Doc: Character Sheet: Difference between revisions
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<br/>'''Sex:''' Male | <br/>'''Sex:''' Male | ||
<br/>'''Height:''' 5'10" | <br/>'''Height:''' 5'10" | ||
<br/>'''Weight:''' | <br/>'''Weight:''' 155 lbs | ||
<br/>'''Age:''' 25 | <br/>'''Age:''' 25 | ||
<br/>'''Eyes:''' Green | <br/>'''Eyes:''' Green | ||
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==Attributes== | ==Attributes== | ||
'''Physical''' | '''Physical''' | ||
*Body | *Body 4 | ||
*Agility | *Agility 5 (8) | ||
*Reaction | *Reaction 5 (8) | ||
*Strength | *Strength 3 | ||
'''Mental''' | '''Mental''' | ||
*Charisma | *Charisma 5 | ||
*Intuition | *Intuition 4 | ||
*Logic | *Logic 5 | ||
*Willpower | *Willpower 4 | ||
'''Other''' | '''Other''' | ||
*Edge | *Edge 4 | ||
*Essence | *Initiative 9 (12) | ||
*Essence 3.25 (4.015) | |||
*Magic 0 | *Magic 0 | ||
==Skills== | ==Skills== | ||
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|width=50% valign=top| | |width=50% valign=top| | ||
'''Athletics group''' (usually STR) | '''Athletics group''' (usually STR) | ||
*Climbing | *Climbing 1 | ||
*Gymnastics | *Gymnastics 1 | ||
*Running | *Running 1 | ||
*Swimming | *Swimming 1 | ||
'''Close Combat group''' (AGL) | '''Close Combat group''' (AGL) | ||
*Blades | *Blades 0 | ||
*Clubs | *Clubs 0 | ||
*Unarmed Combat | *Unarmed Combat 1 | ||
'''Firearms group''' (AGL) | '''Firearms group''' (AGL) | ||
*Automatics | *Automatics 3 | ||
*Longarms | ** Assault Rifle Specialization +2 | ||
*Pistols | *Longarms 3 | ||
*Pistols 4 | |||
** Heavy Pistols Specialization +2 | |||
'''Agility Skills''' | '''Agility Skills''' | ||
*Archery | *Archery 0 | ||
*Escape Artist | *Escape Artist 0 | ||
*Exotic Melee Weapon (specific) | *Exotic Melee Weapon (specific) 0 | ||
*Exotic Ranged Weapon (specific) | *Exotic Ranged Weapon (specific) 0 | ||
*Forgery | *Forgery 0 | ||
*Gunnery | *Gunnery 1 | ||
*Heavy Weapons | *Heavy Weapons 1 | ||
*Locksmith | *Locksmith 1 | ||
*Throwing Weapons | *Throwing Weapons 0 | ||
'''Body Skills''' | '''Body Skills''' | ||
*Diving | *Diving 1 | ||
*Parachuting | *Parachuting 1 | ||
'''Reaction Skills''' | '''Reaction Skills''' | ||
*Dodge | *Dodge 2 | ||
*Pilot Aerospace* | *Pilot Aerospace* 0 | ||
*Pilot Aircraft* | *Pilot Aircraft* 0 | ||
*Pilot Anthroform* | *Pilot Anthroform* 0 | ||
*Pilot Exotic Vehicle (specific)* | *Pilot Exotic Vehicle (specific)* 0 | ||
*Pilot Ground Craft | *Pilot Ground Craft 1 | ||
*Pilot Watercraft | *Pilot Watercraft 1 | ||
|width=50% valign=top| | |width=50% valign=top| | ||
'''Biotech group''' (usually LOG) | '''Biotech group''' (usually LOG) | ||
*Cybertechnology* | *Cybertechnology* 3 | ||
*First Aid | *First Aid 4 | ||
*Medicine* | ** Combat Wounds +2 | ||
*Medicine* 3 | |||
'''Cracking group''' (LOG) | '''Cracking group''' (LOG) | ||
*Cybercombat | *Cybercombat 0 | ||
*Electronic Warfare* | *Electronic Warfare* 0 | ||
*Hacking | *Hacking 0 | ||
'''Electronics group''' (LOG) | '''Electronics group''' (LOG) | ||
*Computer | *Computer 1 | ||
*Data Search | *Data Search 1 | ||
*Hardware* | *Hardware* 1 | ||
*Software* | *Software* 1 | ||
'''Influence group''' (CHA) | '''Influence group''' (CHA) | ||
