Ledaal Sarefine: Character Sheet: Difference between revisions
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'''EXPERIENCE 8/38''' | '''EXPERIENCE 8/38''' |
Revision as of 02:17, 15 September 2007
Name: Ledaal Sarefine
Type: Dragon-Blooded Exalt
Player: Brian Kirkland
Aspect: Fire
Concept: Rogue Soldier of Righteousness
Anima: Fortress of Fire
Ledaal Sarefine: Personality/Background
- PHYSICAL
- Strength 3
- Dexterity 4
- Stamina 3
- SOCIAL
- Charisma 3
- Manipulation 2
- Appearance 4
- MENTAL
- Perception 3
- Intelligence 2
- Wits 3
- AIR
- Linguistics 2
- Lore 2
- Occult 2
- Stealth 1
- Thrown 0
- EARTH
- Awareness 3
- Craft 0
- Integrity 2
- Resistance 1
- War 2
- FIRE
- Athletics 4
- Dodge 4
- Melee 4
- Presence 4
- Socialize 2
- WATER
- Bureaucracy 2
- Investigation 0
- Larceny 0
- Martial Arts 2
- Sail 0
- WOOD
- Archery 2
- Medicine 2
- Performance 2
- Ride 2
- Survival 1
SPECIALTIES
None
LANGUAGES
- High Realm
- Low Realm
- Rivertongue
BACKGROUNDS
- Artifact 3
- Breeding 1
- Connections (Scavenger Lands) 2
- Connections (Seventh Legion) 1
- Manse 1
- Reputation 2
- Resources 2
CHARMS
- Ox-Body Technique
- Dragon-Graced Weapon (1)
- Melee: Essence Overwhelming (1/2D)
- Infection Banishing Prana (2)
- Unsleeping Earth Meditation (2)
- Effortlessly Rising Flame (1)
- Dodge: Essence Overwhelming (1/2D)
- Safety Among Enemies (3/1W)
- Glowing Coal Radiance (2)
ITEMS & ARTIFACTS
- Stone of Healing [Manse 1]
- +3 to all Medicine rolls
- Reinforced Jade Buff Jacket [Artifact 2]
- +7L/10B soak, 5L/5B hardness, -1 mobility, 0 fatigue, 3 to attune
- Pair of Short Jade Daiklaves [Artifact 2]
- Speed 3, accuracy +4, damage +5L, defense +1, rate 2, 6 to attune, no offhand penalty
- Torc of Dawn's Cleansing Light [Artifact 1]
- +2 to disease/poison rolls, 1 to attune
- Keeps wearer clean in every respect
- Talisman of Heavenly Protection [Artifact 1]
- Found during her exaltation
- Talisman band woven with Jade and Starmetal, very rare and intriguing
- Effect to be discussed...
WILLPOWER 8
VIRTUES
- Compassion 5
- Temperance 1
- Conviction 2
- Valor 3
ANIMA
- Become immune to fire and bursts into flame for scene. Touch inflicts (Essence) dice of lethal fire damage. (5 motes)
SOAK
- Bash: 13
- Lethal: 8
- Aggravated: 7
HEALTH
- [-0] 1 box
- [-1] 3 boxes
- [-2] 3 boxes
- [-4] 1 box
- [Incap] 1
ESSENCE 2
- Personal: 11
- Peripheral: 16
- Committed: 10
EXPERIENCE 8/38
- Starting experience: 38
- Wits 3 (8 XP)
- Safety Among Enemies (10 XP)
- Integrity 2 (1 XP)
- Medicine 2 (1 XP)
- Infection Banishing Prana (10 XP)
SESSIONS PLAYED: 0