User:Olaf: Difference between revisions

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==To-Do==
==To-Do==
* Grass-Spiders organization and character info
* Grass-Spiders organization and character info
* Finish Akea Oahu Prelude [[Acceptance]]
* Finish Akea Oahu Prelude [[Prelude:_Acceptance|Acceptance]]
* Finish Lilandra Asgarde Prelude [[New Digs]]
* Finish Lilandra Asgarde Prelude [[New Digs]]
* Finish [[Old School]]
* Finish [[Old School]]

Revision as of 17:33, 12 February 2010

Nanoflowers (Hydrotalcite Co3O4 heated 2h at 400°C)

Basic Info

Name: Dan (Mun)
Age: 22
Tradition: Sons of Ether
Essence: Primordial
Nature: Visionary
Demeanor: Scientist
Primary Sphere: Matter
Primary Attributes: Mental
Primary Ability Tree: Knowledges
Arete: 3
Spheres: Correspondence 2, Matter 3, Forces 1

To-Do

Storytelling

Currently

Prior

  • Lots of stuff. :)

Playing

Currently

Top 10 Video Games

  1. Starcraft (PC)
  2. Street Fighter II Turbo (Arcade, SNES)
  3. Final Fantasy Tactics (PS1)
  4. Megaman 3 (NES)
  5. Legend of Zelda: A Link to the Past (SNES)
  6. Final Fantasy VII (PS1)
  7. Team Fortress Classic (PC)
  8. Chrono Trigger (SNES)
  9. Civilization II (PC)
  10. Super Smash Brothers Melee (GC)

Final Fantasy Tactics Summer 2009 Playthrough

Being that this is my favorite RPG of all time, I've repeated its playthrough no small number of times. Stricken with the urge to do so yet again, I set out this summer to complete Final Fantasy Tactics once more.

I'm playing the PSP Edition, Final Fantasy Tactics: War of the Lions. The new translation is excellent, and I'm looking forward to experimenting with builds using the new classes. My main objectives for this run are twofold:

1.) Complete the game with as little leveling as possible - Ideally, no random battles at all.
2.) Achieve 100% completion. With new items, jobs, and wonders in this edition, I can no longer say I've done everything there is to do in FFT. I intend to right that wrong. This includes completing all errands, mastering all job classes for 5 main characters, obtaining all items legitimately, obtaining all artifacts, and completing all Melee and Rendezvous missions.

Progress

As it stands, I'm at the beginning of Chapter 2 having done no random battles. I don't quite remember what my layout has been up to this point, but from here on out, I'm going to catalog my party's progress through each of the story's battles (and random battles, if, regretfully, they become necessary to advance).

  • Story battle 10: Dorter Trade City
    • Ramza: Level 5, Squire, Secondary Ability: Black Magicks, Reaction Ability: Counter Tackle, Support Ability: JP Boost, Move Ability: None
    • Danyell: Level 3, Knight, Secondary Ability: Items, Reaction Ability: None, Support Ability: JP Boost, Move Ability: None
    • Crestian: Level 4, Archer, Secondary Ability: Items, Reaction Ability None, Support Ability: JP Boost, Move Ability: None
    • Estienne: Level 2, Chemist, Secondary Ability: White Magicks, Reaction Ability: None, Support Ability: Reequip, Move Ability: None
  • Story battle 11: Araguay Woods
    • Ramza: Level 5, Knight, Secondary Ability: Mettle, Reaction Ability: Counter Tackle, Support Ability: JP Boost, Move Ability: None
    • Danyell: Level 4, Knight, Secondary Ability: Items, Reaction Ability: None, Support Ability: JP Boost, Move Ability: None
    • Crestian: Level 4, Archer, Secondary Ability: Items, Reaction Ability None, Support Ability: JP Boost, Move Ability: None
    • Estienne: Level 2, Chemist, Secondary Ability: Black Magicks, Reaction Ability: None, Support Ability: Reequip, Move Ability: None
  • Story battle 12: Zeirchele Falls
    • Ramza: Level 6, Knight, Secondary Ability: Mettle, Reaction Ability: Counter Tackle, Support Ability: JP Boost, Move Ability: None
    • Danyell: Level 4, Knight, Secondary Ability: Items, Reaction Ability: None, Support Ability: JP Boost, Move Ability: None
    • Crestian: Level 4, Archer, Secondary Ability: Items, Reaction Ability None, Support Ability: JP Boost, Move Ability: None
    • Percival: Level 5, Black Mage, Secondary Ability: White Magicks, Reaction Ability: None, Support Ability: Reequip, Move Ability: None
  • Story battle 13: The Castled City of Zaland
    • Ramza: Level 6, Squire, Secondary Ability: Items, Reaction Ability: Counter Tackle, Support Ability: JP Boost, Move Ability: None
    • Danyell: Level 5, Monk, Secondary Ability: Items, Reaction Ability: None, Support Ability: JP Boost, Move Ability: None
    • Crestian: Level 4, Archer, Secondary Ability: Items, Reaction Ability None, Support Ability: JP Boost, Move Ability: None
    • Percival: Level 5, Black Mage, Secondary Ability: Items, Reaction Ability: None, Support Ability: Reequip, Move Ability: None
  • Story battle 14: Balias Tor
    • Ramza: Level 7, Chemist, Secondary Ability: Mettle, Reaction Ability: Counter Tackle, Support Ability: JP Boost, Move Ability: Move +1
    • Danyell: Level 6, Archer, Secondary Ability: Items, Reaction Ability: None, Support Ability: JP Boost, Move Ability: None
    • Crestian: Level 5, Archer, Secondary Ability: Items, Reaction Ability: None, Support Ability: JP Boost, Move Ability: Move +1
    • Percival: Level 6, Chemist, Secondary Ability: Black Magicks, Reaction Ability: None, Support Ability: JP Boost, Move Ability: None
  • Story battle 15: Tchigolith Fenlands
    • Ramza: Level 7, Chemist, Secondary Ability: Mettle, Reaction Ability: Counter Tackle, Support Ability: JP Boost, Move Ability: Move +1
    • Danyell: Level 6, Archer, Secondary Ability: Items, Reaction Ability: None, Support Ability: JP Boost, Move Ability: None
    • Crestian: Level 5, Archer, Secondary Ability: Items, Reaction Ability: None, Support Ability: JP Boost, Move Ability: Move +1
    • Percival: Level 7, Chemist, Secondary Ability: Black Magicks, Reaction Ability: None, Support Ability: JP Boost, Move Ability: None
    • Estienne: Level 3, White Mage, Secondary Ability: Items, Reaction Ability: None, Support Ability: JP Boost, Move Ability: None
  • Story battle 16: Goug Lowtown
    • Ramza: Level 8, Knight, Secondary Ability: Mettle, Reaction Ability: Auto-Potion, Support Ability: JP Boost, Move Ability: Move +1
    • Danyell: Level 7, Archer, Secondary Ability: Items, Reaction Ability: None, Support Ability: JP Boost, Move Ability: None
    • Crestian: Level 6, Archer, Secondary Ability: Items, Reaction Ability: None, Support Ability: Concentration, Move Ability: Move +1
    • Percival: Level 7, Chemist, Secondary Ability: Black Magicks, Reaction Ability: None, Support Ability: JP Boost, Move Ability: None
    • Alicia: Level 8, Chemist, Secondary Ability: Aim, Reaction Ability: None, Support Ability: Defend, Move Ability: None
  • Story battle 17: Balias Swale
    • Ramza: Level 9, Monk, Secondary Ability: Items, Reaction Ability: Auto-Potion, Support Ability: Equip Heavy Armor, Move Ability: Move +1
    • Mustadio: Level 7, Machinist, Secondary Ability: Aim, Reaction Ability: None, Support Ability: Reequip, Move Ability: None
    • Crestian: Level 7, Archer, Secondary Ability: Items, Reaction Ability: None, Support Ability: Concentration, Move Ability: Move +1
    • Percival: Level 8, Black Mage, Secondary Ability: Items, Reaction Ability: Auto-Potion, Support Ability: JP Boost, Move Ability: None
    • Alicia: Level 9, Chemist, Secondary Ability: Aim, Reaction Ability: None, Support Ability: Defend, Move Ability: None
  • Story battle 18: Golgollada Gallows
    • Ramza: Level 10, Monk, Secondary Ability: Items, Reaction Ability: Auto-Potion, Support Ability: Equip Heavy Armor, Move Ability: Move +1
    • Mustadio: Level 12, Machinist, Secondary Ability: Items, Reaction Ability: None, Support Ability: Reequip, Move Ability: Move + 1
    • Percival: Level 10, Chemist, Secondary Ability: Black Magicks, Reaction Ability: Auto-Potion, Support Ability: JP Boost, Move Ability: None
    • Agrias: Level 12, Holy Knight, Secondary Ability: White Magicks, Reaction Ability: None, Support Ability: Defend, Move Ability: Move + 1
    • Lado: Chocobo, Level 12
  • Story battle 19: Lionel Castle Gate
    • Ramza: Level 11, Monk, Secondary Ability: Items, Reaction Ability: Auto-Potion, Support Ability: Equip Heavy Armor, Move Ability: Move + 1
    • Mustadio: Level 14, Machinist, Secondary Ability: Items, Reaction Ability: None, Support Ability: Reequip, Move Ability: Move + 1
    • Percival: Level 12, Chemist, Secondary Ability: Black Magicks, Reaction Ability: Auto-Potion, Support Ability: JP Boost, Move Ability: None
    • Agrias: Level 13, Holy Knight, Secondary Ability: White Magicks, Reaction Ability: None, Support Ability: Defend, Move Ability: Move + 1
    • Crestian: Level 9, Archer, Secondary Ability: Items, Reaction Ability: None, Support Ability: Concentration, Move Ability: Move+ 1
  • Story battle 20: Zeirchele Falls
    • Delita: Level 25, Holy Knight, Secondary Ability: Arts of War, Reaction Ability: Counter, Support Ability: Safe Guard, Move Ability: Move + 1
    • Ovelia: Level 20, Princess, Secondary Ability: White Magicks, Reaction Ability: Counter Tackle, Support Ability: Reequip, Move Ability: Move + 1
  • Story Battle 21: Lionel Castle Observatory
    • Ramza: Level 12, Monk, Secondary Ability: Items, Reaction Ability: Auto-Potion, Support Ability: Equip Heavy Armor, Move Ability: Move + 1
    • Mustadio: Level 15, Machinist, Secondary Ability: Items, Reaction Ability: None, Support Ability: Reequip, Move Ability: Move + 1
    • Percival: Level 12, Chemist, Secondary Ability: Black Magicks, Reaction Ability: Auto-Potion, Support Ability: JP Boost, Move Ability: None
    • Agrias: Level 15, Holy Knight, Secondary Ability: White Magicks, Reaction Ability: None, Support Ability: Defend, Move Ability: Move + 1
    • Crestian: Level 9, Archer, Secondary Ability: Items, Reaction Ability: None, Support Ability: Concentration, Move Ability: Move+ 1

Favorite Quotes

"I find dead men rout more easily." - Gaffgarion, Final Fantasy Tactics

Current Desktop

PC: OpenSUSE 11.2, KDE 4.3
Laptop: Windows XP Home, Hacked UXTheme, Y'z Dock