Veil Character Sheet: Difference between revisions

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==Combat==
==Combat==
<br/>'''Knife'''  (Melee)
<br/>'''Knife'''  (Melee)
<br/> - Accuracy: 4 dice + 2 successes
*Accuracy: 4 dice + 2 successes
<br/> - Damage: +0
*Damage: +0
<br/> - Defense: +1
*Defense: +1
<br/> - Overwhelming: 1
*Overwhelming: 1
<br/> - Tags: Melee, Concealable
*Tags: Melee, Concealable
<br/>
<br/>
<br/>'''Knife''' (Ranged)
<br/>'''Knife''' (Ranged)
<br/> - Ranged: Medium
*Ranged: Medium
<br/> - Accuracy: 5 dice + 2 successes
*Accuracy: 5 dice + 2 successes
<br/> - Damage: +1 success
*Damage: +1 success
<br/> - Overwhelming: 1
*Overwhelming: 1
<br/> - Tags: Thrown, Concealable
*Tags: Thrown, Concealable
<br/>
<br/>
<br/>'''Hand Crossbow'''
<br/>'''Hand Crossbow'''
<br/> - Ranged: Long
*Ranged: Long
<br/> - Accuracy: 5 dice + 3 successes
*Accuracy: 5 dice + 3 successes
<br/> - Damage: +0
*Damage: +0
<br/> - Overwhelming: 2
*Overwhelming: 2
<br/> - Tags: Ranged (Long), One-Handed, Balanced
*Tags: Ranged (Long), One-Handed, Balanced
<br/>
<br/>
<br/>'''Blazing Solar Bolt''' (1m)
<br/>'''Blazing Solar Bolt''' (1m)
<br/> - Ranged: Short
*Ranged: Short
<br/> ''- - Spend 1 anima to increase range from short to medium.''
**Spend 1 anima to increase range from short to medium.''
<br/> - Accuracy: 9 (+5) dice + 2 successes
*Accuracy: 9 (+5) dice + 2 successes
<br/> - Damage: +2 successes
*Damage: +2 successes
<br/> ''-  - Spend 1 mote to increase decisive damage by 2.''
**Spend 1 mote to increase decisive damage by 2.''
<br/> - Overwhelming: 3
*Overwhelming: 3
<br/>
<br/>
<br/>'''Death of Obsidian Butterflies''' (5w)
<br/>'''Death of Obsidian Butterflies''' (5w)
<br/> - Ranged: Long
*Ranged: Long
<br/> - Accuracy: 9 (+5) dice + 2 successes
*Accuracy: 9 (+5) dice + 2 successes
<br/> - Damage: +1 success
*Damage: +1 success
<br/> - Overwhelming: 3
*Overwhelming: 3
<br/> ''- Notes: Affects rangeband out to long range, so long as it is in the sorcerer's field of perception. ''
**Notes: Affects rangeband out to long range, so long as it is in the sorcerer's field of perception. ''
<br/> ''- Notes: Reduces Heavy cover to Light cover and destroys light cover.''
**Notes: Reduces Heavy cover to Light cover and destroys light cover.''
<br/>
<br/>
<br/>'''Combat Defense'''
<br/>'''Combat Defense'''
<br/> - Parry 2 ''(Finesse 4 + Close Combat 0)/2''
*Parry 2 ''(Finesse 4 + Close Combat 0)/2''
<br/> - Evasion 3 ''(Finesse 4 + Athletics 2)/2''
*Evasion 3 ''(Finesse 4 + Athletics 2)/2''
<br/> - Soak 3 ''(Natural 1 + Steel Ribbed Corset 2)''
*Soak 3 ''(Natural 1 + Steel Ribbed Corset 2)''
<br/> - Hardness 3 ''(Natural 2 + Essence 1)''
*Hardness 3 ''(Natural 2 + Essence 1)''
<br/>
<br/>
<br/>'''Health'''
<br/>'''Health'''
<br/> -
<br/> -

Revision as of 02:18, 24 March 2022


Basic Information

Name: Veil
Title: The Alabaster-Faced Moon Veiled in Violet Shadows and Crimson Blossoms
Player: Dan K
Apparent Age: 30
Actual Age: 35
Caste: Twilight Solar
Concept: Historian and Sorcerous
Anima:
Likes:
Dislikes:
Theme Song:
The Alabaster-Faced Moon Veiled in Violet Shadows and Crimson Blossoms

Attributes

  • Force 4
  • Finesse 3
  • Fortitude 2

Skills

  • Athletics 2
  • Awareness 3
  • Close Combat
  • Craft
  • Embassy 4
  • Integrity 3
  • Navigate 2
  • Performance
  • Physique
  • Presence 3
  • Ranged Combat 1
  • Sagacity 5
  • Stealth
  • War

Essence 1

  • Max Motes 5



Essence Respiration

  • Recover 1 mote at the end of any combat scene and beginning of any non-combat scene.
  • Recover up to half of motes during downtime spent resting. Recover all motes with full night's rest.
  • Recover 1 mote at end of character's combat turn.
  • Recover 3 motes per hour in Manse or when wearing hearthstone.


Anima

  • 1-2 Dim: Caste Mark is visible (Stealth/Hiding it possible)
  • 3-4 Glowing: Lit by a soft light (Stealth/Hiding it possible)
  • 5-6 Burning: Aura of her anima can light up a room
  • 7-9 Bonfire: Aura is visible from long range
  • 10 Iconic: Naked essence becomes visible in the area around Veil. (Like being able to see the code in the matrix or individual atoms in real life.)

Combat


Knife (Melee)

  • Accuracy: 4 dice + 2 successes
  • Damage: +0
  • Defense: +1
  • Overwhelming: 1
  • Tags: Melee, Concealable



Knife (Ranged)

  • Ranged: Medium
  • Accuracy: 5 dice + 2 successes
  • Damage: +1 success
  • Overwhelming: 1
  • Tags: Thrown, