Shadowrun: Difference between revisions
No edit summary |
|||
Line 1: | Line 1: | ||
Our Shadowrun 4th edition storyline started for three reasons: to fulfill our desire to play in a classic real-world cyberpunk RPG, to throw massive piles of six-sided dice, and to give Dan a little break from storytelling. | Our Shadowrun 4th edition storyline started for three reasons: to fulfill our desire to play in a classic real-world cyberpunk RPG, to throw massive piles of six-sided dice, and to give Dan a little break from storytelling. For archived information see: [[Archives: Shadowrun]] | ||
[[Image:Corporate HQ.jpg|thumb|550px|right]] | [[Image:Corporate HQ.jpg|thumb|550px|right]] |
Revision as of 23:19, 12 October 2010
Our Shadowrun 4th edition storyline started for three reasons: to fulfill our desire to play in a classic real-world cyberpunk RPG, to throw massive piles of six-sided dice, and to give Dan a little break from storytelling. For archived information see: Archives: Shadowrun
Characters
- Kumiko Nakamura (Player: Tony)
- Mathias Aldridge (Player: Brian)
- Vincent Black (Player: Tony)