type: Dragon-Blooded Exalt
Player: Brian K
Aspect: Wood Aspect
Concept: Explorer and Aetherial Researcher
Political Affiliation: Loyal to House V'neef
Anima:
Age of Exultation:
Actual Age: 24
Languages Spoken: High Realm (Native), Riverspeak
Primary Virtue: Wonder
Secondary Virtue: Loyalty
Likes:
Dislikes:
V'neef Seizuka Omata the Omniscient Steward of Aetherial Cartography


Virtues
  • Major Virtue: Wonder
  • Secondary Virtue: Loyalty

Intimacies
  • Major principle: Nature as a source of power (Wonder)
  • Major tie: Wife (Loyalty)
  • Major tie: House V'neef (Loyalty)
  • Minor tie: Linowa Nation (Wonder)

Attributes

  • Force 2
  • Finesse 4
  • Fortitude 3

Skills

  • Athletics 2
  • Awareness 3
  • Close Combat 0
  • Craft 1
  • Embassy 1
  • Integrity 1
  • Navigate 5
  • Performance 0
  • Physique 1
  • Presence 1
  • Ranged Combat 3
  • Sagacity 4
  • Stealth 2
  • War 0

Merits

  • Artifact 4 - Firestaff
    • Firewand: A rifle-shaped flamethrower. Requires fire dust ammunition. Flame, Powerful, Ranged (Short), sometimes Mounted.
    • Overwhelming 3, Accuracy +2, Damage +2
    • Evocations (See Arms of the Chosen p.64)
      • Dragon's Scorching Breath
      • Fire That Burns Flames
  • Artifact 3 - Glasses
    • When using All-Encompassing Sorcerer's Sight, can use the Alchemical power Essence Flow Detection: The Storyteller names any unusual fluctuations or strong concentrations of Essence within a day’s journey, and the direction from which it’s coming. This may indicate the location of a demesne, the entrance to a First Age tomb, or the place where a mighty sorcerous working was cast.
  • Backing 2 - House V'neef
  • Resources 2
  • Familiar 1 - Spidermonkey

Spidermonkey (Ufiti)

  • Primary Pool: 3
    • Climb
    • Senses/Search
  • Secondary Pool: 2
    • Theft
    • Stealth
    • Bite
  • Tertiary Pool: 1
    • Tracking
    • Run
  • Health Levels: 4
  • Defense: 2
  • Hardness: 2
  • Soak: 1

Essence 1

  • Max Motes 5


Essence Respiration

  • Recover 1 mote at the end of any combat scene and beginning of any non-combat scene.
  • Recover up to half of motes during downtime spent resting. Recover all motes with full night's rest.
  • Recover 1 mote at end of character's combat turn.
  • Recover 3 motes per hour in Manse or when wearing hearthstone.


Anima

  • 1-2 Dim: Caste Mark is visible (Stealth/Hiding it possible)
  • 3-4 Glowing: Lit by a soft light (Stealth/Hiding it possible)
  • 5-6 Burning: Aura of her anima can light up a room
  • 7-9 Bonfire: Aura is visible from long range
  • 10 Iconic:

Combat


Firestaff (Ranged)

  • Ranged:
  • Accuracy:
  • Damage:
  • Overwhelming:
  • Tags:

Combat Defense

  • Parry 1
    • (Force 2 + Close Combat 0)/2
  • Evasion 2
    • (Force 2 + Athletics 2)/2
  • Soak 4
    • (Natural 2 + 2)
  • Hardness 2
    • (Natural 2 + Essence 1 + Armor 0)


Health

  • -0x2?
  • -1x2?
  • -2x2?
  • Inc

Dramatic Injuries

  • Force:
  • Finesse:
  • Fortitude:
  • Manse:

Social

  • Resolve 3
    • (Integrity 1 or 2 = 3, Integrity 3+ = 4)
    • +/- 2 For Minor Intimacies/Virtues & +/- 3 for Major Intimacies/Virtues

Powers

Advantages

  • Prince of the Earth: As the only kind of Exalt fully recognized by the Immaculate Faith, Dragon-Blooded find support anywhere. Once per session, the character may select one Merit and treat it as though it had a dot rating equal to her Essence, working its acquisition with the Storyteller. This benefit lasts for the duration of the session.
  • Ten Thousand Dragons Fight as One: When making teamwork actions, after calculating the total successes to add as dice, add an additional die. Dragon-Blooded may use any Hearth-based teamwork effects from their Charms on any other Exalt.
  • Resonance: Dragon-Blooded are resonant with all types of jade.

Anima Effects

  • Natural Immunity (Passive): The Wood Aspect is immune to plant-based poisons, and applies a two-success bonus on rolls to resist other poisons or disease.
  • Spring of Sextes Jylis (Active): Spend 1 anima on Step 2. Add the Exalt’s Essence to Defense against one attack.
  • Sap of Life (Iconic): Spend 3 Anima to heal one Health level, either that the Wood Aspect’s taken, or an ally within short range has suffered, starting with the most severe.

Charms

  • Ox-body Technique
  • Spirit-Cutting Glance
  • All-encompassing Sorcerer's Sight
  • Ranged Combat Excellency
  • Hidden Shortcut Revelation
  • Fivefold Resonance Sense
  • As the Crow Flies

Evocations

Firestaff evocations - check Arms of the Chosen p.62.

Advancement


Major Milestones - Spent: 0 - Earned: 0

  • Gaining: A Major Milestone furthers the narrative progression, like completing a story arc. The end of a story.
  • Using: Increase an attribute by 1. Gain or increase a merit.


Minor Milestones - Spent: 0 - Earned: 0

  • Gaining: Completing a single adventure or story chapter. Significant story beat. Roughly every other session.
  • Using: Increase ability by 1 or gain a new charm.


Exalt Milestones - Spent: 1 - Earned: 1

  • Gaining: At the end of each session, Wood Aspects gain an Exalt Milestone if they experienced something new and exciting to them with a significant character or group or their actions fostered change in a significant character or group.
    • Earned 1 in Session 1, 8/19/2022 (ExaltedCon Day 1)
    • Spent 1 on As the Crow Flies - after Session 1, 8/19/2022 (ExaltedCon Day 2)
  • Using: Benefit of either a personal or minor milestone, but it must be used for Exalt-specific things.


Personal Milestones - Spent: 0 - Earned: 0

  • Gaining: Accomplishing a personal goal, doing something extraordinary, solving a mystery, defeating a rival, describing an amazing stunt, or showing up and contributing.
  • Using: Acquire a new mode or repurchase a charm. (Excellency & Ox-Body Count) May purchase a new ability at rating 1. May also, gain, intensify, or change an intimacy if the story supports it. Heal a dramatic injury.