Jet: Character Sheet
BASIC INFORMATION
Name: Jet
Race: Devaronian
Sex: Male
Height: 6'1"
Weight: 210 lbs
Age: 40
Eyes: Brown
Hair: None
Skin: Light Red
Motivation: Quests: The Jedi
Career: Smuggler
Specializations: Charmer, Force Sensitive Exile
Jet: Background
CHARACTERISTICS
- Brawn 2
- Agility 3
- Intellect 2
- Cunning 3
- Willpower 2
- Presence 3
SKILLS
GENERAL SKILLS
- Charm (PRE) 1
- Cool (PRE) 1
- Coordination (AGI)
- Deception (CUN) 2
- Leadership (PRE)
- Negotiation (PRE)
- Perception (CUN) 1 *[Natural Curiosity +1 boost]
- Piloting (Space) (AGI) 1
- Skullduggery (CUN)
- Streetwise (CUN) 1
- Vigilance (WIL) 0 *[Uncanny Reactions +1 boost]
COMBAT SKILLS
- Ranged (Light) (AGI)
KNOWLEDGE SKILLS
- Knowledge (Underworld) (INT)
TALENTS
Force Sensitive Exile (p. 177 EotE)
- Uncanny Reactions - Add boost due per rank of Uncanny Reactions to all Vigilance checks.
Force Influence (p. 282 EotE)
- Influence Basic Power - The character may attempt to guide, shape, and even twist the thoughts and feelings of others.
- When guiding and shaping thoughts, only dark side points may be used to generate negative emotions such as rage, fear, and hatred. Only light side points may be used to generate positive emotions such as peace, tranquility, and friendliness. Other emotions such as confusion can be generated with either.
- The character may spent light sight points to stress the mind of one living target he is engaged with, inflicting 1 strain.
Force Sense (p. 280 EotE)
- Sense Basic Power - The force user can sense the force interacting with the world around him.
- The user may spend light side points to sense all living things within short range (including sentient and non-sentient beings)
- The user may spend light side points to sense the current emotional state of one living target with whom he is engaged.
SPECIAL ABILITIES
- Natural Curiosity - Devaronians receive a free boost die on Perception rolls.
- Devaronians begin the game with one free rank in either Deceit or Streetwise. They still may not train Deceit or Streetwise above Rank 2 during character creation.
DUTY/OBLIGATION
GEAR
Credits: 1,000
WEAPONS & ARMOR
TYPICAL INVENTORY
- Hold-Out Blaster - Ranged (Light), Dam 5, Crit 4, Short, Encum 1, HP 1, Stun Setting
- Heavy Clothing - Soak 1, Defense 0, Encum 1, HP 0
EXTRA GEAR
OTHER GEAR
TYPICAL INVENTORY
- Hand Held Comlink
- Data Pad (Enc 1)
- Stim Packs (3)
- Utility Belt (+1 Enc)
- Backpack (+4 Enc)
EXTRA GEAR
CONDITION MODIFIERS
- Soak: Brawn(2) + Heavy Clothing(1) = 3
- Wounds: 12
- Strain: 12
- Ranged Defense: 0
- Melee Defense: 0
- Force Rating: 1
EXPERIENCE
- Current Experience: 0
- Total Experience: 105
- Starting Experience: 100
- Background: 5
- Sessions: 0
- Spent Experience: 105
- Character Creation (105)
- Agility 3 (30)
- Brawn 2 (20)
- Presence 3 (30)
- Force Sensitive Exile (free)
- Force Ability: Influence Basic Power (10)
- Force Ability: Sense Basic Power (10)
- Force Sensitive Exile: Uncanny Reactions (5)
- Character Creation (105)