Hector Radcliffe
Name: Hector Radcliffe
Race: Dwarf
Sex: Male
Height: 4'0"
Weight: 150 lbs
Age: 31
Eyes: Brown
Hair: Brown
Hector is Van's identical twin brother. He is also very technically adept, and is FATE's go-to rigger. Between Van's mechanical expertise and Hector's rigging expertise, the two make quite a team. While Van is soft-spoken and easy going, Hector's personality is more troublesome. He struggles with a BTL addiction and is known to have a short temper.
Attributes
Physical
- Body 5
- Agility 3
- Reaction 5 (7)
- Strength 3
Mental
- Charisma 2
- Intuition 4
- Logic 5 (6)
- Willpower 3
Other
- Edge 2
- Essence 4.1
- From Cyberware: 1.8
- From Bioware: 0.2 (only half applies)
- Magic 0
- Resonance 0
- Initiative 9 (11)
- Initiative Passes 1
Skills
Athletics group (usually STR)
Close Combat group (AGL)
Firearms group (AGL)
Agility Skills
Body Skills
Reaction Skills
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Biotech group (usually LOG)
Cracking group (LOG)
Electronics group (LOG)
Influence group (CHA)
Mechanic group (LOG)
Outdoors group (usually INT)
Stealth group (usually INT)
Charisma Skills
Intuition Skills
Logic Skills
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Knowledge Skills
|
Languages
|
Qualities
- CFS SINner
- Severe BTL Addiction
- Cravings at least twice a day
- -6 dice pool to Willpower and/or Body Tests to keep from giving in
- Thermographic Vision
- Resistance to Pathogens/Toxins
- +2 dice for Body Tests to resist pathogens and toxins
Contacts
- Father, garage owner (Loyalty 6, Connection 3)
- Fixer (Loyalty 2, Connection 2)
Gear & Lifestyle
Lifestyle, Contracts, Identities
- Middle Lifestyle (5,000/month)
- January 2073 purchased
- Basic Docwagon Contract
- Expires November 2073
Armor
- Armor Jacket (8 Ballistic/6 Impact)
- Armor Vest (6 Ballistic/4 Impact)
Items
- Transys Avalon Commlink (Response 5, Signal 5, System 6, Firewall 6)
- Common Use Programs
- Scan 6
- Command 6
- Encrypt 6
- Analyze 5
- Browse 5
- Edit 5
- Hacker Programs
- Sniffer 5
- ECCM 3
- Stealth 3
- Armor 3
- Attack 3
- Biofeedback Filters 3
- AR Gloves
- Simrig
- Skinlink
- Subvocal Microphone
- Trodes
- Common Use Programs
- Autosofts
- Clearsight 4
- Defense 4
- Electronic Warfare 4
- Maneuver (Ground Craft) 4
- Maneuver (Aircraft) 4
- Targeting (Heavy Weapons) 4
- Targeting (Automatics) 4
- 10 BTL recordings
- Workshop
- Miniwelder
- Monofilament Chainsaw
- Wire clippers
- Lockpick set
- Keycard copier (Rating 4)
- Flashlight
- Gas Mask
- Rappeling Gloves
- 100m Microwire
Cyberware
- Datajack
- Control Rig
- +2 dice pool bonus on all Vehicle skill tests while "jumped into" vehicle/drone in full-VR
- Reaction Enhancers (Rating 2)
- Skillwires (Rating 3)
- Pistols Activesoft (Rating 3)
- Gunnery Activesoft (Rating 3)
- Dodge Activesoft (Rating 3)
Bioware
- Cerebral Booster (Rating 1)
Weapons
- Morrissey Alta (Dmg 5P, AP -1, Mode SA, Ammo 12(c))
- Internal smartgun system
- Laser sight (included)
Vehicles & Drones
- Renraku Stormcloud (Medium Drone, Handling -3, Accel 5/10, Speed 25, Pilot 3, Body 3, Armor 2, Sensor 3)
- Lone Star iBall (Minidrone, Handling +1, Accel 3/15, Speed 15, Pilot 3, Body 1, Armor 0, Sensor 2)
- GMC Commodore (Handling +2, Accel 20/45, Speed 160, Pilot 1, Body 10, Armor 5, Sensor 1)
Nuyen
- 4,800¥ starting cash
- +5,000¥ Session 1: The Missing Scientist
- +7,500¥ December paycheck
- +7,000¥ Session 2: Golden Gate Heist
- +600¥ November stipend
- +7,000¥ Session 2: Golden Gate Heist
- +2,000¥ Session 4: Bite the Hand That Feeds
- +9,000¥ Session 5: The Grinch Who Stole Mana
- +7,500¥ December paycheck
- -5,000¥ January Medium Lifestyle
- +7,500¥ Session 7: Happy New Year!
- Current Balance: 52,900¥
Typical Armament
Condition Monitors
- Stun:
- 8 + (Augmented Willpower/2) round up
- Physical:
- 8 + (Augmented Body/2) + (number of cyberlimbs) round up
Karma
- Total Karma: 50
- Session 1: The Missing Scientist - 7 Karma
- Session 2: Golden Gate Heist - 7 Karma
- Session 3: Even Secrets Can't Escape - 7 Karma
- Session 4: Bite the Hand That Feeds - 7 Karma
- Session 5: The Grinch Who Stole Mana - 8 Karma
- Session 6: Ellison's New Year's Ball - 7 Karma
- Session 7: Happy New Year! - 7 Karma
- Karma Spent: 18
- [2 Karma] Demolitions 2
- [4 Karma] Heavy Weapons 1
- [4 Karma] Infiltration 1
- [4 Karma] First Aid 1
- [4 Karma] Shadowing 1
- [6 Karma] Pilot Watercraft 3
- [3 Karma] Pistols 1
- [3 Karma] Dodge 1
- [3 Karma] Gunnery 1
- [4 Karma] Heavy Weapons 2
- [3 Karma] Forgery 1
- [4 Karma] First Aid 2
- [4 Karma] Infiltration 2
- Karma Left: 2
- Street Cred: 4
- (Total Karma / 10 rounded normally) = 5
- Notoriety: 1
- 1 for negative quality
- Public Awareness: 2
- ([Street Cred + Notoriety] / 3 rounded down) = 2