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| =Character Sheet= | | ==Session Notes== |
| __NOTOC__
| | Severnaya agrees to kill Melnoch Tohogo and take his body outside the city. In return, she will join Kaliph's organization with some respect. If she chooses to back out, she can do so, no hard feelings. |
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| [[Image:Severnaya2.jpg|300px|thumb|left]]
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| '''Name:''' Severnaya
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| <br/>'''Player:''' Brian Kirkland
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| <br/>'''Caste:''' Night
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| <br/>'''Concept:''' Gambler, Daredevil
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| <br/>'''Motivation:''' Rule the North
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| <br/>'''Anima:''' Short-tailed weasel (Stoat)
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| <br/>[[Severnaya|Severnaya: Background/Personality]]
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| <br/>[[Severnaya: Current Stories]]
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| <br/>[[Severnaya: Story Archives]]
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| <div style="{{EssenceColorTable|Solar}}; padding: 0.5em; clear:both;">
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| ==Loyalties== | |
| {| border="0" cellpadding="2" cellspacing="2" width="100%"
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| |-
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| | '''Motivation''' || Eliminate the Realm's presence in the North
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| |-
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| |valign="top"| '''Intimacies''' || Dice of the Heavenly Spectrum, Establishing Solar Rule in Covenant
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| |}
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| | |
| ==Attributes==
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| {| border="0" cellpadding="2" cellspacing="2" width="100%"
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| |+
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| | Strength || {{Dot2}} || Charisma || {{Dot3}} || Perception || {{Dot4}}
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| |-
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| | Dexterity || {{Dot3}} || Manipulation || {{Dot4}} || Intelligence || {{Dot3}}
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| |-
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| | Stamina || {{Dot2}} || Appearance || {{Dot4}} || Wits || {{Dot4}}
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| |}
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| | |
| == Abilities ==
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| {| border="0" cellpadding="2" cellspacing="2" width="100%"
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| |+
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| |'''Dawn'''|| || '''Zenith''' || || '''Twilight''' ||
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| |-
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| | Archery || {{Dot0}} || Integrity || {{Dot2}} || Craft || {{Dot0}}
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| |-
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| | ''Martial Arts'' || {{Dot3}} || Performance || {{Dot0}} || ''Investigation'' || {{Dot2}}
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| |-
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| | Melee || {{Dot1}} || ''Presence'' || {{Dot2}} || Lore || {{Dot1}}
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| |-
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| | ''Thrown'' || {{Dot2}} || Resistance || {{Dot1}} || Medicine || {{Dot0}}
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| |-
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| | War || {{Dot0}} || Survival || {{Dot1}} || Occult || {{Dot0}}
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| |-
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| |colspan=6|
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| |+
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| | '''Night'''|| || '''Eclipse''' || || '''Specialties''' ||
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| |-
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| | ''Athletics'' || {{Dot2}} || Bureaucracy || {{Dot0}} || <!--Specialty --> || <!--Specialty Dots -->
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| |-
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| | ''Awareness'' || {{Dot2}} || Linguistics || {{Dot1}} || <!--Specialty --> || <!--Specialty Dots -->
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| |-
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| | ''Dodge'' || {{Dot2}} || Ride || {{Dot1}} || <!--Specialty --> || <!--Specialty Dots -->
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| |-
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| | ''Larceny'' || {{Dot5}} || Sail || {{Dot0}} || <!--Specialty --> || <!--Specialty Dots -->
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| |-
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| | ''Stealth'' || {{Dot3}} || ''Socialize'' || {{Dot2}} || <!--Specialty --> || <!--Specialty Dots -->
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| |}
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| | |
| == Languages ==
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| {| border="0" cellpadding="2" cellspacing="2" width="100%"
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| |+
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| |-
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| | '''Languages'''
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| |-
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| | Skytongue
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| |-
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| | Rivertongue
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| |}
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| | |
| == Spirit and Body ==
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| {| border="0" cellpadding="2" cellspacing="2" width="100%"
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| |+
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| | '''Essence''' || {{Dot2}}{{Dot0}} || '''Virtues'''
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| |-
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| | Personal Pool || 12 || Compassion || {{Dot2}} || Conviction || {{Dot3}}
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| |-
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| | Peripheral Pool || 30 || Temperance || {{Dot2}} || Valor || {{Dot3}}
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| |-
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| | '''Willpower''' || {{Dot5}}{{Dot1}} ||rowspan="3"| '''Virtue Flaw:''' ||colspan="3" rowspan="3"| Foolhardy Contempt: Severnaya will always fight against losing odds, <br/>always accept a challenge or an opportunity to prove her brevity
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| |-
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| | '''Willpower ''' || {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}}
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| |-
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| | '''Limit Break ''' || {{Box0x1c}} {{Box0x1c}} {{Box0x1c}} {{Box0x1c}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}}
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| |-
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| |}
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| | |
| ==Health and Soak==
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| {| border="0" cellpadding="2" cellspacing="2" width="100%"
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| |-
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| |align="left"|
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| {| border="0" cellpadding="2" cellspacing="2" style="width: 250px;"
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| |+
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| !Movement
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| !Unarmored
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| !Armored
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| |-
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| | ''Move'' || 3 yds. || 3 yds.
