F.A.T.E. HQ: Difference between revisions

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===Medical Facilities===
===Medical Facilities===
F.A.T.E.'s medical facilities aren't particularly large but they are state-of-the-art and are offered to F.A.T.E. operatives free of charge. (Assuming agents do not abuse this privilege.) Doc runs, maintains, and staffs the medical facilities at F.A.T.E. HQ and is always willing to help with any injuries, especially any suffered on the job. While Doc doesn't always require it, he prefers to be compensated (at a reduced rate) for personal surgeries and procedures requested by members of F.A.T.E.
F.A.T.E.'s medical facilities aren't particularly large but they are state-of-the-art and are offered to F.A.T.E. operatives free of charge. (Assuming agents do not abuse this privilege.) Doc runs, maintains, and staffs the medical facilities at F.A.T.E. HQ and is always willing to help with any injuries, especially any suffered on the job. While Doc doesn't always require it, he prefers to be compensated (at a reduced rate) for personal surgeries and procedures requested by members of F.A.T.E.
* F.A.T.E. HQ has a top of the line Medical Facility capable of treating up to 8 patients at once. The Facility provides a 10 die bonus for medical procedures, however the advanced functions of the facility make it so that untrained individuals receive no bonus from the facility.
* F.A.T.E. is always happy to provide it's field agents with Rating 6 Medkits for missions to keep them in good health, and F.A.T.E. issued vehicles always keep at least one medkit in the trunk for emergencies.

Revision as of 07:15, 21 January 2011

Shadowrun

Chapter 2

Chapter 1

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21

F.A.T.E. PCs

Location

F.A.T.E. HQ is located in San Fransisco and occupies the sublevels of the CFS post-office.

Specific info to follow...

F.A.T.E. HQ occupies sublevels of the humble CFS post office in San Francisco.
F.A.T.E. HQ's main lobby is where employees gather during downtown and F.A.T.E.'s last level of defense before their secrets are exposed.

Features

F.A.T.E. Supply Closet

F.A.T.E. HQ houses a significant amount of supplies for their agents use including miscellaneous equipment, specific equipment, vehicles, weapons, and more. Visit F.A.T.E. Supply Closet for more info.

Medical Facilities

F.A.T.E.'s medical facilities aren't particularly large but they are state-of-the-art and are offered to F.A.T.E. operatives free of charge. (Assuming agents do not abuse this privilege.) Doc runs, maintains, and staffs the medical facilities at F.A.T.E. HQ and is always willing to help with any injuries, especially any suffered on the job. While Doc doesn't always require it, he prefers to be compensated (at a reduced rate) for personal surgeries and procedures requested by members of F.A.T.E.

  • F.A.T.E. HQ has a top of the line Medical Facility capable of treating up to 8 patients at once. The Facility provides a 10 die bonus for medical procedures, however the advanced functions of the facility make it so that untrained individuals receive no bonus from the facility.
  • F.A.T.E. is always happy to provide it's field agents with Rating 6 Medkits for missions to keep them in good health, and F.A.T.E. issued vehicles always keep at least one medkit in the trunk for emergencies.