Allanar Character Sheet: Difference between revisions

From The Whereabouts
No edit summary
No edit summary
Line 49: Line 49:
** ''Brawl 2''
** ''Brawl 2''
* Operations
* Operations
** ''Pilot: Starship'' 2
** ''Pilot: Starship 2''
** Pilot: Ground  
** Pilot: Ground  
** Gunnery 1
** Gunnery 1
Line 55: Line 55:
** Stealth 1
** Stealth 1
** ''Athletics 2''
** ''Athletics 2''
** Dodge 2
** ''Dodge 2''
** Larceny 1
** Larceny 1


Line 92: Line 92:
Force
Force


* Telepathy 1
* ''Telepathy 1''
* Telekinesis  
* ''Telekinesis ''
* Energy  
* ''Energy ''
* ''Enhancement'' 1
* ''Enhancement 1''
* Divination  
* ''Divination ''


<b>KNOWLEDGES</b> (We'll see how the points work out here, depends how much are received upon character creation and level up?)
<b>KNOWLEDGES</b> (We'll see how the points work out here, depends how much are received upon character creation and level up?)

Revision as of 03:37, 15 April 2009

Name: Allanar Onasi
Age: 32
Origin: Corellia
Race: Human
Gender: Male
Class: Jedi
Concept: Jedi Knight
Affiliation: New Jedi Order
Weapon of Choice: Strong Style & Form VII Lightsaber Combat & Echani Martial Arts
Ship of Choice: StealthX Starfighter
Allanar Onsai


PHYSICAL

  • Strength 3
  • Dexterity 3
  • Stamina 3

SOCIAL

  • Charisma 2
  • Manipulation 2
  • Composure 2

MENTAL

  • Intelligence 2
  • Wits 3
  • Resolve 3

FORCE

  • Alter 1
  • Control 1
  • Sense

SKILLS

Physical

  • Combat
    • Firearms 1
    • Exotic Weaponry: Lightsaber 3
    • Heavy Weapons
    • Melee 1
    • Brawl 2
  • Operations
    • Pilot: Starship 2
    • Pilot: Ground
    • Gunnery 1
  • Agility
    • Stealth 1
    • Athletics 2
    • Dodge 2
    • Larceny 1

Social

  • Persuasion
  • Integrity 2
  • Performance
  • Socialize 1
  • Bureaucracy 1
  • Bluff/Con
  • Intimidate
  • Negotiation 2

Mental

  • Technology
    • Repair: Electronics
    • Repair: Ships/Vehicles 1
    • Repair: Military 1
    • Engineering: Electronics
    • Engineering: Ships/Vehicles
    • Engineering: Military
    • Computer Use 1
    • Demolitions 1
  • Intelligence
    • Awareness 2
    • Investigation 1
    • Survival 1
    • Medicine 1
    • Tactics 1
  • Starship Operations
    • Pilot: Capital Ship
    • Astrogation 1

Force

  • Telepathy 1
  • Telekinesis
  • Energy
  • Enhancement 1
  • Divination

KNOWLEDGES (We'll see how the points work out here, depends how much are received upon character creation and level up?)

  • Languages
    • Galactic Basic (Native)
    • High Galactic 2 X
    • Durese 1 XX
    • Rodese XXX
    • Huttese XX
    • Olys Corellisi X
  • Imperial Protocol 1 XX
  • Imperial History 1 XX
  • Corellia X
  • Core Worlds XX
  • Planetary Systems 1 X
  • Jedi Lore X
  • Sith Lore X

BACKGROUNDS

  • Arsenal 1 (Provided by Jedi Order - Starship)
  • Backing 3 (Jedi Order - Was this decided as normal for Jedi Knight?)
  • Fame/Infamy (Do you want me to take this regarded being a former Imperial Guard? I would think he isn't that well known)
  • Force Potential 3
  • Influence 2 (Jedi Order)
  • Resources/Wealth (Are Jedi's paid or just provided what they need?)

FEATS/MERITS

  • Lightning Reflexes
  • Toughness
  • Dodge (Human Bonus Feat? Possibly replaced by a Martial Arts Feat if I establish that.)

WILLPOWER: 5

VIRTUE: Fortitude

VICE: Wrath

HEALTH LEVELS

  • -0 -0
  • -1 -1
  • -2 -2
  • -4
  • Incapacitated
  • 3 Dying Health Levels

BONUS POINTS: 15/15 spent

  • Alter 1 (4)
  • Wits 3 (4)
  • Infulence 1-2 (2)
  • Astrogate 1 (1)
  • Tactics 1 (1)
  • Medicine 1 (1)
  • Enhancement 1 (1)
  • Telepathy 1 (1)

KNOWLEDGE POINTS: 6/6 spent

EXPERIENCE: 0/125 spent

THREADS ACTIVE: 1