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=Character Sheet=
==Session Notes==
__NOTOC__
Severnaya agrees to kill Melnoch Tohogo and take his body outside the city. In return, she will join Kaliph's organization with some respect. If she chooses to back out, she can do so, no hard feelings.
 
[[Image:Severnaya2.jpg|300px|thumb|left]]
'''Name:''' Severnaya
<br/>'''Player:''' Brian Kirkland
<br/>'''Caste:''' Night
<br/>'''Concept:''' Gambler, Daredevil
<br/>'''Motivation:''' Rule the North
<br/>'''Anima:''' Short-tailed weasel (Stoat)
<br/>[[Severnaya|Severnaya: Background/Personality]]
<br/>[[Severnaya: Current Stories]]
<br/>[[Severnaya: Story Archives]]
 
<div style="{{EssenceColorTable|Solar}}; padding: 0.5em; clear:both;">
==Loyalties==
{| border="0" cellpadding="2" cellspacing="2" width="100%"
|-
| '''Motivation''' || Eliminate the Realm's presence in the North
|-
|valign="top"| '''Intimacies''' || Dice of the Heavenly Spectrum, Establishing Solar Rule in Covenant
|}
 
==Attributes==
{| border="0" cellpadding="2" cellspacing="2" width="100%"
|+
| Strength || {{Dot2}} || Charisma || {{Dot3}} || Perception || {{Dot4}}
|-
| Dexterity || {{Dot3}} || Manipulation || {{Dot4}} || Intelligence || {{Dot3}}
|-
| Stamina || {{Dot2}} || Appearance || {{Dot4}} || Wits || {{Dot4}}
|}
 
== Abilities ==
{| border="0" cellpadding="2" cellspacing="2" width="100%"
|+
|'''Dawn'''|| || '''Zenith''' || || '''Twilight''' ||
|-
| Archery || {{Dot0}} || Integrity || {{Dot2}} || Craft || {{Dot0}}
|-
| ''Martial Arts'' || {{Dot3}} || Performance || {{Dot0}} || ''Investigation'' || {{Dot2}}
|-
| Melee || {{Dot1}} || ''Presence'' || {{Dot2}} || Lore || {{Dot1}}
|-
| ''Thrown'' || {{Dot2}} || Resistance || {{Dot1}} || Medicine || {{Dot0}}
|-
| War || {{Dot0}} || Survival || {{Dot1}} || Occult || {{Dot0}}
|-
|colspan=6|&nbsp;
|+
| '''Night'''|| || '''Eclipse''' || || '''Specialties''' ||
|-
| ''Athletics'' || {{Dot2}} || Bureaucracy || {{Dot0}} || <!--Specialty --> || <!--Specialty Dots -->
|-
| ''Awareness'' || {{Dot2}} || Linguistics || {{Dot1}}  || <!--Specialty --> || <!--Specialty Dots -->
|-
| ''Dodge'' || {{Dot2}} || Ride || {{Dot1}} || <!--Specialty --> || <!--Specialty Dots -->
|-
| ''Larceny'' || {{Dot5}} || Sail || {{Dot0}} || <!--Specialty --> || <!--Specialty Dots -->
|-
| ''Stealth'' || {{Dot3}} || ''Socialize'' || {{Dot2}} || <!--Specialty --> || <!--Specialty Dots -->
|}
 
== Languages ==
{| border="0" cellpadding="2" cellspacing="2" width="100%"
|+
|-
| '''Languages'''
|-
| Skytongue
|-
| Rivertongue
|}
 
== Spirit and Body ==
{| border="0" cellpadding="2" cellspacing="2" width="100%"
|+
| '''Essence''' || {{Dot2}}{{Dot0}} || '''Virtues'''
|-
| Personal Pool || 12 || Compassion || {{Dot2}} || Conviction || {{Dot3}}
|-
| Peripheral Pool || 30 || Temperance || {{Dot2}} || Valor || {{Dot3}} 
|-
| '''Willpower''' || {{Dot5}}{{Dot1}} ||rowspan="3"|  '''Virtue Flaw:''' ||colspan="3" rowspan="3"| Foolhardy Contempt: Severnaya will always fight against losing odds, <br/>always accept a challenge or an opportunity to prove her brevity
|-
| '''Willpower ''' || {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}}
|-
| '''Limit Break ''' || {{Box0x1c}} {{Box0x1c}} {{Box0x1c}} {{Box0x1c}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}} {{Box0x1}}
|-
|}
 
