Allanar Character Sheet: Difference between revisions
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* Imperial Protocol 3 | * Imperial Protocol 3 | ||
* Imperial History 3 | * Imperial History 3 | ||
* Post-Republic Warfare 1 | |||
* Corellia 1 | * Corellia 1 | ||
* Core Worlds 2 | * Core Worlds 2 | ||
* Planetary Systems | * Planetary Systems 3 | ||
* Jedi Lore 2 | * Jedi Lore 2 | ||
* Sith Lore 2 | * Sith Lore 2 | ||
* Lightsaber Lore 1 | |||
<b>BACKGROUNDS</b> | <b>BACKGROUNDS</b> | ||
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* Athletics 3 (1) | * Athletics 3 (1) | ||
<b>KNOWLEDGE POINTS: | <b>KNOWLEDGE POINTS: 30/30 spent</b> | ||
<b>EXPERIENCE: 2/127 | <b>EXPERIENCE: 2/127</b> | ||
* Sense 1 (8) | * Sense 1 (8) | ||
* Alter 2 (4) | * Alter 2 (4) | ||
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* Enhancement 3 (3) | * Enhancement 3 (3) | ||
* Willpower 6 (10) | * Willpower 6 (10) | ||
* Lightsaber Deflection | * Lightsaber Deflection (10) | ||
* Echani Martial Arts: Adapt Feat | * Echani Martial Arts: Adapt Feat - Level 10 Bonus Feat | ||
* Force Rage (10) | * Force Rage (10) | ||
<b>THREADS ACTIVE: 1</b> | <b>THREADS ACTIVE: 1</b> |
Revision as of 17:05, 7 August 2009
Name: Allanar Onasi
Player: Tony Kirchner
Age: 32
Origin: Corellia
Race: Human
Gender: Male
Class: Jedi
Concept: Jedi Knight
Affiliation: New Jedi Order
Weapon of Choice: Lightsaber (Strong Style & Form VII) & Echani Martial Arts
Ship of Choice: StealthX Starfighter
Allanar Onsai
PHYSICAL
- Strength 3
- Dexterity 4
- Stamina 3
SOCIAL
- Charisma 2
- Manipulation 2
- Composure 3
MENTAL
- Intelligence 2
- Wits 3
- Resolve 3
FORCE
- Alter 3
- Control 3
- Sense 2
SKILLS
Physical
- Combat
- Firearms 1
- Exotic Weaponry: Lightsaber 4
- Heavy Weapons
- Melee 1
- Brawl 2
- Operations
- Pilot: Starship 2
- Pilot: Ground 1
- Gunnery 1
- Agility
- Stealth 1
- Athletics 3
- Dodge 3
- Larceny 1
Social
- Persuasion 1
- Integrity 3
- Performance
- Socialize 2
- Bureaucracy 1
- Bluff/Con
- Intimidate 1
- Negotiation 2
Mental
- Technology
- Repair: Electronics
- Repair: Ships/Vehicles 1
- Repair: Military 1
- Engineering: Electronics
- Engineering: Ships/Vehicles
- Engineering: Military
- Computer Use 1
- Demolitions 1
- Intelligence
- Awareness 3
- Investigation 2
- Survival 1
- Medicine 2
- Tactics 1
- Starship Operations
- Pilot: Capital Ship
- Astrogation 1
Force
- Telepathy 2
- Telekinesis 2
- Energy 2
- Enhancement 3
- Divination 1
KNOWLEDGES
- Languages
- Galactic Basic (Native)
- High Galactic 3
- Durese 3
- Rodese 3
- Huttese 2
- Olys Corellisi 1
- Imperial Protocol 3
- Imperial History 3
- Post-Republic Warfare 1
- Corellia 1
- Core Worlds 2
- Planetary Systems 3
- Jedi Lore 2
- Sith Lore 2
- Lightsaber Lore 1
BACKGROUNDS
- Arsenal 1 (Provided by Jedi Order - Starship)
- Backing 2 (Jedi Knight - Jedi Order)
- Force Potential 3
- Influence 2 (Jedi Order)
FEATS/MERITS
- Lightning Reflexes
- Toughness
- Pain Tolerance
- Combat Expertise
- Lightsaber Deflection
- Echani Martial Arts: Adapt Feat
FORCE POWERS
WILLPOWER: 6
VIRTUE: Fortitude
VICE: Wrath
HEALTH LEVELS
- -0 -0
- -0 -0
- -1 -1
- -3
- Incapacitated
- 3 Dying Health Levels
BONUS POINTS: 15/15 spent
- Alter 1 (4)
- Wits 3 (4)
- Influence 2 (1)
- Astrogate 1 (1)
- Tactics 1 (1)
- Medicine 1 (1)
- Enhancement 1 (1)
- Telepathy 1 (1)
- Athletics 3 (1)
KNOWLEDGE POINTS: 30/30 spent
EXPERIENCE: 2/127
- Sense 1 (8)
- Alter 2 (4)
- Control 2 (4)
- Composure 3 (6)
- Pilot Ground 1 (3)
- Investigation 2 (1)
- Telekinesis 1 (3)
- Energy 1 (3)
- Enhancement 2 (1)
- Divination 1 (3)
- Combat Expertise - Level 5 Bonus Feat
- Dexterity 4 (10)
- Sense 2 (4)
- Alter 3 (8)
- Control 3 (8)
- Exotic Weapon: Lightsaber 4 (5)
- Dodge 3 (3)
- Persuasion 1 (3)
- Integrity 3 (3)
- Socialize 2 (2)
- Intimidate 1 (3)
- Awareness 3 (3)
- Medicine 2 (1)
- Telepathy 2 (1)
- Telekinesis 2 (1)
- Energy 2 (1)
- Enhancement 3 (3)
- Willpower 6 (10)
- Lightsaber Deflection (10)
- Echani Martial Arts: Adapt Feat - Level 10 Bonus Feat
- Force Rage (10)
THREADS ACTIVE: 1