Veil Character Sheet: Difference between revisions

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==Attributes==
==Attributes==
'''Force 4'''
*'''Force 4'''
<br/>'''Finesse 3'''
*'''Finesse 3'''
<br/>'''Fortitude 2'''
*'''Fortitude 2'''


==Skills==
==Skills==
Athletics 2
*Athletics 2
<br/>Awareness 3
*Awareness 3
<br/>Close Combat
*Close Combat
<br/>Craft
*Craft
<br/>Embassy 4
*Embassy 4
<br/>Integrity 3
*Integrity 3
<br/>Navigate 2
*Navigate 2
<br/>Performance
*Performance
<br/>Physique
*Physique
<br/>Presence 3
*Presence 3
<br/>Ranged Combat 1
*Ranged Combat 1
<br/>Sagacity 5
*Sagacity 5
<br/>Stealth
*Stealth
<br/>War
*War


==Essence 1==
==Essence 1==

Revision as of 02:17, 24 March 2022


Basic Information

Name: Veil
Title: The Alabaster-Faced Moon Veiled in Violet Shadows and Crimson Blossoms
Player: Dan K
Apparent Age: 30
Actual Age: 35
Caste: Twilight Solar
Concept: Historian and Sorcerous
Anima:
Likes:
Dislikes:
Theme Song:
The Alabaster-Faced Moon Veiled in Violet Shadows and Crimson Blossoms

Attributes

  • Force 4
  • Finesse 3
  • Fortitude 2

Skills

  • Athletics 2
  • Awareness 3
  • Close Combat
  • Craft
  • Embassy 4
  • Integrity 3
  • Navigate 2
  • Performance
  • Physique
  • Presence 3
  • Ranged Combat 1
  • Sagacity 5
  • Stealth
  • War

Essence 1

  • Max Motes 5



Essence Respiration

  • Recover 1 mote at the end of any combat scene and beginning of any non-combat scene.
  • Recover up to half of motes during downtime spent resting. Recover all motes with full night's rest.
  • Recover 1 mote at end of character's combat turn.
  • Recover 3 motes per hour in Manse or when wearing hearthstone.


Anima

  • 1-2 Dim: Caste Mark is visible (Stealth/Hiding it possible)
  • 3-4 Glowing: Lit by a soft light (Stealth/Hiding it possible)
  • 5-6 Burning: Aura of her anima can light up a room
  • 7-9 Bonfire: Aura is visible from long range
  • 10 Iconic: Naked essence becomes visible in the area around Veil. (Like being able to see the code in the matrix or individual atoms in real life.)

Combat


Knife (Melee)
- Accuracy: 4 dice + 2 successes
- Damage: +0
- Defense: +1
- Overwhelming: 1
- Tags: Melee, Concealable

Knife (Ranged)
- Ranged: Medium
- Accuracy: 5 dice + 2 successes
- Damage: +1 success
- Overwhelming: 1
- Tags: Thrown, Concealable

Hand Crossbow
- Ranged: Long
- Accuracy: 5 dice + 3 successes
- Damage: +0
- Overwhelming: 2
- Tags: Ranged (Long), One-Handed, Balanced

Blazing Solar Bolt (1m)
- Ranged: Short
- - Spend 1 anima to increase range from short to medium.
- Accuracy: 9 (+5) dice + 2 successes
- Damage: +2 successes
- - Spend 1 mote to increase decisive damage by 2.
- Overwhelming: 3

Death of Obsidian Butterflies (5w)
- Ranged: Long
- Accuracy: 9 (+5) dice + 2 successes
- Damage: +1 success
- Overwhelming: 3
- Notes: Affects rangeband out to long range, so long as it is in the sorcerer's field of perception.
- Notes: Reduces Heavy cover to Light cover and destroys light cover.

Combat Defense
- Parry 2 (Finesse 4 + Close Combat 0)/2
- Evasion 3 (Finesse 4 + Athletics 2)/2
- Soak 3 (Natural 1 + Steel Ribbed Corset 2)
- Hardness 3 (Natural 2 + Essence 1)

Health
-