Ledaal Sarefine: Character Sheet: Difference between revisions

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[[Image:Ledaal Sarefine.jpg|right|600px]]
__NOTOC__
 
[[Image:Ledaal Sarefine.jpg|thumb||left|300px]]
To-do list for character creation:
*Virtue Flaw
*Personality
*Defining Quote
*Effect of Talisman
 
'''Name:''' Ledaal Sarefine
'''Name:''' Ledaal Sarefine
<br/>'''Type:''' Dragon-Blooded Exalt
<br/>'''Type:''' Dragon-Blooded Exalt
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<br/>[[Ledaal Sarefine|Ledaal Sarefine: Personality/Background]]
<br/>[[Ledaal Sarefine|Ledaal Sarefine: Personality/Background]]


<div style="{{EssenceColorTable|Terrestrial}}; padding: 0.5em; clear:both;">
==Loyalties==
{| border="0" cellpadding="2" cellspacing="2" width="100%"
|-
| '''Motivation''' || Remove the veil of deception that the Realm imposes on Creation.
|-
|valign="top"| '''Intimacies''' ||
*[[Saros]]
*[[Whispers From Beyond|Arkanian]]
*Stopping the Wyld Hunt against the Solars
*Against Realm's Immaculate Faith
*[[The Terrestrial Lions]]
|}


*'''PHYSICAL'''
==Attributes==
**Strength 3
{| border="0" cellpadding="2" cellspacing="2" width="100%"
**Dexterity 4
|+
**Stamina 3
| Strength || {{Dot3}} || Charisma || {{Dot3}} || Perception || {{Dot3}}
*'''SOCIAL'''
|-
**Charisma 3
| Dexterity || {{Dot4}} || Manipulation || {{Dot2}} || Intelligence || {{Dot3}}
**Manipulation 2
|-
**Appearance 4
| Stamina || {{Dot3}} || Appearance || {{Dot4}} || Wits || {{Dot3}}
*'''MENTAL'''
|}
**Perception 3
**Intelligence 2
**Wits 3
 
 
*'''AIR'''
**Linguistics 2
**Lore 2
**Occult 2
**Stealth 1
**Thrown 0
*'''EARTH'''
**''Awareness'' 3
**Craft 0
**''Integrity'' 2
**Resistance 1
**War 2
*'''FIRE'''
**''Athletics'' 4
**''Dodge'' 4
**''Melee'' 4
**''Presence'' 4
**''Socialize'' 2
*'''WATER'''
**Bureaucracy 2
**Investigation 0
**Larceny 0
**Martial Arts 2
**Sail 0
*'''WOOD'''
**Archery 2
**''Medicine'' 2
**Performance 2
**Ride 2
**Survival 1
 
 
'''SPECIALTIES'''
<br/>None
 
'''LANGUAGES'''
*High Realm
*Low Realm
*Rivertongue
 
'''BACKGROUNDS'''
*Artifact 3
*Breeding 1
*Connections (Scavenger Lands) 2
*Connections (Seventh Legion) 1
*Manse 1
*Reputation 2
*Resources 2
 
'''CHARMS'''
*Ox-Body Technique
*Dragon-Graced Weapon (1)
*Melee: Essence Overwhelming (1/2D)
*Infection Banishing Prana (2)
*Unsleeping Earth Meditation (2)
*Effortlessly Rising Flame (1)
*Dodge: Essence Overwhelming (1/2D)
*Safety Among Enemies (3/1W)
*Glowing Coal Radiance (2)
 


