Cerberus: Character Sheet F&D: Difference between revisions

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==SKILLS==
==SKILLS==
'''GENERAL SKILLS'''
'''GENERAL SKILLS'''
* ''Athletics (BRN)''
* ''Athletics (BRN)'' 1
* ''Coercion (WIL)'' 1
* ''Coercion (WIL)'' 1
* ''Mechanics (INT)'' 2
* ''Mechanics (INT)'' 2
* ''Perception (CUN)'' 1
* ''Perception (CUN)'' 1
* ''Pilot (Planetary) (AGI)''
* ''Pilot (Planetary) (AGI)''  
* ''Pilot (Space) (AGI)'' 1
* ''Pilot (Space) (AGI)'' 1
* ''Streetwise (CUN)''
* ''Streetwise (CUN)'' 1
* ''Vigilance (WIL)'' 1
* ''Vigilance (WIL)'' 1


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* ''Brawl (BRN)'' 1
* ''Brawl (BRN)'' 1
* ''Ranged (Heavy) (AGI)'' 1
* ''Ranged (Heavy) (AGI)'' 1
* ''Ranged (Light) (AGI)'' 1
* ''Ranged (Light) (AGI)''  


'''KNOWLEDGE SKILLS'''
'''KNOWLEDGE SKILLS'''
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* '''Light Sensitivity''' - When exposed to bright light without protective goggles, suffer two setback die to all skill checks. (Defel, EotE Pg 392)
* '''Light Sensitivity''' - When exposed to bright light without protective goggles, suffer two setback die to all skill checks. (Defel, EotE Pg 392)
* '''Shadowed''' - When in darkness or shadow, gain 2 boost die to stealth rolls. (Defel, EotE Pg 392)
* '''Shadowed''' - When in darkness or shadow, gain 2 boost die to stealth rolls. (Defel, EotE Pg 392)
* '''Intimidating''' - Suffer a number of straing to downgrade difficulty of Coercion checks, or upgrade difficulty when targeted by Coercion checks by an equal number. Cannot exceed ranks. (Gadgeteer)
* '''Intimidating''' - Suffer a number of strain to downgrade difficulty of Coercion checks, or upgrade difficulty when targeted by Coercion checks by an equal number. Cannot exceed ranks. (Gadgeteer)
* '''Toughened''' - +2 Wound Threshold (Gadgeteer)
* '''Toughened''' - +2 Wound Threshold (Gadgeteer)
* '''Brace''' - Perform the Brace maneuver to remove setback die per rank of Brace from next action. This may only remove setback added by environmental circumstances. (Gadgeteer)
* '''Defensive Stance''' - Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee/brawl attacks by an equal number. Strain suffered may not exceed ranks in Defensive Stance. (Gadgeteer)


==DUTY/OBLIGATION==
==DUTY/OBLIGATION==
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==GEAR==
==GEAR==
'''Credits:''' 0
'''Credits:''' 1000


===WEAPONS & ARMOR===
===WEAPONS & ARMOR===
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==EXPERIENCE==
==EXPERIENCE==
* Current Experience: 0
* Current Experience: 0
* Total Experience: 100
* Total Experience: 120
** Starting Experience: 100
** Starting Experience: 100
** Background: 0
** Background: 0
** Sessions: 0
** Sessions: 20
* Spent Experience: 100
* Spent Experience: 120
** Character Creation (100)
** Character Creation (100)
*** Agility 3 (30)
*** Agility 3 (30)
*** Intellect 2 (20)
*** Intellect 2 (20)
*** Intellect 3 (30)
*** Intellect 3 (30)
*** Intimidating (5)
*** Intimidating (Gadgeteer) (5)
*** Toughened (5)
*** Toughened (Gadgeteer) (5)
*** Pilot Planet (5)
*** Pilot Planet (5)
*** Coercion (5)
*** Coercion (5)
** Athletics 1 (5)
** Streetwise 1 (5)
** Brace (Gadgeteer) (5)
** Defensive Stance (Gadgeteer) (5)

