Kya: Character Sheet
Basic Information
Name: Peleps Aramida Valkya ("Kya")
Type: Dragon-Blooded Exalt
Player: Dan H.
Aspect: Water Aspect
Concept: Ambitious, pious socialite
Political Affiliation: House Peleps, the Dynsaty
Anima:
Age of Exaltation: 11
Actual Age: 25
Languages Spoken: High Realm (Native), Low Realm, River-tongue, Sky-tongue
Primary Virtue: Ambition
Secondary Virtue: Compassion
Likes:
Dislikes:
Kya: Character Sheet
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Attributes
- Force 2
- Finesse 3
- Fortitude 4
Skills
- Athletics 2
- Awareness 3
- Close Combat 3
- Craft 0
- Embassy 5
- Integrity 4
- Navigate 1
- Performance 2
- Physique 0
- Presence 3
- Ranged Combat 0
- Sagacity 2
- Stealth 0
- War 0
Merits
- Resources 4
- Allies 1 (Aderyn Teak)
- Followers 1 (Kya's Followers)
- Backing 2
- Mentor 1
- Artifact 1
Essence 1
- Max Motes 5
Essence Respiration
- Recover 1 mote at the end of any combat scene and beginning of any non-combat scene.
- Recover up to half of motes during downtime spent resting. Recover all motes with full night's rest.
- Recover 1 mote at end of character's combat turn.
- Recover 3 motes per hour in Manse or when wearing hearthstone.
Anima
- 1-2 Dim: Caste Mark is visible (Stealth/Hiding it possible)
- 3-4 Glowing: Lit by a soft light (Stealth/Hiding it possible)
- 5-6 Burning: Aura of her anima can light up a room
- 7-9 Bonfire: Aura is visible from long range
- 10 Iconic: Naked essence becomes visible in the area.
Combat
- Artifact Reinforced Breastplate - Mantle of Elemental Empowerment
- Soak +4
- Hardness +1
- Mobility -1
- Tags: Artifact
Combat Defense
- Parry 3
- (Force 4 + Close Combat 1)/2
- Evasion 3
- (Force 4 + Athletics 1)/2
- Soak 5
- (Natural 1 + 4)
- Hardness 4
- (Natural 2 + Essence 1 + Armor 1)
Health
- -0x2
- -1x2
- -2x2
- Inc
Dramatic Injuries
- Force:
- Finesse:
- Fortitude:
- Manse:
Social
- Resolve 4
- (Integrity 1 or 2 = 3, Integrity 3+ = 4)
- +/- 2 For Minor Intimacies/Virtues & +/- 3 for Major Intimacies/Virtues
Charms
- Wind-Carried Words
- Embassy Excellency
- Presence Excellency
- Spirit-Detecting Glance
- Close-Combat Excellency
Advancement
Freebies - Spent: 0 - Earned: 6
- Using: Charms cost 2, skills cost 1, merits cost 1
Major Milestones - Spent: 0 - Earned: 0
- Gaining: A Major Milestone furthers the narrative progression, like completing a story arc. The end of a story.
- Using: Increase an attribute by 1. Gain or increase a merit.
Minor Milestones - Spent: 0 - Earned: 0
- Gaining: Completing a single adventure or story chapter. Significant story beat. Roughly every other session.
- Using: Increase ability by 1 or gain a new charm.
Exalt Milestones - Spent: 0 - Earned: 0
- Gaining: At the end of each session, Wood Aspects gain an Exalt Milestone if they experienced something new and exciting to them with a significant character or group or their actions fostered change in a significant character or group.
- Using: Benefit of either a personal or minor milestone, but it must be used for Exalt-specific things.
Personal Milestones - Spent: 0 - Earned: 0