Talk:Star Wars: Revised System: Difference between revisions

From The Whereabouts
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*Divination  
*Divination  


This is West End Games's List
===WEG===


'''Control-Based Powers'''
'''Control-Based Powers'''
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*Force Wind (Sith)
*Force Wind (Sith)
*Lesser Force Shield
*Lesser Force Shield
===WOTC===
*Affect Mind: Alter + Telepathy
*Battle Mind: Control + Enhancement
*Drain Energy: Alter + Energy
*Empathy: Sense + Telepathy
*Enhance Ability: Control + Enhancement
*Enhance Sense: Sense + Enhancement
*Foreseeing: Sense + Divination
*Fear: Sense + Telepathy
*Force Defense: Control + Enhancement
*Force Grip: Alter + Telekinesis
*Force Lightning: Alter + Energy
*Force Stealth: Control + '''???'''
*Force Strike: Alter + Telekinesis
*Friendship: Alter + Telepathy
*Heal Another: Alter + Enhancement
*Heal Self: Control + Enhancement
*Illusion: Alter + Telepathy
*Move Object: Alter + Telekinesis
*See Force: Sense + Divination
*Telepathy: Sense + Telepathy
*Force Speed: Control + Enhancement
*Dissipate Energy: Alter + Energy
*Force Flight: Alter + Telekinesis

Revision as of 06:14, 29 March 2009

I think that we have the favored abilities at least semi done, though I dont know if they are on the wiki. There is the text file I started to create which I know contains some data that is no on here. I plan to in the near future go through that document and make sure the wiki is totally updated and also likely to reorganize the wiki so this is a lot more usable. --FyreFly 18:48, 27 February 2009 (EST)

Ability Changes

After discussing with Dan I moved the skill Tactics from Starship Operations to Intelligence. Kirkland 02:21, 8 February 2009 (EST)

Favored Abilities

Proposal for favored abilities by class, feel free to comment. Kirkland 18:32, 16 February 2009 (EST)

  • Jedi
    • Required: Integrity, Investigation, Exotic Weaponry
    • Flexible: 3 force abilities
    • Free Choices: 4
  • Noble
    • Required: Persuasion, Socialize, Bureaucracy
    • Flexible: 2 social abilities, 2 intelligence abilities
    • Free Choices: 3
  • Soldier
    • Required: Firearms, Athletics, Survival
    • Flexible: 4 physical abilities
    • Free Choices: 3
  • Scoundrel
    • Required: Larceny, Brawl, Survival
    • Free Choices: 7
  • Savant
    • Required: 1 Repair skill, 1 Engineering skill, Tactics
    • Flexible: 2 technology abilities, 2 social abilities
    • Free Choices: 3

Force Powers

This is just a worksheet for Force Powers.

Attributes

  • Control
  • Sense
  • Alter

Skills

  • Telepathy
  • Telekinesis
  • Energy
  • Enhancement
  • Divination

WEG

Control-Based Powers

  • Absorb/Dissipate Energy
  • Accelerate Healing
  • Concentration
  • Contort/Escape
  • Control Disease
  • Control Pain
  • Detoxify Poison
  • Emptiness
  • Enhance Attribute
  • Force of Will
  • Hibernation Trance
  • Instinctive Astrogation Control
  • Rage
  • Reduce Injury
  • Remain Conscious
  • Remove Fatigue
  • Resist Stun
  • Short-Term Memory Enhancement

Sense-Based Powers

  • Beast Languages
  • Combat Sense
  • Danger Sense
  • Instinctive Astrogation
  • Life Detection
  • Life Sense
  • Life Web
  • Magnify Senses
  • Merge Senses
  • Postcognition
  • Predict Natural Disaster
  • Receptive Telepathy
  • Sense Force
  • Sense Force Potential
  • Sense Path
  • Shift Sense
  • Translation
  • Weather Sense

Alter-Based Powers

  • Bolt of Hatred (Sith)
  • Dark Side Web (Sith)
  • Injure/Kill
  • Telekinesis

Control and Sense:

  • Farseeing
  • Life Bond
  • Lightsaber Combat
  • Projective Telepathy

Control and Alter:

  • Accelerate Another's Healing
  • Aura of Uneasiness (Sith)
  • Control Another's Disease
  • Control Another's Pain
  • Control Breathing
  • Detoxify Poison in Another
  • Electronic Manipulation (Sith)
  • Feed on Dark Side
  • Force Lightning
  • Inflict Pain
  • Place Another in Hibernation Trance
  • Remove Another's Fatigue
  • Return Another to Consciousness
  • Scribing (Fallanassi)
  • Transfer Force
  • Waves of Darkness (Sith)

Control, Sense, and Alter:

  • Affect Mind
  • Battle Meditation
  • Control Mind
  • Create Force Storms
  • Dopplegänger
  • Drain Life Energy (Sith)
  • Drain Life Essense
  • Enhanced Coordination
  • Force Harmony
  • Memory Wipe (Sith)
  • Projected Fighting
  • Telekinetic Kill
  • Transfer Life

Sense and Alter:

  • Dim Other's Senses
  • Force Wind (Sith)
  • Lesser Force Shield

WOTC

  • Affect Mind: Alter + Telepathy
  • Battle Mind: Control + Enhancement
  • Drain Energy: Alter + Energy
  • Empathy: Sense + Telepathy
  • Enhance Ability: Control + Enhancement
  • Enhance Sense: Sense + Enhancement
  • Foreseeing: Sense + Divination
  • Fear: Sense + Telepathy
  • Force Defense: Control + Enhancement
  • Force Grip: Alter + Telekinesis
  • Force Lightning: Alter + Energy
  • Force Stealth: Control + ???
  • Force Strike: Alter + Telekinesis
  • Friendship: Alter + Telepathy
  • Heal Another: Alter + Enhancement
  • Heal Self: Control + Enhancement
  • Illusion: Alter + Telepathy
  • Move Object: Alter + Telekinesis
  • See Force: Sense + Divination
  • Telepathy: Sense + Telepathy
  • Force Speed: Control + Enhancement
  • Dissipate Energy: Alter + Energy
  • Force Flight: Alter + Telekinesis