Vale: Character Sheet: Difference between revisions

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*'''PHYSICAL'''
*'''PHYSICAL'''
**Strength 3
** Strength 3
**Dexterity 5
** Dexterity 5
**Stamina 3
** Stamina 3
*'''SOCIAL'''
*'''SOCIAL'''
**Charisma 3
** Charisma 3
**Manipulation 3
** Manipulation 3
**Appearance 3
** Appearance 3
*'''MENTAL'''
*'''MENTAL'''
**Perception 2
** Perception 2
**Intelligence 2
** Intelligence 2
**Wits 3
** Wits 3




*'''DUSK'''
*'''DUSK'''
**Archery 0
** Archery 0
**Martial Arts 1
** Martial Arts 1
**''Melee 4''
** ''Melee 4''
**Thrown 1
** Thrown 1
**''War 2''
** ''War 2''
*'''MIDNIGHT'''
*'''MIDNIGHT'''
**''Integrity 4''
** ''Integrity 4''
**''Performance 1''
** ''Performance 1''
**''Presence 2''
** ''Presence 2''
**''Resistance 1''
** ''Resistance 1''
**''Survival 1''
** ''Survival 1''
*'''DAYBREAK'''
*'''DAYBREAK'''
**Craft 0
** Craft 0
**Investigation 1
** Investigation 1
**Lore 1
** Lore 1
**Medicine 0
** Medicine 0
**Occult 2
** Occult 2
*'''DAY'''
*'''DAY'''
**''Athletics 2''
** ''Athletics 2''
**Awareness 2
** Awareness 2
**Dodge 1
** Dodge 1
**Larceny 1
** Larceny 1
**''Stealth 2''
** ''Stealth 2''
*'''MOONSHADOW'''
*'''MOONSHADOW'''
**Bureaucracy 0
** Bureaucracy 0
**Linguistics 3
** Linguistics 3
**Ride 1
** Ride 1
**Sail 0
** Sail 0
**Socialize 2
** Socialize 2


'''SPECIALTIES'''
'''SPECIALTIES'''
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'''LANGUAGES'''
'''LANGUAGES'''
*''Woodtongue''
* ''Woodtongue''
*Rivertongue
* Rivertongue
*Eastern Barbarian Languages
* Eastern Barbarian Languages
*Old Realm
* Old Realm




'''BACKGROUNDS'''
'''BACKGROUNDS'''
*Artifact 2 - Reaper Daiklave (Soulsteel)
* Artifact 2 - Reaper Daiklave (Soulsteel)
*Artifact 1 - Breastplate (Soulsteel)
* Artifact 1 - Breastplate (Soulsteel)
*Artifact 1 - Robes of the Demon-Born
* Artifact 1 - Robes of the Demon-Born
*Followers 2
* Followers 2
*Liege 3
* Liege 3
*Manse 1 (Liege) -  
* Manse 1 (Liege) -  
*Spies 2 (Liege)
* Spies 2 (Liege)
*Whispers 1
* Whispers 1




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'''EQUIPMENT'''
'''EQUIPMENT'''
*Reaper Daiklave - Soulsteel (2)
* Reaper Daiklave - Soulsteel (2)
** Speed 4, Acc +6, Dam +4L, Defense +1, Rate 3
** Speed 4, Acc +6, Dam +4L, Defense +1, Rate 3
** 1 Hearthstone Slot
** 1 Hearthstone Slot
** Drains a number of motes of Essence equal to the wielder's permanent Essence whenever it strikes a target and inflicts at least one health level of damage.
** Drains a number of motes of Essence equal to the wielder's permanent Essence whenever it strikes a target and inflicts at least one health level of damage.
** Commitment: 5
** Commitment: 5
*Breastplate - Soulsteel (1)
* Breastplate - Soulsteel (1)
** +8L/6B, -0 Mobility, 0 Fatigue
** +8L/6B, -0 Mobility, 0 Fatigue
** Commitment: 2
** Commitment: 2
** May be concealed under heavy clothing.
** May be concealed under heavy clothing.
*Robes of the Demon-Born (1)
* Robes of the Demon-Born (1)




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'''VIRTUES'''
'''VIRTUES'''
*Compassion 2
* Compassion 2
** ''FLAWED VIRTUE''
** ''FLAWED VIRTUE''
*Temperance 4
* Temperance 4
*Conviction 2
* Conviction 2
*Valor 3
* Valor 3


'''SOAK'''
'''SOAK'''
*Bash: 9B
* Bash: 9B
*Lethal: 9L
* Lethal: 9L
*Aggravated: 6A
* Aggravated: 6A


'''HEALTH'''
'''HEALTH'''
*[-0] 1 box
* [-0] 1 box
*[-1] 3 boxes
* [-1] 3 boxes
*[-2] 4 boxes
* [-2] 4 boxes
*[-4] 1 box
* [-4] 1 box
*[Incap] 1 box
* [Incap] 1 box


'''ANIMA'''
'''ANIMA'''
* As her action, a Midnight Caste can reanimate a corpse as a zombie by touching it and spending five motes. Ten ticks later, the cadaver rises as a zombie extra (see Exalted, p. 314). This effect becomes reflexive and gains a 10-yard range once the Abyssal spends 11–15 motes of Peripheral Essence. Once per action, the Midnight Caste’s anima automatically reanimates one corpse within range, at no further Essence cost. These zombies are under the Abyssal’s control but they steadily decay, suffering one level of aggravated damage per day until they disintegrate completely.
* A Midnight Caste can also slay mortals with the pure power of Oblivion. As her action, a Resplendent Darkness can spend five motes and indicate a mortal within 10 yards. That mortal suffers dice of unsoakable, aggravated damage equal to the Midnight’s Essence.


