Shadowrun: Difference between revisions
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Our Shadowrun 4th edition storyline started for three reasons: to fulfill our desire to play in a classic real-world cyberpunk RPG, to throw massive piles of six-sided dice, and to give Dan a little break from storytelling. | |||
==Infancy of the Wireless World== | |||
Our first campaign begins in the City of Boston, Massachusetts, UCAS. The year is 2070, and the Matrix has been re-built after [http://wiki.dumpshock.com/index.php/Matrix_Crash_2.0 Crash 2.0] in 2064. | |||
*Chapter 1: [[Caught in the Middle]] - ''in progress'' | |||
[[Image:Boston_streets.jpg|right|thumb|500px|A quiet intersection on Boston's West End.]] | [[Image:Boston_streets.jpg|right|thumb|500px|A quiet intersection on Boston's West End.]] | ||
=Comprehensive List of Shadowrun Characters= | ==Comprehensive List of Shadowrun Characters== | ||
* [[Bruno Brassi]] | * [[Bruno Brassi]] | ||
* [[Chisel]] | * [[Chisel]] |
Revision as of 07:04, 4 September 2007
Our Shadowrun 4th edition storyline started for three reasons: to fulfill our desire to play in a classic real-world cyberpunk RPG, to throw massive piles of six-sided dice, and to give Dan a little break from storytelling.
Infancy of the Wireless World
Our first campaign begins in the City of Boston, Massachusetts, UCAS. The year is 2070, and the Matrix has been re-built after Crash 2.0 in 2064.
- Chapter 1: Caught in the Middle - in progress