'''ITEMS & ARTIFACTS'''
== Abilities ==
*''Stone of Healing'' [Manse 1]
{| border="0" cellpadding="2" cellspacing="2" width="100%"
**+3 to all Medicine rolls
|+
*''Reinforced Jade Buff Jacket'' [Artifact 2]
|'''Air'''|| || '''Earth''' || || '''Fire''' ||
**+7L/10B soak, 5L/5B hardness, -1 mobility, 0 fatigue, 3 to attune
|-
*''Pair of Short Jade Daiklaves'' [Artifact 2]
| Linguistics || {{Dot3}} || ''Awareness'' || {{Dot3}} || ''Athletics'' || {{Dot4}}
**Speed 3, accuracy +4, damage +5L, defense +1, rate 2, 6 to attune, no offhand penalty
|-
*''Torc of Dawn's Cleansing Light'' [Artifact 1]
| Lore || {{Dot2}} || Craft || {{Dot0}} || ''Dodge'' || {{Dot5}}
**+2 to disease/poison rolls, 1 to attune
|-
**Keeps wearer clean in every respect
| Occult || {{Dot2}} || ''Integrity'' || {{Dot3}} || ''Melee'' || {{Dot5}}
*''Talisman of Heavenly Protection'' [Artifact 1]
|-
**Found during her exaltation
| Stealth || {{Dot1}} || Resistance || {{Dot1}} || ''Presence'' || {{Dot5}}
**Talisman band woven with Jade and Starmetal, very rare and intriguing
|-
**''Effect to be discussed...''
| Thrown || {{Dot0}} || War || {{Dot2}} || ''Socialize'' || {{Dot2}}
|-
|colspan=6|&nbsp;
|+
| '''Water'''|| || '''Wood''' || || '''Specialties''' ||
|-
| Bureaucracy || {{Dot2}} || Archery || {{Dot2}} || <!--Specialty --> || <!--Specialty Dots -->
|-
| Investigation || {{Dot2}} || ''Medicine'' || {{Dot3}}  || <!--Specialty --> || <!--Specialty Dots -->
|-
| Larceny || {{Dot1}} || Performance || {{Dot2}} || <!--Specialty --> || <!--Specialty Dots -->
|-
| Martial Arts || {{Dot2}} || Ride || {{Dot2}} || <!--Specialty --> || <!--Specialty Dots -->
|-
| Sail || {{Dot0}} || Survival || {{Dot1}} || <!--Specialty --> || <!--Specialty Dots -->
|}


== Spirit and Body ==
{| border="0" cellpadding="2" cellspacing="2" width="100%"
|+
| '''Essence''' || {{Dot3}}{{Dot0}} || '''Virtues'''
|-
| Personal Pool || 12/12 || Compassion || {{Dot5}} || Conviction || {{Dot2}}
|-
| Peripheral Pool || 21/30 (9 att.) || Temperance || {{Dot2}} || Valor || {{Dot3}} 
|-
| '''Willpower''' || {{Dot5}}{{Dot3}} ||rowspan="3"|  '''Virtue Flaw:''' ||colspan="3" rowspan="3"| Martyrdom: Sarefine will step in and sacrifice her life to save innocents
|-
| '''Willpower ''' || {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}}
|-
| '''Limit Break ''' || {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}}
|-
| '''Anima Power: ''' ||colspan="5"| Become immune to fire and bursts into flame for scene. Touch inflicts (Essence) dice of lethal fire damage. (5 motes)
|-
|}


'''WILLPOWER 8'''
==Health and Soak==
{| border="0" cellpadding="2" cellspacing="2" width="100%"
|-
|align="left"|
{| border="0" cellpadding="2" cellspacing="2"
|+
!Movement
!Unarmored
!Armored
|-
| ''Move'' || 4 yds. || 3 yds.
|-
|  ''Dash'' || 10 yds. || 9 yds.
|-
|  '''Jump Type''' || '''Unarmored''' || '''Armored'''
|-
| ''Vertical'' || 7 yds. || 6 yds.
|-
| ''Horizontal'' || 14 yds. || 12 yds
|}
|align="center"|
{| border="0" cellpadding="2" cellspacing="2"
|+
!align="left"|Languages
|-
| Rivertongue
|-
| High Realm
|-
| Low Realm
|-
| Forestongue
|}
|align="center"|
{| border="0" cellpadding="2" cellspacing="2" style="width: 250px;"
|+
!colspan="4" align="center"|Soak
|-
| ''Natural'' || 3 B || 1 L || 0 A
|-
| ''Armor'' || 10 B || 7 L || 7 A
|-
| '''Total''' || 13 B || 8 L || 7 A
|-
| ''Pierced'' || 7 B || 4 L || 4 A
|-
| '''Hardness''' || 5 B || 5 L || 0 A
|}
|align="right"|
{| border="0" cellpadding="2" cellspacing="2"
|+
!colspan="2" align="center"|Health Levels
|-
|align="right"| -0 || {{box0x1}}
|-
|align="right"| -1 || {{box0x1}} {{box0x1}} {{box0x1}}
|-
|align="right"| -2 || {{box0x1}} {{box0x1}} {{box0x1}}
|-
|align="right"| -4 || {{box0x1}}
|-
|align="right"| Incap || {{box0x1}}
|-
|align="right"| Dying || {{box0x1}} {{box0x1}} {{box0x1}}
|}
|}


