The Manse

From The Whereabouts
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Home of the Three Elite Fiends, who stay in the manse's inner chambers, the foreboding manse is also where members come to receive their missions and be briefed on relevant operational information points. The Manse also houses the Order's considerable arsenal of First Age weaponry and planning rooms where combat and mission strategy is discussed between the Fiends and members.

General Layout

Coming Soon...

Statistics

Info

  • 3 Dot Manse
  • No Hearthstone (+3 BP)
  • Uncomfortability (+1 BP)
  • Weekly Maintenance (+3 BP)

Powers

  • All Zero-Point Powers - Attunement Recognition, Basic Senses, Cosmetic Displays
  • Magical Conveniences
    • The Archives within the Manse automatically record all accepted missions.
    • The Manse's kitchen gathers and prepares the food provided by the manse.
    • TBD
  • Central Control - A central control room for the manse where all of its powers can be controlled.
  • Glorious Halo of Hesish - The manse can create two or three dimensional illusions, but cannot copy someone exactly.
  • Mela's Sweet Whisper - Allows the manse to make auditory transmissions within the manse itself, can be used with Glorious Halo of Hesish.
  • Pasiap's Buried Words - Extends the range of the manses senses and powers to a 900 yard radius.
  • Analytical Senses - Gives the manse a powerful form of essence sight.
  • Provider - The manse creates it's own food and can provide enough for a magnitude 3 unit.