Archives: Star Wars: Difference between revisions

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=Revised System=
=Archived Material=
==Classes==
==Fantasy Flight Games==
Classes will remain broad and they will determine the cost of purchasing different upgrades at level up, they will also dictate, at least to some level what feats or other advantages are available to you.
===[[Star Wars: Edge of the Empire]]===
*'''Jedi''' - The force sensitive class, this generally constitutes being part of the Jedi Order but there may be exceptions. Force attributes and skills will be heavily favored. To start as this class expect to have the Force Potential background at 3 or higher.
A group of fringers find their way through the galaxy.
*'''Noble''' - This class is the most socially adept, social based attributes and skills will be favored and background will also probably be cheaper to purchase.
===[[Star Wars: Force and Destiny]]===
*'''Solider''' - This class is generally a physically inclined class, though not always. This class will also generally encompass leading troops. Expect combat abilities and other physical abilities to be favored.
The Alliance puts a rag-tag group of outsiders together aboard a ship to find discover their destinies.  
*'''Scoundrel''' - A broad term for rogue, not necessarily a law breaker but someone who lives to survive. The class that is closest to the jack of all trades, this character can make do with any situation he is thrown into. this class will probably have the most freedom when choosing favored abilities and attributes.
*'''Savant''' - This class is for intellectuals, mental based attributes and abilities will be favored. This class will encompass the universes greatest inventors and scholars. A scoundrel can hotwire a ship, a savant can design and build one.


==The Force==
==Revised System==
The force will be governed by several different factors. First a background that will determine if your character is force sensitive. The characters will also have to buy into optional force attributes which will likely include Control, Sense, and Alter. In addition to that, to become truly skilled with the force they will need to train the 5 force abilities: Telepathy, Telekinesis, Energy, Enhancement, and Healing. (This may become 4 if we combine healing into one of the other abilities, probably enhancement.) The background that determines force sensitivity will also determine the characters maximum force potential, taking the upper levels of this background will open up the force attributes to exceed the normal maximums.
* [[Star Wars: Revised System]] - We weren't satisfied with any currently existing Star Wars gaming systems, so we made our own.
* [[Star Wars: Stories]] - Story and character information for our play-by-post Star Wars game.
 
==Old Storylines==
* [[Star Wars: The Fool Who Follows]]


==SWC Characters==
==SWC Characters==
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===Characters===
===Characters===
* [[Navik]]
* [[Navik]]
==Other Characters==
*[[Cerberus]]
*[[Brance Maddox]]


==Star Wars Resources==
==Star Wars Resources==
*[http://starwars.wikia.com Wookieepedia]
*[http://starwars.wikia.com Wookieepedia]
*[http://www.starwarsclub.org The Star Wars Roleplaying Club (SWC)]
*[http://www.starwarsclub.org The Star Wars Roleplaying Club (SWC)]

Latest revision as of 02:38, 17 May 2024

Archived Material

Fantasy Flight Games

Star Wars: Edge of the Empire

A group of fringers find their way through the galaxy.

Star Wars: Force and Destiny

The Alliance puts a rag-tag group of outsiders together aboard a ship to find discover their destinies.

Revised System

Old Storylines

SWC Characters

Active Characters

Wizards of the Coast

Characters

Other Characters

Star Wars Resources