'''VIRTUES'''
== Charms ==
*Compassion 5
{|border="0" cellpadding="2" cellspacing="2" width="100%"
*Temperance 1
| '''Name''' || '''Cost''' || '''Type''' || '''Duration''' || '''Summary'''
*Conviction 2
|-
*Valor 3
| 1st Melee Excellency || 1m per 2 die || Reflexive || Instant || Pg. 128
|-
| 1st Dodge Excellency || 1m per 2 die || Reflexive || Instant || Pg. 128
|-
| 1st Presence Excellency || 1m per 2 die || Reflexive || Instant || Pg. 128
|-
| Wind Carried Words Technique || 1m per msg + dist || Simple || Instant || Pg. 131
|-
| Elemental Bolt Attack || 1m per 2L || Simple || Instant || Pg. 133
|-
| Unsleeping Earth Meditation || 1m || Simple || One Day || Pg. 144
|-
| Ox-Body Technique || - || Permenant || Permenant || Pg. 146
|-
| Effortlessly Rising Flame || 1m || Reflexive || Instant || Pg. 151
|-
| Safety Among Enemies || 3m, 1wp || Reflexive (Step 5) || Instant || Pg. 153
|-
| Dragon-Graced Weapon || 1m || Supplemental || Instant || Pg. 155
|-
| Blinding Spark Distraction || 2m || Reflexive || Instant || Pg. 155
|-
| Glowing Coal Radiance || 2m || Simple || One Action || Pg. 156
|-
| Aura of Invulnerability || 3m || Simple || One Scene || Pg. 157
|-
| Infection Banishing Prana || 1m || Simple || Instant || Pg. 174
|}


'''ANIMA'''
== Backgrounds ==
*Become immune to fire and bursts into flame for scene. Touch inflicts (Essence) dice of lethal fire damage. (5 motes)
{|border="0" cellpadding="2" cellspacing="2" width="100%"
| '''Background''' || '''Rating''' || colspan="5" | '''Description''' ||
|-
| Artifact || {{Dot3}} || Reinforced Jade Buff Jacket {{Dot2}}, Pair of Short Jade Daiklaves {{Dot2}}<br/>Torc of Dawn's Cleansing Light {{Dot1}}, Talisman of Heavenly Protection {{Dot1}}
|-
| Breeding || {{Dot1}} ||
|-
| Connections (Scavenger Lands) || {{Dot2}} || ''to be detailed''
|-
| Connections (Seventh Legion) || {{Dot1}} || ''to be detailed''
|-
| Manse || {{Dot1}} || ''to be detailed''; Stone of Healing (+3 to all medicine rolls)
|-
| Reputation || {{Dot2}} ||
|-
| Resources || {{Dot2}} ||
|}


