Mesa: Character Sheet: Difference between revisions

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{| border="0" cellpadding="2" cellspacing="2" width="100%"
{| border="0" cellpadding="2" cellspacing="2" width="100%"
|+
|+
| Strength || {{Dot2}} || Charisma || {{Dot3}} || Perception || {{Dot3}}
| Strength || {{Dot3}} || Charisma || {{Dot5}} || Perception || {{Dot3}}
|-
|-
| Dexterity || {{Dot3}} || Manipulation || {{Dot3}} || Intelligence || {{Dot3}}
| Dexterity || {{Dot4}} || Manipulation || {{Dot3}} || Intelligence || {{Dot3}}
|-
|-
| Stamina || {{Dot2}} || Appearance || {{Dot3}} || Wits || {{Dot4}}
| Stamina || {{Dot3}} || Appearance || {{Dot3}} || Wits || {{Dot4}}
|}
|}


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|'''Air'''|| || '''Earth''' || || '''Fire''' ||
|'''Air'''|| || '''Earth''' || || '''Fire''' ||
|-
|-
| ''Linguistics'' || {{Dot3}} || Awareness || {{Dot3}} || ''Athletics'' || {{Dot2}}
| Linguistics || {{Dot3}} || Awareness || {{Dot3}} || ''Athletics'' || {{Dot2}}
|-
|-
| Lore || {{Dot2}} || Craft(Fire) || {{Dot0}} || ''Dodge'' || {{Dot3}}
| Lore || {{Dot2}} || Craft(Fire) || {{Dot0}} || ''Dodge'' || {{Dot3}}
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| '''Water'''|| || '''Wood''' || || '''Specialties''' ||
| '''Water'''|| || '''Wood''' || || '''Specialties''' ||
|-
|-
| Bureaucracy || {{Dot1}} || ''Archery'' || {{Dot2}} || Martial Arts: Short Swords || {{Dot1}}
| Bureaucracy || {{Dot1}} || ''Archery'' || {{Dot4}} || Martial Arts: Short Swords || {{Dot1}}
|-
|-
| Investigation || {{Dot2}} || Medicine || {{Dot1}}  || Performance: Sanxian || {{Dot1}}
| Investigation || {{Dot2}} || Medicine || {{Dot1}}  || Performance: Sanxian || {{Dot1}}
|-
|-
| Larceny || {{Dot3}} || Performance || {{Dot4}} || <!--Specialty --> || <!--Specialty Dots -->
| Larceny || {{Dot3}} || Performance || {{Dot5}} || <!--Specialty --> || <!--Specialty Dots -->
|-
|-
| ''Martial Arts'' || {{Dot3}} || Ride || {{Dot1}} || <!--Specialty --> || <!--Specialty Dots -->
| ''Martial Arts'' || {{Dot4}} || Ride || {{Dot1}} || <!--Specialty --> || <!--Specialty Dots -->
|-
|-
| Sail || {{Dot0}} || Survival || {{Dot2}} || <!--Specialty --> || <!--Specialty Dots -->
| Sail || {{Dot0}} || Survival || {{Dot2}} || <!--Specialty --> || <!--Specialty Dots -->
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{| border="0" cellpadding="2" cellspacing="2" width="100%"
{| border="0" cellpadding="2" cellspacing="2" width="100%"
|+
|+
| '''Essence''' || {{Dot2}}{{Dot0}} || '''Virtues'''
| '''Essence''' || {{Dot3}}{{Dot0}} || '''Virtues'''
|-
|-
| Personal Pool || 10 / 10 || Compassion || {{Dot2}} || Conviction || {{Dot2}}
| Personal Pool || 11 / 11 || Compassion || {{Dot2}} || Conviction || {{Dot2}}
|-
|-
| &nbsp; || &nbsp; || &nbsp;|| {{Box0x1}} {{Box0x1}}  || &nbsp;|| {{Box0x1}} {{Box0x1}}  
| &nbsp; || &nbsp; || &nbsp;|| {{Box0x1}} {{Box0x1}}  || &nbsp;|| {{Box0x1}} {{Box0x1}}  
|-
|-
| Peripheral Pool || 21 / 23 || Temperance || {{Dot2}} || Valor || {{Dot4}}   
| Peripheral Pool || 27 / 27 || Temperance || {{Dot2}} || Valor || {{Dot4}}   
|-
|-
| &nbsp; || &nbsp; || &nbsp;|| {{Box0x1}} {{Box0x1}} || &nbsp;|| {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}}  
| &nbsp; || &nbsp; || &nbsp;|| {{Box0x1}} {{Box0x1}} || &nbsp;|| {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}}  
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!Armored
!Armored
|-
|-
| ''Move'' || 3 yds. || 3 yds.
| ''Move'' || 4 yds. || 4 yds.
|-
|-
|  ''Dash'' || 9 yds. || 9 yds.
|  ''Dash'' || 10 yds. || 10 yds.
|-
|-
|  '''Jump Type''' || '''Unarmored''' || '''Armored'''
|  '''Jump Type''' || '''Unarmored''' || '''Armored'''
|-
|-
| ''Vertical'' || 2 yds. || 2 yds.
| ''Vertical'' || 5 yds. || 5 yds.
|-
|-
| ''Horizontal'' || 4 yds. || 4 yds.
| ''Horizontal'' || 10 yds. || 10 yds.
|}
|}
|align="center"|
|align="center"|
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|-
|-
| Riverspeak
| Riverspeak
|-
| High-Realm
|-
| Guild Cant
|}
|}
|align="center"|
|align="center"|
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| 1st Performance Excellency || 1m per 2 dice || Reflexive || Instant || 128
| 1st Performance Excellency || 1m per 2 dice || Reflexive || Instant || 128
|-  
|-  
| 1st Archery Excellency || 1m per 2 dice || Reflexive || Instant || 128
|-
| Observer Awareness Method || 1m || Reflexive || Instant || 166
| Observer Awareness Method || 1m || Reflexive || Instant || 166
|-  
|-  
| Elemental Bolt Attack || 1m per 2L || Simple|| Instant || 133
| Elemental Bolt Attack || 1m per 2L || Simple || Instant || 133
|-  
|-  
| Talented Improvisation || 1m || One Scene || Instant || 176
| Talented Improvisation || 1m || One Scene || Instant || 176
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| Ox-Body Technique || - || Permanent || Permanent || 146
| Ox-Body Technique || - || Permanent || Permanent || 146
|-  
|-  
| Invisible Performer in the Street || 3m || Simple || Performance || 179
| Invisible Performer in the Street || 3m || Simple || Until performance ends|| 179
|-
| Dragon-Graced Arrow || 1m || Supplemental || Instant || 172
|-
| Soul-Stirring Performance Method || 5m, 1 wp || Supplemental || One Scene || 178
|-
| Three-String Sword Prana || 1m per 2lhl || Simple || Instant || 179
|-
| The Spider's Web || 3m || Reflexive || Until next action
|-  
|-  
| Ox-Body Technique || || Simple || Instant || 133
| The Spider's Hairs || 2m per attack || Supplemental || Instant
|-  
| The Spider's Fangs || 3m || Supplemental || Instant
|-
| Eight-Legged Harvest Promenade Form || 5m || Simple || One Scene
|}
|}