'''ESSENCE 2'''
'''ESSENCE 2'''
*Personal 13
* Personal 13
*Peripheral 25/32  
* Peripheral 25/32  
*Committed 7
* Committed 7


'''EXPERIENCE'''
'''EXPERIENCE'''
* Experience Awarded: 0 EXP
* Experience Awarded: 0 EXP
* Experience Spent: 0 EXP
* Experience Spent: 0 EXP

Revision as of 22:05, 5 May 2012

Basic Information

Title: Forsaken Siren from Beyond the Vale of Tears
AKA: Siren, Vale
Player: Tony
Type: Abyssal Exalt
Caste: Midnight
Concept:
Motivation:
Political Affiliation: Loyal to The Final Sundering Lotus
Anima:
Mood Music:
Likes:
Dislikes:
Forsaken Siren from Beyond the Vale of Tears


  • PHYSICAL
    • Strength 3
    • Dexterity 5
    • Stamina 3
  • SOCIAL
    • Charisma 3
    • Manipulation 3
    • Appearance 3
  • MENTAL
    • Perception 2
    • Intelligence 2
    • Wits 3


  • DUSK
    • Archery 0
    • Martial Arts 1
    • Melee 4
    • Thrown 1
    • War 2
  • MIDNIGHT
    • Integrity 4
    • Performance 1
    • Presence 2
    • Resistance 1
    • Survival 1
  • DAYBREAK
    • Craft 0
    • Investigation 1
    • Lore 1
    • Medicine 0
    • Occult 2
  • DAY
    • Athletics 2
    • Awareness 2
    • Dodge 1
    • Larceny 1
    • Stealth 2
  • MOONSHADOW
    • Bureaucracy 0
    • Linguistics 3
    • Ride 1
    • Sail 0
    • Socialize 2

SPECIALTIES

  • Melee - Swordsmanship 2

LANGUAGES

  • Woodtongue
  • Rivertongue
  • Eastern Barbarian Languages
  • Old Realm


BACKGROUNDS

  • Artifact 2 - Reaper Daiklave (Soulsteel)
  • Artifact 1 - Breastplate (Soulsteel)
  • Artifact 1 - Robes of the Demon-Born
  • Followers 2
  • Liege 3
  • Manse 1 (Liege) -
  • Spies 2 (Liege)
  • Whispers 1


CHARMS

  • Ox-Body Technique
  • 1st Melee Excellency
  • Five Shadow Feint
  • 2nd War Excellency
  • 2nd Integrity Excellency
  • 1st Presence Excellency
  • Injury Absorbing Discipline
  • Ration's Nimble Perch
  • 2nd Stealth Excellency
  • Screaming in Silence


EQUIPMENT

  • Reaper Daiklave - Soulsteel (2)
    • Speed 4, Acc +6, Dam +4L, Defense +1, Rate 3
    • 1 Hearthstone Slot
    • Drains a number of motes of Essence equal to the wielder's permanent Essence whenever it strikes a target and inflicts at least one health level of damage.
    • Commitment: 5
  • Breastplate - Soulsteel (1)
    • +8L/6B, -0 Mobility, 0 Fatigue
    • Commitment: 2
    • May be concealed under heavy clothing.
  • Robes of the Demon-Born (1)


WILLPOWER 7

VIRTUES

  • Compassion 2
    • FLAWED VIRTUE
  • Temperance 4
  • Conviction 2
  • Valor 3

SOAK

  • Bash: 9B
  • Lethal: 9L
  • Aggravated: 6A

HEALTH

  • [-0] 1 box
  • [-1] 3 boxes
  • [-2] 4 boxes
  • [-4] 1 box
  • [Incap] 1 box

ANIMA

  • As her action, a Midnight Caste can reanimate a corpse as a zombie by touching it and spending five motes. Ten ticks later, the cadaver rises as a zombie extra (see Exalted, p. 314). This effect becomes reflexive and gains a 10-yard range once the Abyssal spends 11–15 motes of Peripheral Essence. Once per action, the Midnight Caste’s anima automatically reanimates one corpse within range, at no further Essence cost. These zombies are under the Abyssal’s control but they steadily decay, suffering one level of aggravated damage per day until they disintegrate completely.
  • A Midnight Caste can also slay mortals with the pure power of Oblivion. As her action, a Resplendent Darkness can spend five motes and indicate a mortal within 10 yards. That mortal suffers dice of unsoakable, aggravated damage equal to the Midnight’s Essence.

ESSENCE 2

  • Personal 13
  • Peripheral 25/32
  • Committed 7

EXPERIENCE

  • Experience Awarded: 0 EXP
  • Experience Spent: 0 EXP