Fury: Character Sheet

From The Whereabouts

Name: Steel Heart's Fury
Player: Dan Kirchner
Caste: Changing Moon
Concept: Warrior Prince
Motivation: Foster a tribe spreading the breadth of the east.
Spirit Animal: Bear
Steel Heart's Fury
Heart's Blood


  • PHYSICAL
    • Strength 4
    • Dexterity 3
    • Stamina 4
  • SOCIAL
    • Charisma 4
    • Manipulation 3
    • Appearance 4
  • MENTAL
    • Perception 3
    • Intelligence 2
    • Wits 3


  • War
    • Archery 1
    • Athletics 2
    • Awareness 2
    • Dodge 1
    • Integrity 2
    • Martial Arts 3
    • Melee 1
    • Resistance 2
    • Thrown 1
    • War 2
  • Life
    • Craft (Earth) 1
    • Larceny 0
    • Linguistics 2
    • Performance 2
    • Presence 2
    • Ride 0
    • Sail 0
    • Socialize 1
    • Stealth 1
    • Survival 3
  • Wisdom
    • Bureaucracy 0
    • Investigation 1
    • Lore 0
    • Occult 1
    • Medicine 1


SPECIALTIES

  • Martial Arts - Claws 2

LANGUAGES

  • 4 Barbarian Languages
  • Rivertongue
  • Claw Speak

BACKGROUNDS

  • Allies 1
  • Cult 1
  • Followers 3 (200 Tribes People)
  • Heart's Blood 2
  • Reputation 1
  • Resources 1

CHARMS

  • Bruise Relief Method
  • Claws of the Silver Moon
  • Deadly Beastman Transformation
  • First Appearance Excellency
  • First Charisma Excellency
  • First Dexterity Excellency
  • First Stamina Excellency
  • Halting The Scarlet Flow
  • Hide of the Cunning Hunter
  • Hide Toughening Essence
  • Ox-Body Technique X1
  • Perfect Fear Scent


WEAPONS

  • Hatchet
    • Speed: 4 Accuracy: +1(5) Damage: +5L(9L) Defense: -2(PDV:1) Rate: 2
    • Speed: 5 Accuracy: +0(4) Damage: +3L(7L) Range: 10 Rate: 2
  • Knife
    • Speed: 5 Accuracy: +1(5) Damage: +2L(6L) Defense: +0(PDV:2) Rate: 3
    • Speed: 5 Accuracy: +0(4) Damage: +2L(6L) Range: 15 Rate: 3
  • Claws
    • Speed: 5 Accuracy: 12 Damage: 11L Defense: +2(PDV:6)


WILLPOWER 8

VIRTUES

  • Compassion 3
  • Temperance 2
  • Conviction 3
  • Valor 4

ANIMA

  • Spend 10 motes to take form of someone known.
  • Activates after peripheral essence is spent during above disguise and after 10 motes of peripheral: Increases difficulty to recognize by sight by Essence.

SOAK

  • Bash: 4/14
  • Lethal: 2/12
  • Aggravated: 0

HEALTH

  • [-0] 1 box
  • [-1] 2 boxes
  • [-2] 6 boxes
  • [-4] 1 box
  • [Incap] 1

ESSENCE 3

  • Personal: 21
  • Peripheral: 44
  • Committed: 2

EXPERIENCE 14/104