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| '''Background''' || '''Rating''' || colspan="5" | '''Description''' ||
| '''Background''' || '''Rating''' || colspan="5" | '''Description''' ||
|-
|-
| Artifact || {{Dot2}} || Bamboo Sanxian (2), Silken Armor (2)
| Artifact || {{Dot3}} || Bamboo Sanxian (2), Silken Armor (2), Bow - Undetermined (2)
|-
|-
| Backing || {{Dot2}} || Grass Spiders - Made Member
| Backing || {{Dot2}} || Grass Spiders - Made Member
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| Familar || {{Dot3}} || Fenrir
| Familar || {{Dot3}} || Fenrir
|-
|-
| Resources || {{Dot4}} || Grass Spiders - Made Member
| Resources || {{Dot5}} || Grass Spiders - Made Member, Famous sanxian player
|-
| Mentor || {{Dot3}} || Makoto Seta
|}
|}



Revision as of 02:34, 2 June 2014

Basic Information

Name: Mesa
Title: The Bamboo Ronin
Type: Dragon-Blooded Exalt
Age: 34
Player: Dan H.
Aspect: Wood
Concept: Grass-Spider
Motivation: Find the owner of the bamboo sanxian.
Political Affiliation: The Hallowed Order of the Grass Spiders
Anima: Mesa's motions leave glowing green trails of Essence in the air, which sprout vines with leaves and petals that shrivel up quickly after Mesa's movements take him elsewhere. At high levels, small plants, flowers, and insects spring from the ground where he steps, again dying out quickly when he leaves. At maximum power, any surrounding bamboo bends around Mesa to form a grand archway above wherever he stands.
Likes: Spicy food, impractical weaponry, hookah, coffee, flashy haori
Dislikes: Cats, opera, the Guild, perfume

Familiar: Fenrir (God-Blooded Wolf)


Mesa: Background

Loyalties

Motivation Find the man who gave him the bamboo sanxian.
Intimacies The bamboo sanxian has led me down this road - I have to keep it safe, so that I may find the man who owned it. Fenrir has risked life and limb for me, and although I'm embarassed to admit it, I'd do the same for him. The Circle With No Name is the closest thing I've got to a family, and I'd like to keep them around, too.