*Con | *Con 4 | ||
*Etiquette | *Etiquette 4 | ||
*Leadership | *Leadership 4 | ||
*Negotiation | *Negotiation 4 | ||
'''Mechanic group''' (LOG) | '''Mechanic group''' (LOG) | ||
*Aeronautics Mechanic* | *Aeronautics Mechanic* 0 | ||
*Automotive Mechanic* | *Automotive Mechanic* 1 | ||
*Industrial Mechanic* | *Industrial Mechanic* 0 | ||
*Nautical Mechanic* | *Nautical Mechanic* 1 | ||
'''Outdoors group''' (usually INT) | '''Outdoors group''' (usually INT) | ||
*Navigation | *Navigation 1 | ||
*Survival | *Survival 1 | ||
*Tracking | *Tracking 1 | ||
'''Stealth group''' (usually INT) | '''Stealth group''' (usually INT) | ||
*Disguise | *Disguise 2 | ||
*Infiltration | *Infiltration 2 | ||
*Palming | *Palming 2 | ||
*Shadowing | *Shadowing 2 | ||
'''Charisma Skills''' | '''Charisma Skills''' | ||
*Instruction | *Instruction 0 | ||
*Intimidation | *Intimidation 1 | ||
'''Intuition Skills''' | '''Intuition Skills''' | ||
*Artisan | *Artisan 0 | ||
*Assensing* | *Assensing* 0 | ||
*Perception | *Perception 3 | ||
** +3 Vision Enhancement | |||
** +3 Audio Enhancement | |||
'''Logic Skills''' | '''Logic Skills''' | ||
*Armorer | *Armorer 0 | ||
*Demolitions | *Demolitions 1 | ||
|} | |} | ||
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{|width=100% border=0 cellpadding=5 cellspacing=0| | {|width=100% border=0 cellpadding=5 cellspacing=0| | ||
|width=50% valign=top| | |width=50% valign=top| | ||
* | * Yakuza Politics 4 | ||
* Local Area Knowledge 3 | |||
* Japanese History 2 | |||
* Corporate Security Procedures 2 | |||
* Biology 2 | |||
* Law 1 | |||
* Street Racing 1 | |||
* Piano 1 | |||
* Engineering 1 | |||
|width=50% valign=top| | |width=50% valign=top| | ||
'''Languages''' | '''Languages''' | ||
*Japanese - Native | * Japanese - Native | ||
* English 4 | |||
* Sioux 2 | |||
* Spanish 2 | |||
* Cantonese 1 | |||
* Sperethiel 1 | |||
* Russian 1 | |||
|} | |} | ||
==Qualities== | ==Qualities== | ||
* Mild Addiction - Long Haul (+5 BP) | |||
* Criminal SINer (+10 BP) | |||
* Common, Mild Allergy - Pollutants (+10 BP) | |||
==Contacts== | ==Contacts== | ||
* Yukishiro Megumi - Yakuza Bartender (Loyalty 4, Connection 3) | |||
* Artemi Tarasova - Street Doc (Loyalty 5, Connection 3) | |||
* Gildor - Fixer (Loyalty 2, Connection 3) | |||
* Brandon Knox - Beat Cop/Drug Dealer(Loyalty 2, Connection 2) | |||
* Hachiro Makoto - Yakuza Member (Loyalty 2, Connection 2) | |||
* Manami Coltrane (Loyalty 2, Connection 6) | |||
==Gear & Lifestyle== | |||
===Nuyen=== | |||
* Credstick: 14,000 | |||
* Bank Account: 29,300 | |||
* 8,500 per month salary from F.A.T.E. | |||
===Lifestyle, Contracts, Identities=== | ===Lifestyle, Contracts, Identities=== | ||
* | * Middle Lifestyle (5000/month) | ||
** | ** Paid through June 2011 | ||
*Basic | * Basic Doc Wagon Contract | ||
** | ** Purchased until November 1st, 2011 | ||
*Fake SIN (Rating 3) [ | * Fake SIN (Rating 3) [Matsuda Ashitaka] | ||
**Fake Concealed Carry | ** Fake Concealed Carry (Rating 5) | ||
**Fake Automatic Weapons License (Rating 5) | ** Fake Automatic Weapons License (Rating 5) | ||
* Fake SIN (Rating 6) [Reuben J. Cogburn] - ''Government Issued'' | |||
