General Kirkland: Difference between revisions

From The Whereabouts
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| '''''Combat''''' || || '''''Technology''''' ||  || Intimidate ||  {{Dot0}} ||
| '''''Combat''''' || || '''''Technology''''' ||  || Intimidate ||  {{Dot0}} ||
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| Firearms || {{Dot0}} || Repair: Electronics || {{Dot0}} ||  Bluff/Con ||  {{Dot0}}
| Firearms || {{Dot0}} || Repair: Electronics || {{Dot0}} ||  Bluff/Con ||  {{Dot1}}
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| Exotic Weapons || {{Dot0}} || Repair: Ships/Vehicles || {{Dot2}} || Persuasion || {{Dot0}}
| Exotic Weapons || {{Dot0}} || Repair: Ships/Vehicles || {{Dot2}} || Persuasion || {{Dot1}}
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| Heavy Weapons || {{Dot0}} || Repair: Military || {{Dot0}} || Integrity || {{Dot0}}
| Heavy Weapons || {{Dot0}} || Repair: Military || {{Dot0}} || Integrity || {{Dot1}}
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| Melee || {{Dot0}} || Engineering: Electronics || {{Dot0}} || Performance || {{Dot0}}
| Melee || {{Dot0}} || Engineering: Electronics || {{Dot0}} || Performance || {{Dot1}}
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| Brawl || {{Dot0}} || Engineering: Ships/Vehicles || {{Dot1}} || Socialize || {{Dot0}}
| Brawl || {{Dot0}} || Engineering: Ships/Vehicles || {{Dot1}} || Socialize || {{Dot1}}
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|  ||  || Computer Use || {{Dot0}} || Bureaucracy || {{Dot2}}
|  ||  || Computer Use || {{Dot0}} || Bureaucracy || {{Dot2}}
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| Pilot: Starship || {{Dot3}} ||  ||  ||  ||  
| Pilot: Starship || {{Dot3}} ||  ||  ||  ||  
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| Pilot: Ground || {{Dot0}} || '''''Intelligence''''' || || <u>'''SPECIALTIES'''</u> ||
| Pilot: Ground || {{Dot1}} || '''''Intelligence''''' || || <u>'''SPECIALTIES'''</u> ||
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| Gunnery || {{Dot0}} || Awareness || {{Dot0}} ||  ||  
| Gunnery || {{Dot3}} || Awareness || {{Dot0}} ||  ||  
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|  || || Investigation || {{Dot0}}  ||  ||  
|  || || Investigation || {{Dot0}}  ||  ||  
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| '''''Agility''''' ||  || Survival || {{Dot0}} ||  ||  
| '''''Agility''''' ||  || Survival || {{Dot1}} ||  ||  
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| Stealth || {{Dot0}} || Medicine || {{Dot0}} ||  ||  
| Stealth || {{Dot0}} || Medicine || {{Dot0}} ||  ||  
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| Athletics || {{Dot0}} || Tactics || {{Dot3}} ||  ||  
| Athletics || {{Dot0}} || Tactics || {{Dot3}} ||  ||  
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| Dodge || {{Dot0}} ||  || || ||
| Dodge || {{Dot1}} ||  || || ||
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| Larceny || {{Dot0}} || '''''Starship Operations''''' ||  ||  ||  
| Larceny || {{Dot0}} || '''''Starship Operations''''' ||  ||  ||  
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|  ||  || Pilot: Capital Ship || {{Dot0}}  ||  ||  
|  ||  || Pilot: Capital Ship || {{Dot0}}  ||  ||  
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|  ||  || Astrogation || {{Dot0}} ||  ||  
|  ||  || Astrogation || {{Dot2}} ||  ||  
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Revision as of 07:26, 8 February 2009

Revised Version

File:Brian Kirkland.jpg

Name: Brian Kirkland
Player: Brian Kirkland
Class: Soldier
Rank: General
Concept: Commanding Officer, New Republic Starfighter Corps

Attributes

Strength ●●○○○ Charisma ●●●○○ Intelligence ●●○○○
Dexterity ●●●○○ Manipulation ●●○○○ Wits ●●●○○
Stamina ●●○○○ Composure ●●●●○ Resolve ●●○○○