Attributes

Strength ●●●○○ Charisma ●●●●● Perception ●●●○○
Dexterity ●●●●○ Manipulation ●●●○○ Intelligence ●●●○○
Stamina ●●●○○ Appearance ●●●○○ Wits ●●●●○

Abilities

Air Earth Fire
Linguistics ●●●○○ Awareness ●●●○○ Athletics ●●○○○
Lore ●●○○○ Craft(Fire) ○○○○○ Dodge ●●●○○
Occult ●○○○○ Integrity ●●○○○ Melee ●●○○○
Stealth ●●●○○ Resistance ●○○○○ Presence ●●●○○
Thrown ●○○○○ War ●○○○○ Socialize ●●●○○
 
Water Wood Specialties
Bureaucracy ●○○○○ Archery ●●●●○ Martial Arts: Short Swords ●○○○○
Investigation ●●○○○ Medicine ●○○○○ Performance: Sanxian ●○○○○
Larceny ●●●○○ Performance ●●●●●
Martial Arts ●●●●○ Ride ●○○○○
Sail ○○○○○ Survival ●●○○○

Spirit and Body

Essence ●●●○○○○○○○ Virtues
Personal Pool 11 / 11 Compassion ●●○○○ Conviction ●●○○○
       
Peripheral Pool 27 / 27 Temperance ●●○○○ Valor ●●●●○
       
Willpower ●●●●●●○○○○ Anima: *Spend 5 motes to throw pollen at your opponents.
Willpower

Health and Soak

Movement Unarmored Armored
Move 4 yds. 4 yds.
Dash 10 yds. 10 yds.
Jump Type Unarmored Armored
Vertical 5 yds. 5 yds.
Horizontal 10 yds. 10 yds.
Languages
Forest-Tongue (Native)
Riverspeak
High-Realm
Guild Cant
Soak
Natural 2 B 1 L 0 A
Armor 3 B 5 L
Total 5 B 6 L 5 A
Pierced 2 B 3 L 2 A
Hardness
Health Levels
-0
-1
-2
-4
Incap
Dying

Charms

Name Cost Type Duration Page
1st Martial Arts Excellency 1m per 2 dice Reflexive Instant 128
1st Performance Excellency 1m per 2 dice Reflexive Instant 128
1st Archery Excellency 1m per 2 dice Reflexive Instant 128
Observer Awareness Method 1m Reflexive Instant 166
Elemental Bolt Attack 1m per 2L Simple Instant 133
Talented Improvisation 1m One Scene Instant 176
Ox-Body Technique - Permanent Permanent 146
Invisible Performer in the Street 3m Simple Until performance ends 179
Dragon-Graced Arrow 1m Supplemental Instant 172
Soul-Stirring Performance Method 5m, 1 wp Supplemental One Scene 178
Three-String Sword Prana 1m per 2lhl Simple Instant 179
The Spider's Web 3m Reflexive Until next action
The Spider's Hairs 2m per attack Supplemental Instant
The Spider's Fangs 3m Supplemental Instant
Eight-Legged Harvest Promenade Form 5m Simple One Scene

Backgrounds

Background Rating Description
Artifact ●●●○○ Bamboo Sanxian (2), Silken Armor (2), Bow - Undetermined (2)
Backing ●●○○○ Grass Spiders - Made Member
Breeding ●●○○○
Connections ●●○○○ Underground
Familar ●●●○○ Fenrir
Resources ●●●●● Grass Spiders - Made Member, Famous sanxian player
Mentor ●●●○○ Makoto Seta

Attack Values

Attacks
Base Values
Join Battle 7
Dodge DV (Unarmored) 4
Dodge DV (Armored) 4
Mobility Penalty 0
Fatigue 0
Join War 7
Weapon Spd. Acc. Dmg. Def. Rate Rng. Att. Tags
Punch 5 6 2B 6 3 -- 0 N, M
Kick 5 5 5B 3 2 -- 0 N, M
Clinch 6 5 2B 0 1 -- 0 N, M
Perfect Short Sword (Chiaroscuran Glass) 4 8 6L +4 2 -- 0 P
Perfect Flame Piece 5 8 8L -- -- 8 0 F

Social Combat

Base Values Attacks
Join Debate 7
Dodge MDV 5
Weapon Speed Honesty Honesty MDV Deception Deception MDV Rate
Presence 4 6 3 6 3 2
Performance 6 7 4 7 4 1
Investigation 5 5 3 5 3 2

Equipment & Holdings

Item Value Description
  • Bamboo Sanxian
  • Perfect Chiaroscuran Glass Short Sword
  • Perfect Flame-Piece (Custom-built, triple-barreled)

Experience

MISSIONS

STORIES

CONFIRMED KILLS: 0

EXPERIENCE 6/30

  • Performance 4 (5 EXP)
  • Artifact 2 (3 EXP)
  • Socialize 3 (3 EXP)
  • Presence 3 (4 EXP)
  • War 1 (3 EXP)
  • Linguistics 3 (6 EXP)

SESSIONS PLAYED: 5