** Fake Concealed Carry (Rating 6) | |||
** Fake Automatic Weapons License (6) | |||
=== | ===Vehicles=== | ||
* | * Racing Bike | ||
* | ** Handling +2, Accel 20/50, Speed 200, Pilot 1, Body 6, Armor 4, Sensor 1 | ||
* House Boat | |||
** Mounted Sensor Pack 1 | |||
*** Atmosphere Sensor 3 | |||
*** Camera | |||
*** Microphone | |||
*** Motion Sensor | |||
** Mounted Sensor Pack 2 | |||
*** Cyberware Scanner 3 | |||
*** MAD Scanner 3 | |||
*** Radio Scanner 6 | |||
=== | ===Cyberware=== | ||
* | * Data Jack | ||
** | * Betaware Cybereyes 3 | ||
** | ** Image Link | ||
** Eye Recording Unit | |||
**Smartlink | ** Smartlink | ||
** | ** Vision Enhancement 3 | ||
** | ** Low-Light Vision | ||
* | ** Vision Magnification | ||
** | ** Thermographic Vision | ||
* | * Betaware Cyberears 1 | ||
** | ** Ear Recording Unit | ||
** | ** Soundlink | ||
* | ** Damper | ||
**Audio Enhancement | ** Audio Enhancement 3 | ||
* | * Deltaware Internal Air-Tank | ||
* | * Reaction Enhancers 3 | ||
* | * Implanted Commlink - Renraku Sensei (2 Response/4 Signal) | ||
* | ** Iris Orb (3 Firewall/3 System) | ||
* Alphaware Muscle Toner (Rating 3) | |||
* | |||
*Muscle Toner (Rating | |||
===Weapons=== | ===Weapons=== | ||
* | * Streetline Special (Dmg 4P, Mode SS, Ammo 6(c)) | ||
** Internal Smartgun | |||
** Concealable Holster (-1 concealability) | |||
**Internal | * Ares Predator IV (Dmg 5P, Mode SA, Ammo 15(c)) | ||
**Concealable | ** Internal Smartgun (Included) | ||
* | ** Concealable Holster (-1 concealability) | ||
** Silencer | |||
**Internal | * Ares Alpha (Dmg 6P, -1 AP, Mode SA/BF/FA, RC 2, Ammo 42(c)) | ||
** | ** Internal Smartgun (Included) ((Mode SS, Ammo 6(c)) | ||
** | ** Gas-Vent 2 (Included) | ||
*Ares Alpha | ** Underbarrel Grenade Launcher (Included) | ||
** | '''Ammo''' | ||
** | * 10 Spare Clips | ||
* | * 250 Regular Shots | ||
* | * 150 APDS Rounds (-4 AP Mod) | ||
* | * 6 Flash Bangs (Dmg 6S, -3 AP, 10m Radius) | ||
* 6 Frag Grenades (Dmg 12P(f), +5 AP, -1/m Blast) | |||
* 6 High Explosive Grenades (Dmg 10P, -2 AP, -2/m Blast) | |||
* 6 Smoke Grenades (10m Radius, 4 Combat Turns) | |||
=== | ===Armor=== | ||
* | * Actioneer Business Clothes (5 Ballistic/3 Impact) | ||
** Concealable Holster (Included) | |||
* Urban Explorer Jumpsuit (6 Ballistic/6 Impact) | |||
* Camouflage Suit (8 Ballistic/6 Impact) | |||
** Night Camouflage (-2 to Perception Tests to Spot Wearer at Night, +2 at other environments) | |||
** Thermal Dampening Rating 2 (Add rating to hide from Thermal Sensors & Vision) | |||
=== | ===Items=== | ||
* | * Survival Kit | ||
* Respirator (Rating 6) | |||
* Rappelling Gloves | |||
* Flashlight | |||
* Light Stick (x2) | |||
* Microwire (100m) | |||
* Biomonitor | |||
* Medkit (Rating 6) | |||
* Medkit (Rating 3) | |||
===Typical Armament=== | ===Typical Armament=== | ||
* | * Actioneer Business Clothes (5 Ballistic/3 Impact) | ||
* | ** Concealable Holster (Included) | ||
*1 | * Streetline Special | ||
*2 | ** Internal Smartgun | ||
*2 | ** Concealable Holster | ||
* | ** 1 Extra Clip - Regular Ammo | ||
* Ares Predator IV | |||
** Internal Smartgun (Included) | |||
** Concealable Holster | |||
** Silencer | |||
** 2 Extra Clips - Regular Ammo | |||
** 2 Extra Clips - APDS Ammo | |||
* Respirator (Rating 6) | |||