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| |-
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| | ''Dash'' || 9 yds. || 9 yds.
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| |-
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| | '''Jump Type''' || '''Unarmored''' || '''Armored'''
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| |-
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| | ''Vertical'' || 8 yds. || 8 yds.
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| |-
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| | ''Horizontal'' || 4 yds. || 4 yds
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| |}
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| |align="center"|
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| {| border="0" cellpadding="2" cellspacing="2" style="width: 250px;"
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| |+
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| !colspan="4" align="center"|Soak
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| |-
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| | ''Natural'' || 2 B || 1 L || 0 A
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| |-
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| | ''Armor'' || 5 B || 7 L || 7 A
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| |-
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| | '''Total''' || 7 B || 8 L || 7 A
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| |-
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| | ''Pierced'' || 4 B || 4 L || 4 A
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| |-
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| | '''Hardness''' || 3 B || 3 L || 0 A
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| |}
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| |align="right"|
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| {| border="0" cellpadding="2" cellspacing="2"
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| |+
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| !colspan="2" align="center"|Health Levels
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| |-
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| |align="right"| -0 || {{box0x1}}
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| |-
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| |align="right"| -1 || {{box0x1}} {{box0x1}} {{box0x1}}
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| |-
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| |align="right"| -2 || {{box0x1}} {{box0x1}} {{box0x1}} {{box0x1}}
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| |-
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| |align="right"| -4 || {{box0x1}}
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| |-
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| |align="right"| Incap || {{box0x1}}
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| |-
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| |align="right"| Dying || {{box0x1}} {{box0x1}} {{box0x1}}
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| |}
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| |}
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| | |
| == Charms ==
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| {|border="0" cellpadding="2" cellspacing="2" width="100%"
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| | '''Name''' || '''Cost''' || '''Type''' || '''Duration''' || '''Summary'''
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| |-
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| | Ox-Body Technique || - || Permenant || Permenant || Pg. 208
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| |-
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| | 1st Martial Arts Excellency || 1m per die || Reflexive || Instant || Pg. 183
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| |-
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| | 2nd Presence Excellency || 2m per success || Reflexive || Instant || Pg. 183
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| |-
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| | 2nd Larceny Excellency || 2m per success || Reflexive || Instant || Pg. 183
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| |-
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| | 2nd Stealth Excellency || 2m per success || Reflexive || Instant || Pg. 183
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| |-
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| | Flawless Pickpocketing Technique || 3m || Supplemental || Instant || Pg. 228
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| |-
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| | Lock-Opening Touch || 3m || Supplemental || Instant || Pg. 229
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| |-
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| | Integrity-Protecting Prana || 5m, 2wp || Reflexive (Step 2) || One Day || Pg. 199
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| |-
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| | Graceful Crane Stance || 3m || Reflexive || One Scene || Pg. 222
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| |-
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| | Flawlessly Impenetrable Disguise || 7m || Simple (6 ticks) || Until Sleep || Pg. 227
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| |-
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| | Stealing from Plain Sight Spirit || 5m, 0-1wp || Simple || DV refresh (Essence) times || Pg. 229
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| |-
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| | Striking Cobra Technique || 1m per die || Supplemental || Instant || Pg. 240
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| |}
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| | |
| == Backgrounds ==
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| {|border="0" cellpadding="2" cellspacing="2" width="100%"
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| | '''Background''' || '''Rating''' || colspan="5" | '''Description''' ||
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| |-
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| | Artifact || {{Dot3}} || Dice of the Heavenly Spectrum
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| |-
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| | Artifact || {{Dot2}} || Pair of Orachalcum Hook Swords
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| |-
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| | Artifact || {{Dot1}} || Orachalcum Chain Shirt
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| |-
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| | Contacts || {{Dot1}} || in Gethamane
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| |-
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| | Manse || {{Dot1}} || in the Black Crag Mountains at Amaranth Pass; Memory Hearthstone
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| |-
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| | Resources || {{Dot2}} ||
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| |}
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| | |
| ==Attack Values==
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| {| border="0" cellpadding="2" cellspacing="2" width="100%"
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| |+
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| !width="25%" align="left"|
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| !width="5%"|
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| !width="65%"| '''Attacks'''
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| |-
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| |align="left"|
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| {| border="0" cellpadding="2" cellspacing="2"
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| |-
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| | '''Base Values'''
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| |-
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| | Join Battle || 6
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| |-
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| | Dodge DV (Unarmored) || 4
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| |-
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| | Dodge DV (Armored) || 4
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| |-
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| | Mobility Penalty || 0
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| |-
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| | Fatigue || 0
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| |-
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| | Join War || 2
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| |}
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| |align="left" valign="top"|
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| {| border="0" cellpadding="2" cellspacing="2" style="width: 100%;"
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| |width="30%"| '''''Weapon'''''
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| |width="10%"| '''''Spd.'''''