'''SOAK'''
==Attack Values==
*Bash: 13
{| border="0" cellpadding="2" cellspacing="2" width="100%"
*Lethal: 8
|+
*Aggravated: 7
!width="25%" align="left"|
!width="5%"|
!width="65%"| '''Attacks'''
|-
|align="left"|
{| border="0" cellpadding="2" cellspacing="2"
|-
| '''Base Values'''  
|-
| Join Battle || 6
|-
| Dodge DV (Unarmored) || 6
|-
| Dodge DV (Armored) || 5
|-
| Mobility Penalty || -1
|-
| Fatigue || 0
|-
| Join War || 5
|}
|
|align="left" valign="top"|
{| border="0" cellpadding="2" cellspacing="2" style="width: 100%;"
|width="30%"| '''''Weapon'''''
|width="10%"| '''''Spd.'''''
|width="10%"| '''''Acc.'''''
|width="10%"| '''''Dmg.'''''
|width="10%"| '''''Def.'''''
|width="10%"| '''''Rate'''''
|width="10%"| '''''Rng.'''''
|width="10%"| '''''Att.'''''
|width="10%"| '''''Tags'''''
|-
| ''Punch'' || 5 || +1 || 3B || +2 || 3 || -- || 0 || N, M
|-
| ''Kick'' || 5 || +0 || 6B || -2 || 2 || -- || 0 || N, M
|-
| ''Clinch'' || 6 || +0 || 3B || +0 || 1 || -- || 0 || N, M
|-
| ''Pair of Short Jade Daiklaves'' || 3 || +4 || +5L || +1 || 2 || -- || 6 || --
|}
|}


'''HEALTH'''
==Social Combat==
*[-0] 1 box
{| border="0" cellpadding="2" cellspacing="2" width="100%"
*[-1] 3 boxes
|+
*[-2] 3 boxes
!width="30%"| '''Base Values'''  
*[-4] 1 box
!width="70%"| '''Attacks'''  
*[Incap] 1
|-
|align="left"|
{| border="0" cellpadding="2" cellspacing="2" style="width: 100%;"
|-
| Join Debate || 6
|-
| Dodge MDV || 7
|}
|align="left" valign="top"|
{| border="0" cellpadding="2" cellspacing="2" style="width: 100%;"
|width="15%"| '''''Weapon'''''
|width="10%"| '''''Speed'''''
|width="10%"| '''''Honesty'''''
|width="10%"| '''''Honesty MDV'''''
|width="10%"| '''''Deception'''''
|width="10%"| '''''Deception MDV'''''
|width="10%"| '''''Rate'''''
|-
| ''Presence'' || 4 || 7 || 4 || 6 || 3 || 2
|-
| ''Performance'' || 6 || 5 || 3 || 4 || 2 || 1
|-
| ''Investigation'' || 5 || 4 || 2 || 3 || 2 || 2
|-
|}
|}


'''ESSENCE 2'''
== Equipment & Holdings ==
*Personal: 11
{|border="0" cellpadding="2" cellspacing="2" width="100%"
*Peripheral: 16
| '''Item''' || '''Value''' || colspan="5" | '''Description''' ||
*Committed: 10
|-
| Stone of Healing || {{Dot1}} || +3 to all medicine rolls
|-
| Reinforced Jade Buff Jacket || {{Dot2}} || +7L/10B soak, 5L/5B hardness, -1 mobility, 0 fatigue, 3 to attune
|-
| Torc of Dawn's Cleansing Light || {{Dot1}} || +2 to disease/poison rolls, 1 to attune; Keeps wearer clean in every respect
|-
| Talisman of Heavenly Protection || {{Dot1}} || Talisman band woven with Jade and Starmetal. Saros is alerted when Sarefine is in grave danger usually in enough time to react.
|}


'''VIRTUE FLAW'''
== Experience ==
<br/>Virtue Flaw
{|border="0" cellpadding="2" cellspacing="2" width="100%"
|
'''EXPERIENCE 10/160'''
*[8 XP] Wits 3
*[10 XP] Safety Among Enemies
*[1 XP] Integrity 2
*[1 XP] Medicine 2
*[10 XP] Infection Banishing Prana
*[3 XP] Medicine 3
*[12 XP] Elemental Bolt Attack
*[10 XP] Aura of Invulnerability
*[10 XP] Blinding Spark Distraction
*[3 XP] Investigation 1
*[3 XP] Larceny 1
*[7 XP] Dodge 5
*[7 XP] Melee 5
*[20 XP] Essence 3
*[3 XP] Temperance 2
*[4 XP] Linguistics 3
*[12 XP] Wind Carried Words Technique
*[8 XP] Intelligence 3
*[2 XP] Investigation 2
*[3 XP] Integrity 3
*[10 XP] Presence Excellency
*[7 XP] Presence 5


