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His chronicles are notoriously conspiracy-ridden and so complicated that the plot twists surprise even him.
His chronicles are notoriously conspiracy-ridden and so complicated that the plot twists surprise even him.
==Grievances==
*I've made my peace with piercing damage; it's hear to stay, and I've accepted that.  It is, however, fate's last cruel revenge that dire lances shall remain relegated to standard damage, despite their overwhelming tendency to... well, pierce things.
*The mass combat system is hellishly broken, and not just in the sense that you can abuse it if you want to.  It actually doesn't account for commanders who want to split a group within a given magnitude range up into smaller groups still within that magnitude range, which is a fairly common scenario, especially for medium size groups conducting guerrilla attacks.
*To White Wolf: Dude, we know it's high fantasy and you don't want us to piss around with exact money calculations, but it totally ruins the mood to have an NPC merchant say, "Well that'll cost you about Resources 2 worth of gold."

Revision as of 05:32, 11 February 2008

Basic Info

Name: Dan (Mun)
Concept: Storyteller
Political Affiliation: College of Mathematical and Physical Sciences
Anima: The Shaper (see the John Gardner novel, Grendel)
Motivation: Construct anti-gravity shoes

Weapon of Choice: Grim 1,2-diol Cleaver
Armor of Choice: Molozonide Shell
Fighting Style: Illogical Halogen Induction-Resonance Paradox Style

Background

Dan is the group's primary Exalted storyteller. He's 20 years old. He's in his third year at OSU, pursuing a major in Chemistry with a minor in Computer Science. He hates piercing damage, and still, even after the 2e revisions, doesn't understand how a target arrow can effectively deal an unrolled 7L to an Exalt wearing superheavy plate. Nevertheless, he's fairly bent on keeping to canon, so he hasn't changed anything... yet.

His chronicles are notoriously conspiracy-ridden and so complicated that the plot twists surprise even him.

Grievances

  • I've made my peace with piercing damage; it's hear to stay, and I've accepted that. It is, however, fate's last cruel revenge that dire lances shall remain relegated to standard damage, despite their overwhelming tendency to... well, pierce things.
  • The mass combat system is hellishly broken, and not just in the sense that you can abuse it if you want to. It actually doesn't account for commanders who want to split a group within a given magnitude range up into smaller groups still within that magnitude range, which is a fairly common scenario, especially for medium size groups conducting guerrilla attacks.
  • To White Wolf: Dude, we know it's high fantasy and you don't want us to piss around with exact money calculations, but it totally ruins the mood to have an NPC merchant say, "Well that'll cost you about Resources 2 worth of gold."