Talk:Star Wars: Combat: Difference between revisions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
==Composure functions as Appearance?== | |||
Should we treat Composure like Appearance, in that the difference between the Composure ratings is a modifier to Mental DV? [[User:Kirkland|Kirkland]] 18:58, 12 November 2009 (EST) | |||
==Combat System== | |||
It occurred to me in the process of looking over weapon stats and trying to clarify certain things in my own mind that the simple/complex action system may be more than is necessary. It is a system that I like, but I'm not sure its a system that has benefits outweighing the negatives. Simply put, the time and effort to convert and specify everything might not be worth it considering we have to run a story and make the system as we go. | It occurred to me in the process of looking over weapon stats and trying to clarify certain things in my own mind that the simple/complex action system may be more than is necessary. It is a system that I like, but I'm not sure its a system that has benefits outweighing the negatives. Simply put, the time and effort to convert and specify everything might not be worth it considering we have to run a story and make the system as we go. | ||
Revision as of 23:58, 12 November 2009
Composure functions as Appearance?
Should we treat Composure like Appearance, in that the difference between the Composure ratings is a modifier to Mental DV? Kirkland 18:58, 12 November 2009 (EST)
Combat System
It occurred to me in the process of looking over weapon stats and trying to clarify certain things in my own mind that the simple/complex action system may be more than is necessary. It is a system that I like, but I'm not sure its a system that has benefits outweighing the negatives. Simply put, the time and effort to convert and specify everything might not be worth it considering we have to run a story and make the system as we go.
I would suggest we go back to a straight exalted system, I think it will be easier on everyone and we really haven't put much work into dedicating ourselves to the simple/complex system. I talked it over a bit with Dan and I think he agrees. What do you think Brian?
--FyreFly 02:12, 11 May 2009 (EDT)
It seems like "ticks" are just another way of doing the same thing. Quicker (simpler) actions take fewer ticks than more complex ones. I'm fine going back to an exalted style system.
Kirkland 00:32, 12 May 2009 (EDT)
Done. --FyreFly 00:48, 12 May 2009 (EDT)