==Health and Soak==
{| border="0" cellpadding="2" cellspacing="2" width="100%"
|-
|align="left"|
{| border="0" cellpadding="2" cellspacing="2" style="width: 250px;"
|+
!Movement
!Unarmored
!Armored
|-
| ''Move'' || 3 yds. || 3 yds.
|-
|  ''Dash'' || 9 yds. || 9 yds.
|-
|  '''Jump Type''' || '''Unarmored''' || '''Armored'''
|-
| ''Vertical'' || 8 yds. || 8 yds.
|-
| ''Horizontal'' || 4 yds. || 4 yds
|}
|align="center"|
{| border="0" cellpadding="2" cellspacing="2" style="width: 250px;"
|+
!colspan="4" align="center"|Soak
|-
| ''Natural'' || 2 B || 1 L || 0 A
|-
| ''Armor'' || 5 B || 7 L || 7 A
|-
| '''Total''' || 7 B || 8 L || 7 A
|-
| ''Pierced'' || 4 B || 4 L || 4 A
|-
| '''Hardness''' || 3 B || 3 L || 0 A
|}
|align="right"|
{| border="0" cellpadding="2" cellspacing="2"
|+
!colspan="2" align="center"|Health Levels
|-
|align="right"| -0 || {{box0x1}}
|-
|align="right"| -1 || {{box0x1}} {{box0x1}} {{box0x1}}
|-
|align="right"| -2 || {{box0x1}} {{box0x1}} {{box0x1}} {{box0x1}}
|-
|align="right"| -4 || {{box0x1}}
|-
|align="right"| Incap || {{box0x1}}
|-
|align="right"| Dying || {{box0x1}} {{box0x1}} {{box0x1}}
|}
|}
 
== Charms ==
{|border="0" cellpadding="2" cellspacing="2" width="100%"
| '''Name''' || '''Cost''' || '''Type''' || '''Duration''' || '''Summary'''
|-
| Ox-Body Technique || - || Permenant || Permenant || Pg. 208
|-
| 1st Martial Arts Excellency || 1m per die || Reflexive || Instant || Pg. 183
|-
| 2nd Presence Excellency || 2m per success || Reflexive || Instant || Pg. 183
|-
| 2nd Larceny Excellency || 2m per success || Reflexive || Instant || Pg. 183
|-
| 2nd Stealth Excellency || 2m per success || Reflexive || Instant || Pg. 183
|-
| Flawless Pickpocketing Technique || 3m || Supplemental || Instant || Pg. 228
|-
| Lock-Opening Touch || 3m || Supplemental || Instant || Pg. 229
|-
| Integrity-Protecting Prana || 5m, 2wp || Reflexive (Step 2) || One Day || Pg. 199
|-
| Graceful Crane Stance || 3m || Reflexive || One Scene || Pg. 222
|-
| Flawlessly Impenetrable Disguise || 7m || Simple (6 ticks) || Until Sleep || Pg. 227
|-
| Stealing from Plain Sight Spirit || 5m, 0-1wp || Simple || DV refresh (Essence) times || Pg. 229
|-
| Striking Cobra Technique || 1m per die || Supplemental || Instant || Pg. 240
|}
 
== Backgrounds ==
{|border="0" cellpadding="2" cellspacing="2" width="100%"
| '''Background''' || '''Rating''' || colspan="5" | '''Description''' ||
|-
| Artifact || {{Dot3}} || Dice of the Heavenly Spectrum
|-
| Artifact || {{Dot2}} || Pair of Orachalcum Hook Swords
|-
| Artifact || {{Dot1}} || Orachalcum Chain Shirt
|-
| Contacts || {{Dot1}} || in Gethamane
|-
| Manse || {{Dot1}} || in the Black Crag Mountains at Amaranth Pass; Memory Hearthstone
|-
| Resources || {{Dot2}} ||
|}
 