* Rappelling Gloves | |||
* Microwire (100m) | |||
* Biomonitor | |||
* Medkit (Rating 6) | |||
==Condition Monitors== | ==Condition Monitors== | ||
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==Karma== | ==Karma== | ||
*Total Karma: | *Total Karma: 209 | ||
*Karma Spent: | *Karma Spent: 196 | ||
*Karma Left: | *Karma Left: 13 | ||
*Street Cred: | *Street Cred: 11 | ||
** | *Notoriety: 3 | ||
* | ** +1 for Criminal SINer | ||
* | ** Callous attitude towards saving hostages | ||
**' | ** Killing Dr. Hideki Tonogawa | ||
** | *Public Awareness: 0 | ||
===Awards=== | |||
* Background - 4 Karma | |||
* [[Session 1: The Missing Scientist]] - 7 Karma | |||
* [[Session 2: Golden Gate Heist]] - 7 Karma | |||
* [[Session 3: Even Secrets Can't Escape]] - 7 Karma (+1 Street Cred) | |||
* [[Session 4: Bite the Hand That Feeds]] - 7 Karma | |||
* [[Institutionalized into Society]] - 3 Karma | |||
* [[Session 5: The Grinch Who Stole Mana]] - 8 Karma | |||
* [[Session 6: Ellison's New Year's Ball]] - 7 Karma | |||
* [[Session 7: Happy New Year!]] - 7 Karma | |||
* [[Session 8: Pandemonium At The Harvest]] - 7 Karma | |||
* [[Session 9: Pandemonium At The Harvest, Part II]] - 7 Karma | |||
* [[Session 10: Calling Vincent White]] - 7 Karma | |||
* [[Making a Run for It]] - 3 Karma | |||
* [[Session 11: Shifting Sands]] - 7 Karma | |||
* [[Session 12: Shifting Sands, Part II]] - 7 Karma | |||
* [[Session 13: Pirates!?]] - 7 Karma | |||
* [[Session 14: Behind the Dagger]] - 7 Karma | |||
* [[Session 15: Reactor No. 1]] - 11 Karma | |||
* [[Session 16: Reactor No. 2]] - 7 Karma | |||
* [[Session 17: April Fools]] - 7 Karma | |||
* [[Session 18: The Honeypot]] - 7 Karma | |||
* [[Session 19: Out of Their League]] - 7 Karma | |||
* [[Session 20: Paranormal Phenomena]] - 7 Karma | |||
* [[Session 21: Beyond Reality]] - 12 Karma | |||
* [[Session 22: Nippon Teikoku e Youkoso]] - 7 Karma | |||
* [[Session 23: Rift Closed, Another Opened]] - 7 Karma | |||
* [[Session 24: F.A.T.E. Unravels]] - 7 Karma | |||
* [[Session 25: Hotel California]] - 7 Karma | |||
* [[Session 26: Welcome Home]] - 7 Karma | |||
* [[Session 27: New Beginnings]] - 7 Karma | |||
== | ===Purchased=== | ||
* | * Nautical Mechanic 1 - 4 Karma | ||
* Perception 3 - 6 Karma | |||
* Influence Skill Group 3 - 15 Karma | |||
* Intimidation 1 - 4 Karma | |||
* | * Knowledge Skill: Piano 1 - 2 Karma | ||
* | * Stealth Group 2 - 10 Karma | ||
* Willpower 4 - 12 Karma | |||
* Strength 3 - 9 Karma | |||
* Dodge 2 - 4 Karma | |||
* | * Body 4 - 12 Karma | ||
* | * Charisma 5 - 15 Karma | ||
* Logic 5 - 15 Karma | |||
* Parachuting 1 - 4 Karma | |||
* Influence Skill Group 4 - 20 Karma | |||
* First Aid Specialty (Combat Wounds) - 2 Karma | |||
* First Aid 4 - 8 Karma | |||
* Engineering 1 - 2 Karma | |||
* Reaction 5 - 15 Karma | |||
* | * Heavy Weapons 1 - 4 Karma | ||
* | * Automatics Specialty: Assault Rifles - 2 Karma | ||
* Russian 1 - 2 Karma | |||
* | * Pistols 4 - 8 Karma | ||
* | * Biology 2 - 2 Karma | ||
* | * Agility 5 - 15 Karma | ||
* | * Diving 1 - 4 Karma | ||
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Latest revision as of 22:36, 21 August 2011
