Mount Metagalapa
Objectives
Neutralize Seventh Legion Embassy
Information
- Lookshy Embassy is on the outside of the Publica. 20 People in 7th Legion Embassy. Ambassador (DB), Assistant Ambassador (DB), Bodyguard (DB), 2 scribes, and 15 guards.
- The Barrat-Su family opposes outsider influence. Vallux family is opposed to outsiders, not as strongly as Barrat-Su. Ali-Beth family supports outsiders. House Wathustret, the most powerful house, favors outsiders. Is culturally tied to 7th Legion through ancestry, as strong influence on society.
- Lookshy shipments arrive every 3 months on the island. (Most recent shipment arrived on RF9) Illegal drugs being imported on these shipments with Lookshy's help by The Easterner, who is a Guild representative.
- On Descending Fire 4 the Ambassador from The 7th Legion agrees to peacefully leave Mount Meta with all of his representatives, ending the trade agreement and all friendly agreements between the two nations.
Progress
- Discovered that The Easterner is shipping illegal drugs into Mount Meta with Lookshy's help with their regular shipments. Lethe has begun to poison members of the working class to frame drug overdose as the cause, planning to show that Lookshy is indirectly responsible for the overdoses.
- A rooftop chase through the slums of Tushipal with the thieves guild leads the group to the thieves guild hideout. During their break in to the hideout they discover and ambush The Easterner who had been sleeping there and kill him. The three story apartment complex is burned to the ground and the group loots his Jade Smashfist.
- Meeting with Matsuo, disguised as The Easterner, outside of the city walls. Fight between parties ensues, archers atop the wall nearly kill Archon, but all witnesses are killed and Matsuo is captured for questioning and gives up information mostly about the thieves guild.
- The group hunts down and murders Black Dog, second in command of the thieves guild, who without either of it's leaders is unable to function.
- Vale has befriended Barrat-Su Momiji, whose son, Kobayashi sits on the council for the Barrat-Su family. Kobayashi is head of the investigation division looking into outsiders and strange happenings on the island.
- Vale & Archon stole 2 Lookshy guard uniforms and have gone to village disguised as guards to demand tribute and commit open murder on the defenseless villagers, framing Lookshy for the acts. (Frank the Tank and Bertha) These attacks on villages around Tushipal becomes a patern under the ruse that the 2 Lookshy guards have gone rogue.
- Vale, disguised as Frank the Tank, attacks the city burning as he (she) goes to draw attention of the investigation. Pursued by 2 Dragon Bloods, Vale kills both and loots a Red Jade Reaper Daiklave. Fails to stop the investigation, but draws immediate attention to the problem of rogue Lookshy guards. Vale and Lethe discover and investigative crew drawing close to their cave after a village killing. Ambush the investigators and kill everyone, framing Frank the Tank for the assaults by branding the leader with Matsuo's ring and forging the investigative documents. Loot Jade Reaver Daiklave.
- The group lures Kobayashi and the 7th Legion Ambassador out of the city to meet unknowingly, the tense confrontation between two parties breaks into combat with the 7th Legion Ambassador eventually killing Kobayashi and his investigative team, while the Ambassador's own bodyguard is also slain. In the city at this time House Ali-Beth is tipped off by the group, under guise of the Guild, that Matsuo's body is buried on the embassy's grounds. Archon used necromancy to discreetly bury Matsuo's head in the courtyard, which House Ali-Beth discovers. House Ali-Beth arrests the Assistant Ambassador and discovers that the Ambassador, who is to be quarantined inside the embassy is missing. During this chaos Vale sneaks into the embassy, via rooftop and plants Matsuo's ring in the locked drawer of the Ambassador's desk. When the Ambassador returns from his meeting with Kobayashi he finds the city waiting for him, with no other choice he agrees to peacefully leave the island.
Neutralize the Goddess, Onibala
Information
- The Vallux family has very close ties to the Onibala religion, and due to fear of outside religious influence is most likely to support Barrat-Su against outsiders.
- High Priestess Amira will give service in Tushipal on AF 28, and will continue to be in the capital for the month of Resplendent Fire.
- Surrounding villages each appear to have temple to Goddess.
- High Priestess Amira's brother is a Earth Caste Dragon-Blood and the best fighter on the island.
- Many members of the Temple have traveled to the outer villages in response to these troubling times, leaving the Temple understaffed.
- Nationwide Holiday on DF 28 before the start of Calibration.
- Rage of the Birdman occurs during Calibration every year.
- On Descending Fire 24 the three Deathknights destroy the summoned Goddess Onibala, leaving Mount Meta without a patron God to protect it.
Progress
- Scout the Temple from the Underworld and Creation to determine this as ideal time to ambush the Priestess.
- DF 22 Vale and Archon enter the Temple as Monks, Lethe sneaks up the cliff edge. Attack Priestess, Brother, and 4 monks on the 3rd floor of the Temple. Battle between both parties does a lot of damage and eventually her brother is bested and the five corpses along with a captured Priestess Amira are pulled into Archon's portal to the Underworld. (Loot: Jade Full Plate & Jade Grand Goremaul)
- Cerulean Waterfall uses her artifact to channel essence through Priestess Amira, captured in the Deathlord's Underworld Palace, and summon the Goddess Onibala into the underworld to do battle with the Deathknights. Prepared for battle the 3 deathknights, along with a large force of Archon's hungry ghosts and zombies wage war on the summoned Goddess. In her weakened state the Goddess is no match for the deathknights though Archon's army of reanimated corpses is significantly thinned.