==Attack Values==
{| border="0" cellpadding="2" cellspacing="2" width="100%"
|+
!width="25%" align="left"|
!width="5%"|
!width="65%"| '''Attacks'''
|-
|align="left"|
{| border="0" cellpadding="2" cellspacing="2"
|-
| '''Base Values'''
|-
| Join Battle || 6
|-
| Dodge DV (Unarmored) || 4
|-
| Dodge DV (Armored) || 4
|-
| Mobility Penalty || 0
|-
| Fatigue || 0
|-
| Join War || 2
|}
|
|align="left" valign="top"|
{| border="0" cellpadding="2" cellspacing="2" style="width: 100%;"
|width="30%"| '''''Weapon'''''
|width="10%"| '''''Spd.'''''
|width="10%"| '''''Acc.'''''
|width="10%"| '''''Dmg.'''''
|width="10%"| '''''Def.'''''
|width="10%"| '''''Rate'''''
|width="10%"| '''''Rng.'''''
|width="10%"| '''''Att.'''''
|width="10%"| '''''Tags'''''
|-
| ''Punch'' || 5 || 7 || 2B || 8 || 3 || -- || 0 || N, M
|-
| ''Kick'' || 5 || 6 || 5B || 4 || 2 || -- || 0 || N, M
|-
| ''Clinch'' || 6 || 6 || 2B || 6 || 1 || -- || 0 || N, M
|-
| ''Pair of Hook Swords'' || 4 || 11 || 6L || 8 || 3ea. || -- || 6 || D, M
|-
| ''Fine Daggers x2'' || 5 || 8 || 4L || 6 || 3 || 15 || 0 || T
|-
| ''Gauntlet'' || 5 || 6 || 7B || 8 || 2 || -- || 0 || M
|}
|}
 
==Social Combat==
{| border="0" cellpadding="2" cellspacing="2" width="100%"
|+
!width="30%"| '''Base Values'''
!width="70%"| '''Attacks'''
|-
|align="left"|
{| border="0" cellpadding="2" cellspacing="2" style="width: 100%;"
|-
| Join Debate || 6
|-
| Dodge MDV || 5
|}
|align="left" valign="top"|
{| border="0" cellpadding="2" cellspacing="2" style="width: 100%;"
|width="15%"| '''''Weapon'''''
|width="10%"| '''''Speed'''''
|width="10%"| '''''Honesty'''''
|width="10%"| '''''Honesty MDV'''''
|width="10%"| '''''Deception'''''
|width="10%"| '''''Deception MDV'''''
|width="10%"| '''''Rate'''''
|-
| ''Presence'' || 4 || 5 || 3 || 6 || 3 || 2
|-
| ''Performance'' || 6 || 1 || 1 || 2 || 1 || 1
|-
| ''Investigation'' || 5 || 5 || 3 || 6 || 3 || 2
|-
|}
|}
 
== Equipment & Holdings ==
{|border="0" cellpadding="2" cellspacing="2" width="100%"
| '''Item''' || '''Value''' || colspan="5" | '''Description''' ||
|-
| Memory Hearthstone || -- || Allows user to have a photographic memory.
|}
</div>
 
===Notes===
<pre>
••• Wonders: Three-dot artifacts confer a great
advantage in a single discipline or a significant advantage in
a broad range of circumstances. These powerful items give
their owners significant abilities denied to people who
lack such artifacts. A character with a grand daiklave,
facing a character with no artifact weapon whatsoever,
gets all the bets. Although truly clever or powerful
characters may be able to best the effects of a three-dot
artifact in its area of focus, it’s rarely a sure thing.
 
Three-dot artifacts may change the way certain
aspects of the game are played. Artifact weapons are
common enough that possessing one, even a three-dot
artifact weapon, only escalates combat rather than
changing it. But a knot that captures sorcery and paper
that becomes any contract, written and signed, provide
entirely new solutions to the game’s conflicts. Three dot
artifacts can be equated with Essence 3 or 4 Solar
Charms, but it’s a rough balance.
 
Maximum benefits: Attributes +3, Abilities +6,
Soak +6 and Hardness 6, Damage +6, Rate +2
 
Standard Essence (C/E): 8m/5m
 
Examples: Anyone would fear, and rightly so, the
warrior who wields a grand goremaul in battle. A belt of bat
wings that grants the ability to walk as a shadow confers a
matchless power. An enchanted mirror that allows a character
to speak through other mirrors is extremely useful, especially
in Exalted’s world of limited travel and communication.
A staff that places objects (not people) it strikes Elsewhere,
and can call them back just as quickly, has a myriad uses
in a clever character’s hands.
 
Artifact 2: Maximum benefits: Attributes +2, Abilities +4,
Soak +4 and Hardness 4, Damage +4, Rate +1
 
Artifact 1: Maximum benefits: Attributes +1, Abilities +2,
Soak +2 and Hardness 2, Damage +2, Rate +0
</pre>
 
*Starmetal - Fate, Damage
*Jade - Speed, Damage
*Orachalcum - Defense
*Soulsteel - Life Drain, Decay
*Moonsilver - Change, Morph

Revision as of 04:42, 16 April 2009

Session Notes

Severnaya agrees to kill Melnoch Tohogo and take his body outside the city. In return, she will join Kaliph's organization with some respect. If she chooses to back out, she can do so, no hard feelings.