Husk: Difference between revisions

From The Whereabouts
(New page: 450px|thumb|right ==Basic Info== {| align="right" border="1" cellpadding="2" width="300" style="margin-left:2em;" |- | {| align="left" border="0" cellpadding="0" w...)
 
No edit summary
Line 1: Line 1:
[[Image:Aktuelle.png|450px|thumb|right]]  
[[Image:Husk.png|450px|thumb|right]]  


==Basic Info==
==Basic Info==

Revision as of 05:08, 14 December 2008

File:Husk.png

Basic Info

Intimacies

Name: Husk
Player: Dan H.
Caste: Zenith
Concept: Wandering savior
Political Affiliation: None
Anima: At its lower levels, Husk's anima banner merely resembles a dust storm in the South, with Essence-charged particles of sand and firedust spiraling around him as his hair whips back and forth in the gust. As the intensity of the banner grows, the illusory dust and wind settle, painting the Southern desert horizon behind him. Slowly, clay huts and lean-to shelters rise from the sand, and a spectral town builds itself behind him. Gradually, ghostly figures, scant likenesses of the people Husk has defended, emerge from the huts and shelters, gathering behind him in support, quietly chanting praise to no god, but to humanity as a whole. At its totemic level, a veritable legion of farmers, bakers, soldiers, mothers, elders, children, paupers and aristocrats alike has emerged from a luminescent metropolis, every individual standing behind Husk and pushing forward, lending him their strength and seeing to it that when Husk stands his ground, his foes cannot move him.
Motivation: Harness the good inherent in humanity to set Creation right again.

Weapon of Choice: Orichalum Dire Lance ('Rhongomiant')
Armor of Choice: None
Fighting Style: Husk's fighting style differs drastically based on his opponent. When fighting individuals he believes have the capacity to do good, such as guards, soldiers, and other mortals in the employ of a greater power, Husk will reverse Rhongomiant and wield it as a quarterstaff (he has even taped extra weight to the bottom of the spear's pole to evenly balance the weapon), preferring merely to incapacitate them. If his life is threatened, or if he is in battle with a creature he believes to be wholly evil (such a fair folk, demon, or undead), Husk wields Rhongomiant as a true spear and fights with brutal efficiency. He gives no quarter to true evil, stabbing, slashing, and flaring his anima banner in every direction, giving the appearance of a staccato, disconnected style, though in fact, it is merely Husk's effort to make each blow as devastating as it can individually be.