Star Wars: Equipment: Difference between revisions
(New page: ==Weapons== ===Merr-Sonn Munitions Q2 Hold-Out Blaster=== <pre> Model: Merr-Sonn Munitions Q2 Hold-Out Blaster Type: Concealable blaster Ammo: 6 Cost: 275 (power packs: 25) Availability: 2...) |
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Damage: +5L | Damage: +5L | ||
Game Notes: If the retractable stock and scope are used for one round of aiming, the character receives an additional die on their accuracy roll. | Game Notes: If the retractable stock and scope are used for one round of aiming, the character receives an additional die on their accuracy roll. | ||
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===Light Repeating Blaster=== | |||
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Model: BlasTech T-21 | |||
Type: Light repeating blaster | |||
Scale: Character | |||
Skill: Blaster: repeating blaster | |||
Ammo: 25 | |||
Cost: 2,000 (power packs: 25) | |||
Availability: 2, X | |||
Range: 3-50/120/300 | |||
Damage: 6D | |||
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===Heavy Repeating Blaster=== | |||
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Model: Merr-Sonn EWHB-10 "E-Web" | |||
Type: Two-man heavy repeating blaster | |||
Ammo: Power generator only | |||
Cost: 5,000 | |||
Availability: 2, X | |||
Range: 3-75/200/500 | |||
Damage: +8L | |||
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===E-Web(15) Heavy Repeating Blaster=== | |||
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Model: BlasTech E-Web(15) Heavy Repeating Blaster | |||
Type: Two-man heavy repeating blaster | |||
Crew: 2, skeleton: 1 | |||
Ammo: Power generator only | |||
Cost: 6,300 | |||
Availability: X | |||
Body: 4 health levels (weapon), 2 health levels (cryocooler and power generator; if severely damaged by a blaster hit it explodes in a two meter blast radius, doing +7L character scale damage) | |||
Shields: 2 health levels (weapon and crew), 4 health levels (cryocooler and power generator) | |||
Fire Rate: 3 | |||
Fire Control: +2 (+0 if on skeleton crew) | |||
Range: 3-75/200/500 | |||
Damage: +8L | |||
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Revision as of 18:36, 2 September 2008
Weapons
Merr-Sonn Munitions Q2 Hold-Out Blaster
Model: Merr-Sonn Munitions Q2 Hold-Out Blaster Type: Concealable blaster Ammo: 6 Cost: 275 (power packs: 25) Availability: 2, R, or X Fire Rate: 1 Range: 3-4/8/12 Damage: +3L
Blaster Pistol
Model: BlasTech DL-18 Blaster Pistol Type: Blaster pistol Ammo: 100 Cost: 500 (power packs: 25) Availability: 1, F, R, or X Range: 3-10/30/120 Damage: +4L
Heavy Blaster Pistol
Model: BlasTech DL-44 Heavy Blaster Pistol Type: Heavy blaster pistol Ammo: 25 Cost: 750 (power packs: 25) Availability: 1, F, R, or X Range: 3-7/25/50 Damage: +5L
Blaster Carbine
Model: SoroSuub QuickSnap 36T Type: Blaster carbine Ammo: 100 Cost: 900, 25 (power packs) Availability: 2, F, R, or X Range: 3-25/50/250 Damage: +5L Game Notes: At long range, add one to difficulty.
Blaster Rifle
Model: SoroSuub Stormtrooper One Blaster Rifle Type: Blaster rifle Ammo: 100 Cost: 1,000, 25 (power packs) Availability: 2, X Range: 3-30/100/300 Damage: +5L Game Notes: If the retractable stock and scope are used for one round of aiming, the character receives an additional die on their accuracy roll.
Light Repeating Blaster
Model: BlasTech T-21 Type: Light repeating blaster Scale: Character Skill: Blaster: repeating blaster Ammo: 25 Cost: 2,000 (power packs: 25) Availability: 2, X Range: 3-50/120/300 Damage: 6D
Heavy Repeating Blaster
Model: Merr-Sonn EWHB-10 "E-Web" Type: Two-man heavy repeating blaster Ammo: Power generator only Cost: 5,000 Availability: 2, X Range: 3-75/200/500 Damage: +8L
E-Web(15) Heavy Repeating Blaster
Model: BlasTech E-Web(15) Heavy Repeating Blaster Type: Two-man heavy repeating blaster Crew: 2, skeleton: 1 Ammo: Power generator only Cost: 6,300 Availability: X Body: 4 health levels (weapon), 2 health levels (cryocooler and power generator; if severely damaged by a blaster hit it explodes in a two meter blast radius, doing +7L character scale damage) Shields: 2 health levels (weapon and crew), 4 health levels (cryocooler and power generator) Fire Rate: 3 Fire Control: +2 (+0 if on skeleton crew) Range: 3-75/200/500 Damage: +8L