Fury: Character Sheet: Difference between revisions
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<br/>'''Spirit Animal:''' Bear | <br/>'''Spirit Animal:''' Bear | ||
<br/>''[[Steel Heart's Fury]]'' | <br/>''[[Steel Heart's Fury]]'' | ||
<br/>''[[Fury: Hearts Blood|Heart's Blood]] | |||
Revision as of 00:17, 18 February 2008
Name: Steel Heart's Fury
Player: Dan Kirchner
Caste: Changing Moon
Concept: Warrior Prince
Motivation: Foster a tribe spreading the breadth of the east.
Spirit Animal: Bear
Steel Heart's Fury
Heart's Blood
- PHYSICAL
- Strength 4
- Dexterity 3
- Stamina 4
- SOCIAL
- Charisma 4
- Manipulation 3
- Appearance 4
- MENTAL
- Perception 3
- Intelligence 2
- Wits 2
- War
- Archery 1
- Athletics 2
- Awareness 2
- Dodge 1
- Integrity 2
- Martial Arts 3
- Melee 1
- Resistance 2
- Thrown 1
- War 2
- Life
- Craft (Earth) 1
- Larceny 0
- Linguistics 2
- Performance 2
- Presence 2
- Ride 0
- Sail 0
- Socialize 1
- Stealth 1
- Survival 3
- Wisdom
- Bureaucracy 0
- Investigation 1
- Lore 0
- Occult 1
- Medicine 1
SPECIALTIES
- Martial Arts - Claws 2
LANGUAGES
- 4 Barbarian Languages
- Rivertongue
- Claw Speak
BACKGROUNDS
- Allies 1
- Cult 1
- Followers 3 (200 Tribes People)
- Heart's Blood 1
- Reputation 1
- Resources 1
CHARMS
- Bruise Relief Method
- Claws of the Silver Moon
- Deadly Beastman Transformation
- First Appearance Excellency
- First Charisma Excellency
- First Dexterity Excellency
- First Stamina Excellency
- Halting The Scarlet Flow
- Hide of the Cunning Hunter
- Hide Toughening Essence
- Ox-Body Technique X1
- Perfect Fear Scent
WEAPONS
- Hatchet
- Speed: 4 Accuracy: +1 Damage: +5L Defense: -2 Rate: 2
- Speed: 5 Accuracy: +0 Damage: +3L Range: 10 Rate: 2
- Knife
- Speed: 5 Accuracy: +1 Damage: +2L Defense: +0 Rate: 3
- Speed: 5 Accuracy: +0 Damage: +2L Range: 15 Rate: 3
- Claws
- Speed: 5 Accuracy: 12 Damage: 11L Defense: +2
WILLPOWER 8
VIRTUES
- Compassion 3
- Temperance 1
- Conviction 2
- Valor 4
ANIMA
- Spend 10 motes to take form of someone known.
- Activates after peripheral essence is spent during above disguise and after 10 motes of peripheral: Increases difficulty to recognize by sight by Essence.
SOAK
- Bash: 4/14
- Lethal: 2/12
- Aggravated: 0
HEALTH
- [-0] 1 box
- [-1] 2 boxes
- [-2] 6 boxes
- [-4] 1 box
- [Incap] 1
ESSENCE 3
- Personal: 21
- Peripheral: 44
- Committed: 2
EXPERIENCE 9/95
TRAINING
- Wits 3