Whispers From Beyond: Difference between revisions

From The Whereabouts
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**Speed: 4 Accuracy: +3 Damage +4L Defense: +4 Rate: 3
**Speed: 4 Accuracy: +3 Damage +4L Defense: +4 Rate: 3
**Soulsteel - Drains number of motes equal to users permanent essence whenever it does damage.
**Soulsteel - Drains number of motes equal to users permanent essence whenever it does damage.
*Long Powerbow [3]
*Short Powerbow [2]
**Speed: 6 Accuracy: +3 Damage: +4L Rate: 3 Range: 400 yards
**Speed: 6 Accuracy: +4 Damage: +4L Rate: 2 Range: 250 yards
**Soulsteel - Drains number of motes equal to users permanent essence whenever it does damage.
**Soulsteel - Drains number of motes equal to users permanent essence whenever it does damage.
*Chain Shirt [1]
*Chain Shirt [1]
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*''Samael'' - Lyre [3]
*''Samael'' - Lyre [3]
*''Dead Mans Gambit'' - Soulsteel Deck of Cards [2]
*''Dead Mans Gambit'' - Soulsteel Deck of Cards [2]
*''Compass of Shadows'' [1]


'''WILLPOWER 6'''
'''WILLPOWER 6'''

Revision as of 04:39, 26 June 2007

Title: Whispers From Beyond
Name: Arkanian
Player: Tony Kirchner
Caste: Day
Concept: Cult of the Illuminated Fall Man
Motivation: Destroy The Mask of Winters
Anima: Searing Sun


  • PHYSICAL
    • Strength 2
    • Dexterity 3
    • Stamina 3
  • SOCIAL
    • Charisma 3
    • Manipulation 3
    • Appearance 3
  • MENTAL
    • Perception 4
    • Intelligence 3
    • Wits 5


  • DUSK
    • Archery 4
    • Martial Arts 1
    • Melee 3
    • Thrown 0
    • War 0
  • MIDNIGHT
    • Integrity 1
    • Performance 4
    • Presence 3
    • Resistance 2
    • Survival 0
  • DAYBREAK
    • Craft 0
    • Investigation 1
    • Lore 3
    • Medicine 0
    • Occult 2
  • DAY
    • Athletics 3
    • Awareness 3
    • Dodge 2
    • Larceny 4
    • Stealth 2
  • MOONSHADOW
    • Bureaucracy 1
    • Linguistics 1
    • Ride 1
    • Sail 0
    • Socialize 3


SPECIALTIES

  • Performance - Lyre 2

LANGUAGES

  • Rivertongue
  • Old Realm

BACKGROUNDS

  • Artifact 4
  • Contacts 3
  • Familiar 4
  • Resources 1
  • Whispers 1

CHARMS

  • Ox-Body Technique
  • Essence Overwhelming: Archery (1/1 die)
  • Essence Overwhelming: Melee (1/1 die)
  • Elegant Flowing Defense (2)
  • Vengeful Riposite (1)
  • Essence Overwhelming: Performance (1/1 die)
  • Morbid Fascination style (5)
  • Withering Dirge (2/1L)
  • Essence Overwhelming: Larceny (1/1 die)
  • Theft of Face (5)
  • Essence Overwhelming: Presence (1/1 die)


WEAPONS

  • Short Daiklave [1]
    • Speed: 4 Accuracy: +3 Damage +4L Defense: +4 Rate: 3
    • Soulsteel - Drains number of motes equal to users permanent essence whenever it does damage.
  • Short Powerbow [2]
    • Speed: 6 Accuracy: +4 Damage: +4L Rate: 2 Range: 250 yards
    • Soulsteel - Drains number of motes equal to users permanent essence whenever it does damage.
  • Chain Shirt [1]
    • Soak: 7L/5B Hardness: 3L/3B Mobility: -0 Fatigue: 0 Attune: 2
    • Soulsteel
    • Can conceal under normal clothes.
  • Double-Barreled Flame Piece
    • Speed: 5 Accuracy: +2 Damage: 9L Rate: 2 Range: 8 yards
    • Speed 5 action to reload each barrel, can reload both in single turn but treat as two action penalty.


ARTIFACTS

  • Samael - Lyre [3]
  • Dead Mans Gambit - Soulsteel Deck of Cards [2]
  • Compass of Shadows [1]

WILLPOWER 6

VIRTUES

  • Compassion 1
  • Temperance 2
  • Conviction 3
  • Valor 3

ANIMA

  • Spend double peripheral essence and hide anima.
  • Spend 5 motes to increase difficulty to detect or track the abyssal by 1.

SOAK

  • Bash: 8
  • Lethal: 8
  • Aggravated: 7

HEALTH

  • [-0] 1 box
  • [-1] 3 boxes
  • [-2] 4 boxes
  • [-4] 1 box
  • [Incap] 1

ESSENCE 2

  • Personal: 12
  • Peripheral: 29
  • Committed: 9

RESONANCE

  • 0/10

EXPERIENCE 3/15