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| |width="10%"| '''''Acc.'''''
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| |width="10%"| '''''Dmg.'''''
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| |width="10%"| '''''Def.'''''
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| |width="10%"| '''''Rate'''''
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| |width="10%"| '''''Rng.'''''
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| |width="10%"| '''''Att.'''''
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| |width="10%"| '''''Tags'''''
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| |-
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| | ''Punch'' || 5 || 7 || 2B || 8 || 3 || -- || 0 || N, M
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| |-
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| | ''Kick'' || 5 || 6 || 5B || 4 || 2 || -- || 0 || N, M
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| |-
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| | ''Clinch'' || 6 || 6 || 2B || 6 || 1 || -- || 0 || N, M
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| |-
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| | ''Pair of Hook Swords'' || 4 || 11 || 6L || 8 || 3ea. || -- || 6 || D, M
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| |-
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| | ''Fine Daggers x2'' || 5 || 8 || 4L || 6 || 3 || 15 || 0 || T
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| |-
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| | ''Gauntlet'' || 5 || 6 || 7B || 8 || 2 || -- || 0 || M
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| |}
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| |}
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| ==Social Combat==
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| {| border="0" cellpadding="2" cellspacing="2" width="100%"
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| |+
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| !width="30%"| '''Base Values'''
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| !width="70%"| '''Attacks'''
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| |-
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| |align="left"|
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| {| border="0" cellpadding="2" cellspacing="2" style="width: 100%;"
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| |-
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| | Join Debate || 6
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| |-
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| | Dodge MDV || 5
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| |}
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| |align="left" valign="top"|
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| {| border="0" cellpadding="2" cellspacing="2" style="width: 100%;"
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| |width="15%"| '''''Weapon'''''
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| |width="10%"| '''''Speed'''''
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| |width="10%"| '''''Honesty'''''
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| |width="10%"| '''''Honesty MDV'''''
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| |width="10%"| '''''Deception'''''
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| |width="10%"| '''''Deception MDV'''''
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| |width="10%"| '''''Rate'''''
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| |-
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| | ''Presence'' || 4 || 5 || 3 || 6 || 3 || 2
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| |-
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| | ''Performance'' || 6 || 1 || 1 || 2 || 1 || 1
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| |-
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| | ''Investigation'' || 5 || 5 || 3 || 6 || 3 || 2
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| |-
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| |}
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| |}
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| == Equipment & Holdings ==
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| {|border="0" cellpadding="2" cellspacing="2" width="100%"
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| | '''Item''' || '''Value''' || colspan="5" | '''Description''' ||
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| |-
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| | Memory Hearthstone || -- || Allows user to have a photographic memory.
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| |}
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| </div>
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| ===Notes===
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| <pre>
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| ••• Wonders: Three-dot artifacts confer a great
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| advantage in a single discipline or a significant advantage in
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| a broad range of circumstances. These powerful items give
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| their owners significant abilities denied to people who
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| lack such artifacts. A character with a grand daiklave,
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| facing a character with no artifact weapon whatsoever,
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| gets all the bets. Although truly clever or powerful
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| characters may be able to best the effects of a three-dot
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| artifact in its area of focus, it’s rarely a sure thing.
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| Three-dot artifacts may change the way certain
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| aspects of the game are played. Artifact weapons are
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| common enough that possessing one, even a three-dot
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| artifact weapon, only escalates combat rather than
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| changing it. But a knot that captures sorcery and paper
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| that becomes any contract, written and signed, provide
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| entirely new solutions to the game’s conflicts. Three dot
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| artifacts can be equated with Essence 3 or 4 Solar
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| Charms, but it’s a rough balance.
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| Maximum benefits: Attributes +3, Abilities +6,
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| Soak +6 and Hardness 6, Damage +6, Rate +2
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| | |
| Standard Essence (C/E): 8m/5m
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| Examples: Anyone would fear, and rightly so, the
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| warrior who wields a grand goremaul in battle. A belt of bat
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| wings that grants the ability to walk as a shadow confers a
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| matchless power. An enchanted mirror that allows a character
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| to speak through other mirrors is extremely useful, especially
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| in Exalted’s world of limited travel and communication.
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| A staff that places objects (not people) it strikes Elsewhere,
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| and can call them back just as quickly, has a myriad uses
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| in a clever character’s hands.
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| Artifact 2: Maximum benefits: Attributes +2, Abilities +4,
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| Soak +4 and Hardness 4, Damage +4, Rate +1
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| Artifact 1: Maximum benefits: Attributes +1, Abilities +2,
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| Soak +2 and Hardness 2, Damage +2, Rate +0
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| </pre>
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| *Starmetal - Fate, Damage
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| *Jade - Speed, Damage
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| *Orachalcum - Defense
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| *Soulsteel - Life Drain, Decay
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| *Moonsilver - Change, Morph
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