Revision as of 00:45, 16 March 2015

File:.jpg

BASIC INFORMATION

Name: Cerberus
Race: Defel
Sex: Male
Height: 4'3"
Weight: 125 lbs
Age: 13
Eyes: Red
Fur: Ultraviolet Light: Deep Blue, Regular Light: Black
Motivation: Honor
Career: Bounty Hunter
Specializations: Gadgeteer, Force Emergent
Cerberus: Background

CHARACTERISTICS

  • Brawn 2
  • Agility 3
  • Intellect 3
  • Cunning 3
  • Willpower 2
  • Presence 2

SKILLS

GENERAL SKILLS

  • Athletics (BRN) 1
  • Coercion (WIL) 1
  • Mechanics (INT) 2
  • Perception (CUN) 1
  • Pilot (Planetary) (AGI)
  • Pilot (Space) (AGI) 1
  • Streetwise (CUN) 1
  • Vigilance (WIL) 1

COMBAT SKILLS

  • Brawl (BRN) 1
  • Ranged (Heavy) (AGI) 1
  • Ranged (Light) (AGI)

KNOWLEDGE SKILLS

TALENTS

  • Light Sensitivity - When exposed to bright light without protective goggles, suffer two setback die to all skill checks. (Defel, EotE Pg 392)
  • Shadowed - When in darkness or shadow, gain 2 boost die to stealth rolls. (Defel, EotE Pg 392)
  • Intimidating - Suffer a number of strain to downgrade difficulty of Coercion checks, or upgrade difficulty when targeted by Coercion checks by an equal number. Cannot exceed ranks. (Gadgeteer)
  • Toughened - +2 Wound Threshold (Gadgeteer)
  • Brace - Perform the Brace maneuver to remove setback die per rank of Brace from next action. This may only remove setback added by environmental circumstances. (Gadgeteer)
  • Defensive Stance - Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee/brawl attacks by an equal number. Strain suffered may not exceed ranks in Defensive Stance. (Gadgeteer)

DUTY/OBLIGATION

  • Obligation: 15 - The Alliance to Restore the Republic has provided Cerberus with the freedom and resources to accomplish his goals, in exchange for helping the Alliance.

GEAR

Credits: 1000

WEAPONS & ARMOR

TYPICAL INVENTORY

  • Claws (Defel, EotE Pg 392)
  • Heavy Clothing: Defense 0, Soak 1, Encum 1, HP 0
  • Holdout Blaster: Ranged (Light), Dam 5, Crit 4, Range Short, Encum 1, HP 1, Stun

EXTRA GEAR

OTHER GEAR

TYPICAL INVENTORY

  • Comlink (Handheld)
  • Light Sensitive Goggles - Protect the Defel from bright lights and allow them to see without penalty. Can see normally in dark conditions.
  • Stimpacks (1)
  • Utility Belt - +1 Encum
  • Datapad - Encum 1

EXTRA GEAR

CONDITION MODIFIERS

  • Soak: 3 (2 Without Armor)
  • Wounds: 14
  • Strain: 12
  • Ranged Defense: 0
  • Melee Defense: 0
  • Force Rating: 1

EXPERIENCE

  • Current Experience: 0
  • Total Experience: 120
    • Starting Experience: 100
    • Background: 0
    • Sessions: 20
  • Spent Experience: 120
    • Character Creation (100)
      • Agility 3 (30)
      • Intellect 2 (20)
      • Intellect 3 (30)
      • Intimidating (Gadgeteer) (5)
      • Toughened (Gadgeteer) (5)
      • Pilot Planet (5)
      • Coercion (5)
    • Athletics 1 (5)
    • Streetwise 1 (5)
    • Brace (Gadgeteer) (5)
    • Defensive Stance (Gadgeteer) (5)