Talk:Star Wars: Revised System: Difference between revisions
(Replacing page with '== Ability Changes == After discussing with Dan I moved the skill '''Tactics''' from Starship Operations to Intelligence. Kirkland 02:21, 8 February 2009 (ES...') |
(New section: Favored Abilities) |
||
Line 2: | Line 2: | ||
After discussing with Dan I moved the skill '''Tactics''' from Starship Operations to Intelligence. [[User:Kirkland|Kirkland]] 02:21, 8 February 2009 (EST) | After discussing with Dan I moved the skill '''Tactics''' from Starship Operations to Intelligence. [[User:Kirkland|Kirkland]] 02:21, 8 February 2009 (EST) | ||
== Favored Abilities == | |||
Proposal for favored abilities by class, feel free to comment. [[User:Kirkland|Kirkland]] 18:32, 16 February 2009 (EST) | |||
*Jedi | |||
**Required: Integrity, Investigation, Exotic Weaponry | |||
**Flexible: 3 force abilities | |||
**Free Choices: 4 | |||
*Noble | |||
**Required: Persuasion, Socialize, Bureaucracy | |||
**Flexible: 2 social abilities, 2 intelligence abilities | |||
**Free Choices: 3 | |||
*Soldier | |||
**Required: Firearms, Athletics, Survival | |||
**Flexible: 4 physical abilities | |||
**Free Choices: 3 | |||
*Scoundrel | |||
**Required: Larceny, Brawl, Survival | |||
**Free Choices: 7 | |||
*Savant | |||
**Required: 1 Repair skill, 1 Engineering skill, Tactics | |||
**Flexible: 2 technology abilities, 2 social abilities | |||
**Free Choices: 3 |
Revision as of 23:32, 16 February 2009
Ability Changes
After discussing with Dan I moved the skill Tactics from Starship Operations to Intelligence. Kirkland 02:21, 8 February 2009 (EST)
Favored Abilities
Proposal for favored abilities by class, feel free to comment. Kirkland 18:32, 16 February 2009 (EST)
- Jedi
- Required: Integrity, Investigation, Exotic Weaponry
- Flexible: 3 force abilities
- Free Choices: 4
- Noble
- Required: Persuasion, Socialize, Bureaucracy
- Flexible: 2 social abilities, 2 intelligence abilities
- Free Choices: 3
- Soldier
- Required: Firearms, Athletics, Survival
- Flexible: 4 physical abilities
- Free Choices: 3
- Scoundrel
- Required: Larceny, Brawl, Survival
- Free Choices: 7
- Savant
- Required: 1 Repair skill, 1 Engineering skill, Tactics
- Flexible: 2 technology abilities, 2 social abilities
- Free Choices: 3