Faleer: Difference between revisions
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==CONDITION MODIFIERS== | ==CONDITION MODIFIERS== | ||
* Soak | * Soak [Brawn 2 + Armor] | ||
* Wounds 12 | * Wounds 12 | ||
* Strain 14 | * Strain 14 |
Revision as of 20:30, 4 January 2015
RECRUITMENT PROFILE
Name: Faleer
Race: Clawdite
Sex: Female
Height: 5'6"
Weight: 120 lbs
Age: 24
Eyes: Green
Hair: Varies
Skin: Green
Career: Ace
Specializations: Driver, Recruit
CHARACTERISTICS
- Brawn 2
- Agility 3
- Intellect 3
- Cunning 3
- Willpower 2
- Presence 2
SKILLS
GENERAL SKILLS
- Astrogation (INT) 1
- Cool (PR) 1
- Deception (CUN) 1
- Mechanics (INT) 1
- Perception (CUN) 2
- Piloting - Planetary (AG) 2
- Piloting - Space (AG) 2
- Gunnery (AG) 1
- Ranged - Light (AG) 2
- Stealth (AG) 1
KNOWLEDGE SKILLS
TALENTS
Special Abilities
- Indistinguishable - EotE p. 137
- Change Form - spend 2 strain to upgrade Deception check, lasts until willed to end of incapacitated. Strain not recovered until released.
Driver Tree
- Full Throttle (Action: make a difficulty 3 piloting check to increase the vehicle's top speed by 1 for CUN rounds)
- All-terrain Driver (Do not suffer the usual penalties for driving through difficult terrain when using Piloting - Planetary)
- Fine Tuning (When reducing the amount of system strain a starship or vehicle suffers, reduce 1 additional strain per rank)
- Gearhead (Remove 1 setback die per rank from Mechanics checks. Halve the credit cost to add mods to attachments)
- Grit (+1 strain threshold)
- Skilled Jockey (Remove 1 setback die per rank from Piloting (Planetary) and Planetary (Space) checks)
- Improved Full Throttle (Suffer 1 strain to attempt Full Throttle as a maneuver and decrease its difficulty to average)
- Defensive Driving (Increase defense of vehicle or starship by 1 per rank)
- Supreme Full Throttle (When performing Full Throttle, top speed increases by 2 instead of 1)
DUTY
GEAR
Credits: 1,500
WEAPONS & ARMOR
TYPICAL INVENTORY /7
- Hold-Out Blaster - Ranged (Light), Dam 5, Crit 4, Short, Encum 1, HP 1, Stun Setting
- Extra Reload
- Heavy Clothing - Soak 1, Defense 0, Encum 1, HP 0
EXTRA GEAR
- Combatknife - Melee, Dam +1, Crit 3, Engaged, Encum 1, HP 0
- Heavy Blaster Pistol - Ranged (Light), Dam 7, Crit 3, Medium, Encum 2, HP 3, Stun Setting
- Blaster Rifle - Ranged (Heavy), Dam 9, Crit 3, Long, Encum 4, HP 4, Stun Setting
- Padded Armor - Soak 2, Defense 0, Encum 2, HP 0
OTHER GEAR
TYPICAL INVENTORY /7
- Hand Held Comlink
- Data Pad (Encum 1)
- Scanner Goggles
- Glow Rod (Encum 1) (1)
- Stim Packs (8)
- Utility Belt (+1 Encum)
EXTRA GEAR
- Breath Mask (Encum 1)
- Improved Climbing Gear (+2 On Checks) (Encum 1)
- Field Rations (2)
CONDITION MODIFIERS
- Soak [Brawn 2 + Armor]
- Wounds 12
- Strain 14
- Defense 0
EXPERIENCE
- Current Experience: 0
- Total Experience: 280
- Starting Experience: 100
- Sessions: 180 (through Episode XI)
- Spent Experience: 280
- Character Creation (100)
- Agility 3 (30)
- Intelligence 3 (30)
- Presence 2 (20)
- Recruit Tree (20)
- Character Creation (100)
- Full Throttle - Driver (5)
- All-terrain Driver - Driver (5)
- Fine Tuning - Driver (5)
- Gearhead - Driver (5)
- Grit - Driver (10)
- Grit - Driver (10)
- Toughened - Driver (15)
- Piloting - Space 2 (10)
- Astrogation 1 (5)
- Improved Full Throttle - Driver (15)
- Defensive Driving - Driver (20)
- Perception 1 (5)
- Skilled Jockey (10)
- Supreme Full Throttle (25)
- Cool 1 (5)
- Stealth 1 (10)
- Ranged Light 2 (10)
- Perception 2 (10)