House Rules: Difference between revisions

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*[[Dire Lance]] - Finally, a ruling.
*[[Piercing Damage]] - Finally, a ruling.
*[[Artifact Armor]] - Because Super Heavy Plate isn't nearly as cool as Celestial Battle Armor.
*[[Artifact Armor]] - Because Super Heavy Plate isn't nearly as cool as Celestial Battle Armor.
*[[Training Time]] - Because its boring to sit around and train for 8 hours a day, plot is more important!
*[[Training Time]] - Because its boring to sit around and train for 8 hours a day, plot is more important!

Revision as of 02:24, 5 January 2009

New Rules or Systems

A completely new or heavily revised system or complete rule set.

  • Currency - Because we're tired of "infinite" purchases.

Modified Rules or Systems

For any minor tweaks we make to an existing rule or system.

  • Piercing Damage - Finally, a ruling.
  • Artifact Armor - Because Super Heavy Plate isn't nearly as cool as Celestial Battle Armor.
  • Training Time - Because its boring to sit around and train for 8 hours a day, plot is more important!

Wishlist

Put anything here you would like to see tweaked, redone, or overhauled here. Examples would be piercing damage(Dan), the mass combat system(Everyone), or 1st editions attempt at sorcery(Tony).