Neutralize Hawkriders and Rocs
Information
- Main force is located in the Aerie.
- Obtained a map showing the location of all 8 hawkrider outposts, each is 4 day travel from Tushipal. (By Foot)
- Rage of the Birdman occurs during Calibration every year.
- Mount Meta Air Force:
- Approximately 25 - 30 Rocs
- Approximately 100 Gianthawks
- Approximately 500 Military Hawkmen
Progress
- Discovered a Hawkmen nest on the outskirts of the Mount Metagalapa, approximately 3 days outside Tushipal. (8-20 Hawkmen)
- Staged murder of entire village outside of Tushipal to look like an attack from wild hawkmen, 30 of the bodies carried back to Archon's lab for parts.
- Discover a nest of Hawkmen and offer alliance in exchange for destroying the nearest Hawkrider outpost. Group attacks western outpost and captures 3 giant hawks, earning some trust with wild Hawkmen and first flying creatures suitable as mounts. This tribe will spread word to other tribes of this alliance.
- Meet up a second time with allied Hawkmen tribe who is having trouble with reinforced garrisons. Split into two group to attack West and North-West Garrisons. Archon, Lethe, and free slaves overtake the West Garrison and capture 2 Giant Hawks. Vale and the tribesmen overtake the North-West Garrison and capture 2 Giant Hawks. Continue to build trust with tribesmen, 3 freed slaves join the tribe, and Vale works towards building a positive intimacy with tribe and slaves. (Approx. 14 Hawkmen in tribe)
- Purchased 3 skilled Hawkmen slaves from the markets of Tushipal, offer them freedom in exchange for their help. Break into manor in Tushipal and convince highly skilled slave, Jade Rose, to join us in freeing her people from the slave owners. Continue to free slaves from Tushipal market as time and resources allow.
- Vale oversees the creation of a large Hawkmen Raiding Party by joining Jade Rose and the free slaves with the Free Barbarian Tribes in the area. Travel around the island meeting new tribes and adding to the Raiding Party, while raiding villages and Outposts. Jade Rose & the first tribe leader have positive intimacies towards Vale.
- Have successfully raided all 8 perimeter outposts, 15 War Ghosts mounted on reanimated giant hawks patrol the perimeter of the isle.
- Have raided 2 distant human villages.
- 225 Raiders, 450 Total Hawkmen. Hawkmen raid a village to the southwest and turn the village into a makeshift camp.
- 19 Captured and reanimated giant hawks.
- Mount Meta's military leads an attack against the Hawkmen's camp to the southwest, our deathknights return to lead the battle.
- Surprise attack sprung against Mount Meta military, but reinforcements arrive resulting in a long and drawn out battle with heavy losses on both sides. In the end two dragon-blooded commanders fall and their 5 magnitude two units are defeated by the Hawkmen led by the abyssals.
- After the battle the Death-Knights are left with a depleted tribe of Hawkmen, but rally survivors and fallen enemies to prepare for the invasion on Tushipal.
- Vale is able to use her anima powers to raise the casualties of the battle, created a horde of mindless zombies as an added force that will deteriorate within 3 days.
- On Ascending Air 15 The Final Sundering Lotus invades Mount Meta. Tyrant and Archon lead large ground units of undead, while Vale, Lethe, and the Hawkmen tribe assault aerial targets.
- Though the Hawkmen are defeated by the well trained aerial units of Mount Meta and Lethe is forced to join the battle from the ground, Vale leads an aerial unit of War Ghosts on reanimated Giant Hawks to defeat Mount Meta's aerial army.
- Tyrant and Lethe lead a ground invasion of the Roc den in the aerie, taking control before any Rocs are able to take flight.
Open Shadowland
Information
- Village 2 days north of Tushipal is responsible for cremating all bodies on the island.
- During Calibration the city and many villages gather together to celebrate in Tushipal. (Opportunity to strike?)
Progress
- Attacks by Frank the Tank and Bertha have driven additional villagers into Tushipal, while simultaneously drawing more guards away from it.
- Staged attacks by Hawkmen at villages and garrisons have driven additional villagers into Tushipal, while simultaneously drawing more guards away from it.
- Continued attacks along the outskirts of the island by Hawkmen, or disguised as such, have continued to drive more residents into the city and rally more Hawkmen to the Abyssal cause.
- Tunnel from Shadowland outside the city will reach the city on Ascending Air 14. (Invasion is planned through the tunnels.)
Help the Invasion
Information
- Shadowland Cave is approximately 45 min walk outside of Tushipal.
- Group uses abandoned blacksmith shop as small base of operations just outside city walls.
Progress
- Necrotech tunnelers are digging a tunnel between the Shadowland Cave and city.
Time Line
Major Events
Descending Wood 28
- Character receive mission and set-up base camp in the mines outside Tushipal.
Ascending Fire 9
- Discover Hawkmen nest 3 days travel on foot from Tushipal.
Ascending Fire 21
- Vale is followed by a member of the thieves guild who Lethe captures and is then questioned by the group, gaining a large amount of information.
Ascending Fire 24
- Vale and Archon seduce two Lookshy guards, murdering them and stealing their uniforms.
Ascending Fire 25 - 26
- Vale & Archon, in Lookshy uniforms, demand tribute and commit open murder in 2 villages to the north-east of Tushipal.
Ascending Fire 28
- High Priestess performs service at the Tushipal temple, announcing that she will be in the capital for the next month.