Name: Kumiko Nakamura
Race: Human
Sex: Male
Height: 5'10"
Weight: 155 lbs
Age: 25
Eyes: Green
Hair: Black
Doc: Background
Attributes
Physical
- Body 4
- Agility 5 (8)
- Reaction 5 (8)
- Strength 3
Mental
- Charisma 5
- Intuition 4
- Logic 5
- Willpower 4
Other
- Edge 4
- Initiative 9 (12)
- Essence 3.25 (4.015)
- Magic 0
Skills
Athletics group (usually STR)
Close Combat group (AGL)
Firearms group (AGL)
Agility Skills
Body Skills
Reaction Skills
|
Biotech group (usually LOG)
Cracking group (LOG)
Electronics group (LOG)
Influence group (CHA)
Mechanic group (LOG)
Outdoors group (usually INT)
Stealth group (usually INT)
Charisma Skills
Intuition Skills
Logic Skills
|
Knowledge Skills
|
Languages
|
Qualities
- Mild Addiction - Long Haul (+5 BP)
- Criminal SINer (+10 BP)
- Common, Mild Allergy - Pollutants (+10 BP)
Contacts
- Yukishiro Megumi - Yakuza Bartender (Loyalty 4, Connection 3)
- Artemi Tarasova - Street Doc (Loyalty 5, Connection 3)
- Gildor - Fixer (Loyalty 2, Connection 3)
- Brandon Knox - Beat Cop/Drug Dealer(Loyalty 2, Connection 2)
- Hachiro Makoto - Yakuza Member (Loyalty 2, Connection 2)
- Manami Coltrane (Loyalty 2, Connection 6)
Gear & Lifestyle
Nuyen
- Credstick: 14,000
- Bank Account: 29,300
- 8,500 per month salary from F.A.T.E.
Lifestyle, Contracts, Identities
- Middle Lifestyle (5000/month)
- Paid through June 2011
- Basic Doc Wagon Contract
- Purchased until November 1st, 2011
- Fake SIN (Rating 3) [Matsuda Ashitaka]
- Fake Concealed Carry (Rating 5)
- Fake Automatic Weapons License (Rating 5)
- Fake SIN (Rating 6) [Reuben J. Cogburn] - Government Issued
- Fake Concealed Carry (Rating 6)
- Fake Automatic Weapons License (6)
Vehicles
- Racing Bike
- Handling +2, Accel 20/50, Speed 200, Pilot 1, Body 6, Armor 4, Sensor 1
- House Boat
- Mounted Sensor Pack 1
- Atmosphere Sensor 3
- Camera
- Microphone
- Motion Sensor
- Mounted Sensor Pack 2
- Cyberware Scanner 3
- MAD Scanner 3
- Radio Scanner 6
- Mounted Sensor Pack 1
Cyberware
- Data Jack
- Betaware Cybereyes 3
- Image Link
- Eye Recording Unit
- Smartlink
- Vision Enhancement 3
- Low-Light Vision
- Vision Magnification
- Thermographic Vision
- Betaware Cyberears 1
- Ear Recording Unit
- Soundlink
- Damper
- Audio Enhancement 3
- Deltaware Internal Air-Tank
- Reaction Enhancers 3
- Implanted Commlink - Renraku Sensei (2 Response/4 Signal)
- Iris Orb (3 Firewall/3 System)
- Alphaware Muscle Toner (Rating 3)
Weapons
- Streetline Special (Dmg 4P, Mode SS, Ammo 6(c))
- Internal Smartgun
- Concealable Holster (-1 concealability)
- Ares Predator IV (Dmg 5P, Mode SA, Ammo 15(c))
- Internal Smartgun (Included)
- Concealable Holster (-1 concealability)
- Silencer
- Ares Alpha (Dmg 6P, -1 AP, Mode SA/BF/FA, RC 2, Ammo 42(c))
- Internal Smartgun (Included) ((Mode SS, Ammo 6(c))
- Gas-Vent 2 (Included)
- Underbarrel Grenade Launcher (Included)
Ammo
- 10 Spare Clips
- 250 Regular Shots
- 150 APDS Rounds (-4 AP Mod)
- 6 Flash Bangs (Dmg 6S, -3 AP, 10m Radius)
- 6 Frag Grenades (Dmg 12P(f), +5 AP, -1/m Blast)
- 6 High Explosive Grenades (Dmg 10P, -2 AP, -2/m Blast)
- 6 Smoke Grenades (10m Radius, 4 Combat Turns)
Armor
- Actioneer Business Clothes (5 Ballistic/3 Impact)
- Concealable Holster (Included)
