Dmitri: Character Sheet: Difference between revisions
Line 262: | Line 262: | ||
**Willpower 5 - 40 BP | **Willpower 5 - 40 BP | ||
*'''Special Attributes - 75 BP''' | *'''Special Attributes - 75 BP''' | ||
**Edge 2 - | **Edge 2 - 10 BP | ||
**Resonance 6 - 65 BP | **Resonance 6 - 65 BP | ||
*'''Skill Groups - 124 BP''' | *'''Skill Groups - 124 BP''' |
Revision as of 05:28, 14 November 2010
Name: Dmitri
Race: Elf
Sex: Male
Height: 5'2"
Weight: 130 lbs
Age: 16
Eyes: Blue
Hair: White
Dmitri: Background
Attributes
Physical
- Body 2
- Agility 2
- Reaction 2
- Strength 2
Mental
- Charisma 3
- Intuition 5
- Logic 5
- Willpower 5
Other
- Edge 2
- Essence 5.55
- Magic 0
- Resonance 6
Skills
Athletics group (usually STR)
Close Combat group (AGL)
Firearms group (AGL)
Agility Skills
Body Skills
Reaction Skills
|
Biotech group (usually LOG)
Cracking group (LOG)
Electronics group (LOG)
Influence group (CHA)
Mechanic group (LOG)
Outdoors group (usually INT)
Stealth group (usually INT)
Charisma Skills
Intuition Skills
Logic Skills
|
Tasking group (RES)
Common Use Complex Forms
Hacking Complex Forms
|
Knowledge Skills
|
Languages
|
Living Persona
- Firewall: 5 (WIL capped at RES)
- Response: 5 (INT capped at RES; +1 in full-VR)
- Signal: 3 (RES/2, round up)
- System: 5 (LOG capped at RES)
- Biofeedback Filter: 3 (CHA capped at RES)
- VR Matrix Initiative: 11 (INT * 2 + 1)
- VR Matrix Initiative Passes: 3
- Technomancers receive +2 to Matrix Perception Tests
Qualities
- Technomancer
- Uncouth
- Cost of learning social skills is twice normal
- May never learn any social skill groups
- "Unaware" in any social skills that are not Rating 1 or higher
- Scorched
- -2 dice pool modifier to any Willpower-related tests made when facing Black IC or BTLs (excludes Damage Resistance Tests)
- Lowlight Vision
Contacts
- None
Gear & Lifestyle
Lifestyle, Contracts, Identities
- Low Lifestyle (2,000/month)
- 2 months purchased
- Attendant (3,000/month)
- 2 months purchased
- Basic Docwagon Contract
- 1 year purchased
Armor
- Armor Clothing (4 Ballistic/0 Impact)
- Armor Jacket (8 Ballistic/6 Impact)
- Nonconductivity (Rating 4)
Items
- Handheld Sensor Package (Capacity 3, Sensor 3)
- Camera
- Directional Microphone
- Motion Sensor
- Electronic Paper
- Holo Projector
- Headphones
- Biomonitor
- Glasses
- Thermographic
- Vision Enhancement (Rating 3)
- Vision Magnification
Cyberware
- Datajack
Bioware
- Sleep Regulator
- 3 hours of sleep per night, can stay awake 48 hours before negative modifiers
- Mnemonic Enhancer (Rating 2)
- +2 dice pool modifier to all Knowledge, Language, and Memory related tests
- +1 dice pool modifier to Instruction Tests where the user is the subject of instruction
Weapons
- Survival Knife (Damage STR/2+1P, AP -1)
Vehicles
- None
Nuyen
- 955 nuyen remaining to use before character is finished.
Typical Armament
- None
Condition Monitors
- Stun:
- 8 + (Augmented Willpower/2) round up
- Physical:
- 8 + (Augmented Body/2) + (number of cyberlimbs) round up
Karma
- Total Karma: 0
- Karma Spent: 0
- Karma Left: 0
- Street Cred: 0
- (Total Karma / 10 rounded normally)
- Notoriety: 0
- Public Awareness: 0
- ([Street Cred + Notoriety] / 3 rounded down)
Build Points
- Race - Elf 30 BP
- Attributes - 150 BP
- Body 2 - 10 BP
- Agility 2 - 0 BP
- Reaction 2 - 10 BP
- Strength 2 - 10 BP
- Charisma 3 - 0 BP
- Intuition 5 - 40 BP
- Logic 5 - 40 BP
- Willpower 5 - 40 BP
- Special Attributes - 75 BP
- Edge 2 - 10 BP
- Resonance 6 - 65 BP
- Skill Groups - 124 BP
- Tasking group 4 - 40 BP
- Cracking group 4 - 40 BP
- Electronics group 4 - 40 BP
- Perception 1 - 4 BP
- Complex Forms - 37 BP
- Analyze 4
- Armor 4
- Attack 4
- Browse 4
- Decrypt 4
- Edit 4
- Encrypt 3
- Exploit 3
- Scan 4
- Stealth 3
- Qualities - +30 BP
- Technomancer - 5 BP
- Uncouth - +20 BP
- Scorched - +10 BP
- Contacts - 0 BP
- Gear - 9 BP
- Knowledge Points - 30 Free Points