Cerberus: Character Sheet F&D: Difference between revisions
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* ''Perception (CUN)'' 1 | * ''Perception (CUN)'' 1 | ||
* ''Pilot (Planetary) (AGI)'' | * ''Pilot (Planetary) (AGI)'' 1 | ||
* ''Pilot (Space) (AGI)'' 1 | * ''Pilot (Space) (AGI)'' 1 | ||
* ''Streetwise (CUN)'' 1 | * ''Streetwise (CUN)'' 1 |
Revision as of 00:47, 16 March 2015
BASIC INFORMATION
Name: Cerberus
Race: Defel
Sex: Male
Height: 4'3"
Weight: 125 lbs
Age: 13
Eyes: Red
Fur: Ultraviolet Light: Deep Blue, Regular Light: Black
Motivation: Honor
Career: Bounty Hunter
Specializations: Gadgeteer, Force Emergent
Cerberus: Background
CHARACTERISTICS
- Brawn 2
- Agility 3
- Intellect 3
- Cunning 3
- Willpower 2
- Presence 2
SKILLS
GENERAL SKILLS
- Athletics (BRN) 1
- Coercion (WIL) 1
- Mechanics (INT) 2
- Perception (CUN) 1
- Pilot (Planetary) (AGI) 1
- Pilot (Space) (AGI) 1
- Streetwise (CUN) 1
- Vigilance (WIL) 1
COMBAT SKILLS
- Brawl (BRN) 1
- Ranged (Heavy) (AGI) 1
- Ranged (Light) (AGI)
KNOWLEDGE SKILLS
TALENTS
- Light Sensitivity - When exposed to bright light without protective goggles, suffer two setback die to all skill checks. (Defel, EotE Pg 392)
- Shadowed - When in darkness or shadow, gain 2 boost die to stealth rolls. (Defel, EotE Pg 392)
- Intimidating - Suffer a number of strain to downgrade difficulty of Coercion checks, or upgrade difficulty when targeted by Coercion checks by an equal number. Cannot exceed ranks. (Gadgeteer)
- Toughened - +2 Wound Threshold (Gadgeteer)
- Brace - Perform the Brace maneuver to remove setback die per rank of Brace from next action. This may only remove setback added by environmental circumstances. (Gadgeteer)
- Defensive Stance - Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee/brawl attacks by an equal number. Strain suffered may not exceed ranks in Defensive Stance. (Gadgeteer)
DUTY/OBLIGATION
- Obligation: 15 - The Alliance to Restore the Republic has provided Cerberus with the freedom and resources to accomplish his goals, in exchange for helping the Alliance.
GEAR
Credits: 1000
WEAPONS & ARMOR
TYPICAL INVENTORY
- Claws (Defel, EotE Pg 392)
- Heavy Clothing: Defense 0, Soak 1, Encum 1, HP 0
- Holdout Blaster: Ranged (Light), Dam 5, Crit 4, Range Short, Encum 1, HP 1, Stun
EXTRA GEAR
OTHER GEAR
TYPICAL INVENTORY
- Comlink (Handheld)
- Light Sensitive Goggles - Protect the Defel from bright lights and allow them to see without penalty. Can see normally in dark conditions.
- Stimpacks (1)
- Utility Belt - +1 Encum
- Datapad - Encum 1
EXTRA GEAR
CONDITION MODIFIERS
- Soak: 3 (2 Without Armor)
- Wounds: 14
- Strain: 12
- Ranged Defense: 0
- Melee Defense: 0
- Force Rating: 1
EXPERIENCE
- Current Experience: 0
- Total Experience: 120
- Starting Experience: 100
- Background: 0
- Sessions: 20
- Spent Experience: 120
- Character Creation (100)
- Agility 3 (30)
- Intellect 2 (20)
- Intellect 3 (30)
- Intimidating (Gadgeteer) (5)
- Toughened (Gadgeteer) (5)
- Pilot Planet (5)
- Coercion (5)
- Athletics 1 (5)
- Streetwise 1 (5)
- Brace (Gadgeteer) (5)
- Defensive Stance (Gadgeteer) (5)
- Character Creation (100)