- Urban Explorer Jumpsuit (6 Ballistic/6 Impact)
- Camouflage Suit (8 Ballistic/6 Impact)
- Night Camouflage (-2 to Perception Tests to Spot Wearer at Night, +2 at other environments)
- Thermal Dampening Rating 2 (Add rating to hide from Thermal Sensors & Vision)
Items
- Survival Kit
- Respirator (Rating 6)
- Rappelling Gloves
- Flashlight
- Light Stick (x2)
- Microwire (100m)
- Biomonitor
- Medkit (Rating 6)
- Medkit (Rating 3)
Typical Armament
- Actioneer Business Clothes (5 Ballistic/3 Impact)
- Concealable Holster (Included)
- Streetline Special
- Internal Smartgun
- Concealable Holster
- 1 Extra Clip - Regular Ammo
- Ares Predator IV
- Internal Smartgun (Included)
- Concealable Holster
- Silencer
- 2 Extra Clips - Regular Ammo
- 2 Extra Clips - APDS Ammo
- Respirator (Rating 6)
- Rappelling Gloves
- Microwire (100m)
- Biomonitor
- Medkit (Rating 6)
Condition Monitors
- Stun:
- 8 + (Augmented Willpower/2) round up
- Physical:
- 8 + (Augmented Body/2) + (number of cyberlimbs) round up
Karma
- Total Karma: 209
- Karma Spent: 196
- Karma Left: 13
- Street Cred: 11
- Notoriety: 3
- +1 for Criminal SINer
- Callous attitude towards saving hostages
- Killing Dr. Hideki Tonogawa
- Public Awareness: 0
Awards
- Background - 4 Karma
- Session 1: The Missing Scientist - 7 Karma
- Session 2: Golden Gate Heist - 7 Karma
- Session 3: Even Secrets Can't Escape - 7 Karma (+1 Street Cred)
- Session 4: Bite the Hand That Feeds - 7 Karma
- Institutionalized into Society - 3 Karma
- Session 5: The Grinch Who Stole Mana - 8 Karma
- Session 6: Ellison's New Year's Ball - 7 Karma
- Session 7: Happy New Year! - 7 Karma
- Session 8: Pandemonium At The Harvest - 7 Karma
- Session 9: Pandemonium At The Harvest, Part II - 7 Karma
- Session 10: Calling Vincent White - 7 Karma
- Making a Run for It - 3 Karma
- Session 11: Shifting Sands - 7 Karma
- Session 12: Shifting Sands, Part II - 7 Karma
- Session 13: Pirates!? - 7 Karma
- Session 14: Behind the Dagger - 7 Karma
- Session 15: Reactor No. 1 - 11 Karma
- Session 16: Reactor No. 2 - 7 Karma
- Session 17: April Fools - 7 Karma
- Session 18: The Honeypot - 7 Karma
- Session 19: Out of Their League - 7 Karma
- Session 20: Paranormal Phenomena - 7 Karma
- Session 21: Beyond Reality - 12 Karma
- Session 22: Nippon Teikoku e Youkoso - 7 Karma
- Session 23: Rift Closed, Another Opened - 7 Karma
- Session 24: F.A.T.E. Unravels - 7 Karma
- Session 25: Hotel California - 7 Karma
- Session 26: Welcome Home - 7 Karma
- Session 27: New Beginnings - 7 Karma
Purchased
- Nautical Mechanic 1 - 4 Karma
- Perception 3 - 6 Karma
- Influence Skill Group 3 - 15 Karma
- Intimidation 1 - 4 Karma
- Knowledge Skill: Piano 1 - 2 Karma
- Stealth Group 2 - 10 Karma
- Willpower 4 - 12 Karma
- Strength 3 - 9 Karma
- Dodge 2 - 4 Karma
- Body 4 - 12 Karma
- Charisma 5 - 15 Karma
- Logic 5 - 15 Karma
- Parachuting 1 - 4 Karma
- Influence Skill Group 4 - 20 Karma
- First Aid Specialty (Combat Wounds) - 2 Karma
- First Aid 4 - 8 Karma
- Engineering 1 - 2 Karma
- Reaction 5 - 15 Karma
- Heavy Weapons 1 - 4 Karma
- Automatics Specialty: Assault Rifles - 2 Karma
- Russian 1 - 2 Karma
- Pistols 4 - 8 Karma
- Biology 2 - 2 Karma
- Agility 5 - 15 Karma
- Diving 1 - 4 Karma