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==Basic Info==
==Basic Info==
[[image:avatar.jpg|frame|right]]
'''Name:''' Dan (Mun)
'''Name:''' Dan (Mun)
<br/>'''Age:''' 21
<br/>'''Age:''' 26
<br/>'''Concept:''' Storyteller
<br/>'''Tradition:''' Sons of Ether
<br/>'''Political Affiliation:''' College of Mathematical and Physical Sciences
<br/>'''Essence:''' Primordial
<br/>'''Anima:''' The Shaper (see the John Gardner novel, Grendel)
<br/>'''Nature:''' Visionary
<br/>'''Motivation:''' Learn to play Dancing Mad on a pipe organ
<br/>'''Demeanor:''' Scientist
<br/><br/>'''Weapon of Choice:''' Freshly cut rhymes
<br/>'''Primary Sphere:''' Matter
<br/>'''Armor of Choice:''' Articulated Turn-table plate
<br/>'''Primary Attributes:''' Mental
<br/>'''Fighting Style:''' It is like ice dissolving in water.
<br/>'''Primary Ability Tree:''' Knowledges
==Background==
<br/>'''Arete:''' 4
Dan is usually the group's primary storyteller, but is currently on a bit of a hiatus, as he's turning more into a writer than a storyteller.  He's also currently hooked on Age of Conan (27 ToS on Stormrage), and plays a bit of TF2, DotA, and EleTD every now and then (CS:S has fallen out of favor). He's pursuing a major in Chemistry with a minor in Computer Science. Scientifically, his biggest interests (presently, anyhow) are photovoltaic cells and quantum-tunneling enzymes.
<br/>'''Spheres:''' Correspondence 2, Matter 4, Forces 2
 
==To-Do==
* Give moments dates
* Finish character write-ups for Grass-Spiders I've made
* Update DnD Wiki for session 8
 
==Storytelling==
'''Storytelling'''
* [[Grass Spiders On You]]
* [http://dungeons-n-mfing-dragons.wikia.com/wiki/Dungeons_n%27_MFing_Dragons_Wiki Dungeons & Dragons 3.5e]


His major influences include Cowboy Bebop, most Final Fantasy games (especially Tactics), Kenshin, Inuyasha, and old epics (Odyssey, Iliad, Beowulf, Gilgamesh, etc.).  His favorite game is Exalted, though he is of the opinion that the combat system could use a little streamlining.  He'll be writing a program to do just that.
'''Prior'''
* Lots of stuff.


==Grievances==
==Playing==
(Revised)
* Mesa ([[Grass Spiders On You]])
*The mass combat system doesn't handle troop-splitting or within-magnitude mismatches that well (i.e. 12 vs. 75 -- if all other factors are equal, including identical commanders, the 75 should crush the 12).  Dan had a pretty good thing going with the suggestion to figure in size difference to the wound penalty of the force, though this could get hairy if the match-up is across magnitude.  This is all in the vein of a rigidly defined system -- If it were up to me, I'd talk out the battles and decide which army should win (most likely, the cooler one), then write a narrative about it.


*Combat is very calculation heavy for storytellers hoping to run legitimately cool fight scenes.  The Exalted system of minimum damage being based on Essence heavily disfavors single opponents of a higher power level than the players.  This is fine, but managing a larger number of NPCs of similar power-level to the players gets really messy, and things get bogged down on both ends of the screen.  There's no way to fix this if the game is to retain its almost video-game like feel to battles (I mean this in a good way -- it feels like you're really gaming when there's so many mechanically-defined things you can do), though an automated combat calculator would do wonders (working on it).
==Top 10 Video Games==
#Starcraft (PC)
#Street Fighter II Turbo (Arcade, SNES)
#Final Fantasy Tactics (PS1)
#Megaman 3 (NES)
#Legend of Zelda: A Link to the Past (SNES)
#Final Fantasy VII (PS1)
#Team Fortress Classic (PC)
#Chrono Trigger (SNES)
#Civilization II (PC)
#Super Smash Brothers Melee (GC)


*I still don't think piercing damage should have a sliding scale -- I understand that it's Exalted, and it's magic, and it's epic, so my begrudging compromise would be that piercing damage deals 50% soak damage when piercing weapons are in the hands of Exalts.  In the hands of a mortal, there's no excuse for a target arrow penetrating only 50% through breastplate if it pierces 50% of the way through chain-swathing (presumably much sturdier and thicker).  If I were to implement this rule, it would be a fair number, so as not to make these weapons useless for mortals -- most likely, it wouldn't do much good against articulated and above, but might completely negate low-level armors such as chain shirts
==Top 10 Characters==
#[[Eden]] (Exalted Thief)
#[[David Nokamura]] (Technocratic Field Agent)
#[[Akea Oahu]] (Jedi Master)
#[[Ibuki]] (Venture, Camarilla prince)
#[[Mesa]] (Grass Spider)
#[[Husk]] (The Good Guy)
#[[Wes Kallintz]] (Fighter pilot and smuggler)
#Lord Brak (Sith upstart, political advisor to the Governor of Condell)
#Saint (Hermetic Janissary, unwilling savior)
#[[Aleni]] (All-seeing Eye Agent, quiet dissident)

Latest revision as of 02:50, 16 September 2014

Basic Info

Name: Dan (Mun)
Age: 26
Tradition: Sons of Ether
Essence: Primordial
Nature: Visionary
Demeanor: Scientist
Primary Sphere: Matter
Primary Attributes: Mental
Primary Ability Tree: Knowledges
Arete: 4
Spheres: Correspondence 2, Matter 4, Forces 2

To-Do

  • Give moments dates
  • Finish character write-ups for Grass-Spiders I've made
  • Update DnD Wiki for session 8

Storytelling

Storytelling

Prior

  • Lots of stuff.

Playing

Top 10 Video Games

  1. Starcraft (PC)
  2. Street Fighter II Turbo (Arcade, SNES)
  3. Final Fantasy Tactics (PS1)
  4. Megaman 3 (NES)
  5. Legend of Zelda: A Link to the Past (SNES)
  6. Final Fantasy VII (PS1)
  7. Team Fortress Classic (PC)
  8. Chrono Trigger (SNES)
  9. Civilization II (PC)
  10. Super Smash Brothers Melee (GC)

Top 10 Characters

  1. Eden (Exalted Thief)
  2. David Nokamura (Technocratic Field Agent)
  3. Akea Oahu (Jedi Master)
  4. Ibuki (Venture, Camarilla prince)
  5. Mesa (Grass Spider)
  6. Husk (The Good Guy)
  7. Wes Kallintz (Fighter pilot and smuggler)
  8. Lord Brak (Sith upstart, political advisor to the Governor of Condell)
  9. Saint (Hermetic Janissary, unwilling savior)
  10. Aleni (All-seeing Eye Agent, quiet dissident)