'''EXPERIENCE 8/38'''
'''SESSIONS PLAYED: 18'''
*Starting experience: 38
*Wits 3 (8 XP)
*Safety Among Enemies (10 XP)
*Integrity 2 (1 XP)
*Medicine 2 (1 XP)
*Infection Banishing Prana (10 XP)


'''SESSIONS PLAYED: 0'''
'''WISH LIST'''
*[10 XP] Warlord's Convocation (Presence)
*[3 XP] Socialize 3
*[2 XP] Survival 2
*[6 XP] Conviction 3
*[4 XP] Performance 3
*[4 XP] Investigation 3
*[10 XP] Untiring Earth Meditation (Integrity)
*[5 XP] Integrity 4
*[10 XP] Portentous Comet Deflecting Mode (Melee)
*[9 XP] Valor 4
|}
</div>

Latest revision as of 23:01, 3 July 2009

Name: Ledaal Sarefine
Type: Dragon-Blooded Exalt
Player: Brian Kirkland
Aspect: Fire
Concept: Rogue Soldier of Righteousness
Anima: Fortress of Fire
Ledaal Sarefine: Personality/Background

Loyalties

Motivation Remove the veil of deception that the Realm imposes on Creation.
Intimacies

Attributes

Strength ●●●○○ Charisma ●●●○○ Perception ●●●○○
Dexterity ●●●●○ Manipulation ●●○○○ Intelligence ●●●○○
Stamina ●●●○○ Appearance ●●●●○ Wits ●●●○○

Abilities

Air Earth Fire
Linguistics ●●●○○ Awareness ●●●○○ Athletics ●●●●○
Lore ●●○○○ Craft ○○○○○ Dodge ●●●●●
Occult ●●○○○ Integrity ●●●○○ Melee ●●●●●
Stealth ●○○○○ Resistance ●○○○○ Presence ●●●●●
Thrown ○○○○○ War ●●○○○ Socialize ●●○○○
 
Water Wood Specialties
Bureaucracy ●●○○○ Archery ●●○○○
Investigation ●●○○○ Medicine ●●●○○
Larceny ●○○○○ Performance ●●○○○
Martial Arts ●●○○○ Ride ●●○○○
Sail ○○○○○ Survival ●○○○○

Spirit and Body

Essence ●●●○○○○○○○ Virtues
Personal Pool 12/12 Compassion ●●●●● Conviction ●●○○○
Peripheral Pool 21/30 (9 att.) Temperance ●●○○○ Valor ●●●○○
Willpower ●●●●●●●●○○ Virtue Flaw: Martyrdom: Sarefine will step in and sacrifice her life to save innocents
Willpower
Limit Break
Anima Power: Become immune to fire and bursts into flame for scene. Touch inflicts (Essence) dice of lethal fire damage. (5 motes)

Health and Soak

Movement Unarmored Armored
Move 4 yds. 3 yds.
Dash 10 yds. 9 yds.
Jump Type Unarmored Armored
Vertical 7 yds. 6 yds.
Horizontal 14 yds. 12 yds
Languages
Rivertongue
High Realm
Low Realm
Forestongue
Soak
Natural 3 B 1 L 0 A
Armor 10 B 7 L 7 A
Total 13 B 8 L 7 A
Pierced 7 B 4 L 4 A
Hardness 5 B 5 L 0 A
Health Levels
-0
-1
-2
-4
Incap
Dying

