Talk:Star Wars: Game Mechanics
Wild Die
I wanted to revive the wild die concept. I'm considering limiting the presence of a wild die to rolls of 3 dice or more, for a few reasons. Firstly, consider a dice pool of 1: it is now impossible to get 2 successes and impossible to botch - every botch is a complication. Similar situation with 2 dice, the chances of a complication are much higher than normal. From 3 dice on out, it's pretty good. What do you think? Kirkland 00:49, 16 June 2009 (EDT)