Abilities

PHYSICAL MENTAL SOCIAL
Combat Technology Intimidate ○○○○○
Firearms ○○○○○ Repair: Electronics ○○○○○ Bluff/Con ●○○○○
Exotic Weapons ○○○○○ Repair: Ships/Vehicles ●●○○○ Persuasion ●○○○○
Heavy Weapons ○○○○○ Repair: Military ○○○○○ Integrity ●○○○○
Melee ○○○○○ Engineering: Electronics ○○○○○ Performance ●○○○○
Brawl ○○○○○ Engineering: Ships/Vehicles ●○○○○ Socialize ●○○○○
Computer Use ○○○○○ Bureaucracy ●●○○○
Operations Demolitions ○○○○○
Pilot: Starship ●●●○○
Pilot: Ground ●○○○○ Intelligence SPECIALTIES
Gunnery ●●●○○ Awareness ○○○○○
Investigation ○○○○○
Agility Survival ●○○○○
Stealth ○○○○○ Medicine ○○○○○
Athletics ○○○○○ Tactics ●●●○○
Dodge ●○○○○
Larceny ○○○○○ Starship Operations
Pilot: Capital Ship ○○○○○
Astrogation ●●○○○

Spirit and Body

Health and Soak

Backgrounds

Background Rating Description
Allies ○○○○○
Contacts ○○○○○
Influence ○○○○○
Resources ○○○○○
Arsenal ○○○○○
Backing ○○○○○
Reputation ○○○○○
Mentor ○○○○○
Force Potential ○○○○○
Workshop ○○○○○

Equipment & Holdings

Item Value Description
Item ○○○○○ Description

Experience

EXPERIENCE 0/0

SESSIONS PLAYED: 0

WISH LIST

D6 Version

Name: Brian Kirkland
Player: Brian Kirkland
Age: 32
Species: Human
Gender: Male
Height: 1.96m
Type: Veteran NR Starfighter Pilot

Languages: Basic

Brian Kirkland is the current Executive Officer of the New Republic Starfighter Corps. He has recently returned from a four year venture into the private sector, taking up a managerial job at a starfighter R&D corporation on Corellia. Prior to that endeavor, Brian was Commanding Officer of the Starfighter Corps for many years.

Character Statistics

Name: Brian Kirkland
Species: Human
Gender: Male
Age: 32
Height: 6'3"
Type: Veteran Starfighter Pilot

  • DEXTERITY 3D
    • Blaster 3D+1
    • Dodge
      • Energy Weapons 5D
  • KNOWLEDGE 2D
    • Planetary Systems 3D
    • Tactics 3D
      • Starfighter Combat 5D
  • MECHANICAL 4D
    • Starfighter Piloting 8D
      • X-wing 10D+1
    • Starship Gunnery 8D+1
      • Laser Cannons 10D+2
    • Starship Shields 5D
  • PERCEPTION 3D
    • Command 5D
      • Starfighters 5D+2
  • STRENGTH 2D
    • Stamina 3D
  • TECHNICAL 4D

Force Points: 3
Character Points: 3
Move: 10
Force Sensitive: No

Equipment: Comlink, Prosthetic left arm and hand, Modified R2 astromech droid "Techie", Incom T-47 Airspeeder

Account: 66,985 credits
January 2007: +3,500 credits

R2 Astromech Droid "Techie"

Type: Modified Industrial Automation R2 Astromech Droid

  • DEXTERITY 1D
  • KNOWLEDGE 1D
  • MECHANICAL 3D+1
    • Astrogation 10D
    • Space Transports 4D
    • Starfighter Piloting 8D
    • Starship Shields 7D
  • PERCEPTION 1D
  • STRENGTH 1D
  • TECHNICAL 2D
    • Computer Prog/Rpr 9D
    • Starfighter Repair 10D*
    • Security 6D
    • Starship Weapon Repair 6D

Astromech droids, if acting in co-pilot capacity, may attempt starship repairs while in flight.

Equipped With:

  • Three wheeled legs (one retractable)
  • Retractable heavy grasper arm (lifting 2D)
  • Retractable fine work grasper arm
  • Extendable .3 meter long video sensor (360 degree rotation)
  • Small electric arc welder (1D to 5D damage, .3 meter range)
  • Small circular saw (4D damage, .3 meter range)
  • Video display screen
  • Holographic projector/recorder
  • Acoustic signaler
  • Fire extinguisher
  • Small internal cargo area (20 cm by 8 cm)
  • Scomp-link (+1D comp prog/rpr)
  • Some additional tools and equipment

Move: 5
Size: 1 meter tall
Capsule: The R2 unit is easily the most successful astromech droid ever manufactured. It has spawned many varients across the galaxy. It can hold up to 10 hyperspace jump coordinate in RAM. This versatile droid has many features including a sensor package, an electro probe and even a three year warranty. Of the early droids in the R-series, the R2 is the only one Industrial Automation still produces on a galactic scale.