Talk:Session 5: The Grinch Who Stole Mana: Difference between revisions
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** Who goes in and out of the building quite a bit? I'm guessing the maintenance staff still uses this place, besides for robbing the place of mana. Any chance we could infiltrate through one of them, or even pay them off for info if they might have any? Impersonating one of them out of the question? (This seems like it would be hard in Shadowrun. Though they have fingerprint stealing and face copying gear.) | ** Who goes in and out of the building quite a bit? I'm guessing the maintenance staff still uses this place, besides for robbing the place of mana. Any chance we could infiltrate through one of them, or even pay them off for info if they might have any? Impersonating one of them out of the question? (This seems like it would be hard in Shadowrun. Though they have fingerprint stealing and face copying gear.) | ||
* What are the rules of engagement and how much time is needed to defuse these things? Are we to retrieve them, if we defuse them and leave them there wont they fix them? Can we launch a full scale attack on the place, as long as we dont blow up any nuclear reactors? Or should we play this more low key? Does defusing them take a long time? (Like generally... 1 complex action... 1 minute... 10 minutes? General idea so we know how long we need to be in there.) Do we know how many reactors there are? | * What are the rules of engagement and how much time is needed to defuse these things? Are we to retrieve them, if we defuse them and leave them there wont they fix them? Can we launch a full scale attack on the place, as long as we dont blow up any nuclear reactors? Or should we play this more low key? Does defusing them take a long time? (Like generally... 1 complex action... 1 minute... 10 minutes? General idea so we know how long we need to be in there.) Do we know how many reactors there are? | ||
--[[User:FyreFly|FyreFly]] 00:07, 22 December 2010 (EST) |
Revision as of 05:07, 22 December 2010
Dmitri
Dmitri will attempt to hack the Golden Gate computer systems ahead of time to have backdoors ready to use during the mission. I will post the results of this attempt soon. If there's anything additional you want him to do or look for on the matrix, post it here. Kirkland 01:39, 21 December 2010 (EST)
Somethings that Doc would start asking as soon as the mission went into planning, and that maybe Dimitri could get though they might need to station some recon teams in the area physically as well. Maybe Hector's drones would be of some assistance. If not Gideon could play his first minor role in a mission, though I was planning to mostly play Doc in this mission he could stake out the bridge area a bit before hand. (I'm still deciding if he was transfered in from another office or if he has worked in San Fran the whole time and wasn't around at the beginning.)
What is security like in the area?
- How are we looking on the astral plane? Watcher spirits patrolling the area, or more powerful ones maybe? Any obvious use of spells that would imply a mage is actively guarding the location.
- What about physical presence?
- Are there watcher drones anything of the sort? Obvious use of a rigger for actively guarding the area?
- Security cameras? I'm sure there are some watching the maintenance building, but to what extent and anywhere else on the bridge?
- What about corporate security? I'm sure there is some around, but what are we talking about? Is there a specific compound for them or are they just around? Outside patrols or just in the building itself? I'm guessing we don't know what they have inside, though we might be able to get a general idea of how many they have in there based on general in and out traffic?
- Who goes in and out of the building quite a bit? I'm guessing the maintenance staff still uses this place, besides for robbing the place of mana. Any chance we could infiltrate through one of them, or even pay them off for info if they might have any? Impersonating one of them out of the question? (This seems like it would be hard in Shadowrun. Though they have fingerprint stealing and face copying gear.)
- What are the rules of engagement and how much time is needed to defuse these things? Are we to retrieve them, if we defuse them and leave them there wont they fix them? Can we launch a full scale attack on the place, as long as we dont blow up any nuclear reactors? Or should we play this more low key? Does defusing them take a long time? (Like generally... 1 complex action... 1 minute... 10 minutes? General idea so we know how long we need to be in there.) Do we know how many reactors there are?
--FyreFly 00:07, 22 December 2010 (EST)