Charms

Name Cost Type Duration Summary
1st Melee Excellency 1m per 2 die Reflexive Instant Pg. 128
1st Dodge Excellency 1m per 2 die Reflexive Instant Pg. 128
1st Presence Excellency 1m per 2 die Reflexive Instant Pg. 128
Wind Carried Words Technique 1m per msg + dist Simple Instant Pg. 131
Elemental Bolt Attack 1m per 2L Simple Instant Pg. 133
Unsleeping Earth Meditation 1m Simple One Day Pg. 144
Ox-Body Technique - Permenant Permenant Pg. 146
Effortlessly Rising Flame 1m Reflexive Instant Pg. 151
Safety Among Enemies 3m, 1wp Reflexive (Step 5) Instant Pg. 153
Dragon-Graced Weapon 1m Supplemental Instant Pg. 155
Blinding Spark Distraction 2m Reflexive Instant Pg. 155
Glowing Coal Radiance 2m Simple One Action Pg. 156
Aura of Invulnerability 3m Simple One Scene Pg. 157
Infection Banishing Prana 1m Simple Instant Pg. 174

Backgrounds

Background Rating Description
Artifact ●●●○○ Reinforced Jade Buff Jacket ●●○○○, Pair of Short Jade Daiklaves ●●○○○
Torc of Dawn's Cleansing Light ●○○○○, Talisman of Heavenly Protection ●○○○○
Breeding ●○○○○
Connections (Scavenger Lands) ●●○○○ to be detailed
Connections (Seventh Legion) ●○○○○ to be detailed
Manse ●○○○○ to be detailed; Stone of Healing (+3 to all medicine rolls)
Reputation ●●○○○
Resources ●●○○○

Attack Values

Attacks
Base Values
Join Battle 6
Dodge DV (Unarmored) 6
Dodge DV (Armored) 5
Mobility Penalty -1
Fatigue 0
Join War 5
Weapon Spd. Acc. Dmg. Def. Rate Rng. Att. Tags
Punch 5 +1 3B +2 3 -- 0 N, M
Kick 5 +0 6B -2 2 -- 0 N, M
Clinch 6 +0 3B +0 1 -- 0 N, M
Pair of Short Jade Daiklaves 3 +4 +5L +1 2 -- 6 --

Social Combat

Base Values Attacks
Join Debate 6
Dodge MDV 7
Weapon Speed Honesty Honesty MDV Deception Deception MDV Rate
Presence 4 7 4 6 3 2
Performance 6 5 3 4 2 1
Investigation 5 4 2 3 2 2

Equipment & Holdings

Item Value Description
Stone of Healing ●○○○○ +3 to all medicine rolls
Reinforced Jade Buff Jacket ●●○○○ +7L/10B soak, 5L/5B hardness, -1 mobility, 0 fatigue, 3 to attune
Torc of Dawn's Cleansing Light ●○○○○ +2 to disease/poison rolls, 1 to attune; Keeps wearer clean in every respect
Talisman of Heavenly Protection ●○○○○ Talisman band woven with Jade and Starmetal. Saros is alerted when Sarefine is in grave danger usually in enough time to react.

Experience

EXPERIENCE 10/160

  • [8 XP] Wits 3
  • [10 XP] Safety Among Enemies
  • [1 XP] Integrity 2
  • [1 XP] Medicine 2
  • [10 XP] Infection Banishing Prana
  • [3 XP] Medicine 3
  • [12 XP] Elemental Bolt Attack
  • [10 XP] Aura of Invulnerability
  • [10 XP] Blinding Spark Distraction
  • [3 XP] Investigation 1
  • [3 XP] Larceny 1
  • [7 XP] Dodge 5
  • [7 XP] Melee 5
  • [20 XP] Essence 3
  • [3 XP] Temperance 2
  • [4 XP] Linguistics 3
  • [12 XP] Wind Carried Words Technique
  • [8 XP] Intelligence 3
  • [2 XP] Investigation 2
  • [3 XP] Integrity 3
  • [10 XP] Presence Excellency
  • [7 XP] Presence 5

SESSIONS PLAYED: 18

WISH LIST

  • [10 XP] Warlord's Convocation (Presence)
  • [3 XP] Socialize 3
  • [2 XP] Survival 2
  • [6 XP] Conviction 3
  • [4 XP] Performance 3
  • [4 XP] Investigation 3
  • [10 XP] Untiring Earth Meditation (Integrity)
  • [5 XP] Integrity 4
  • [10 XP] Portentous Comet Deflecting Mode (Melee)
  • [9 XP] Valor 4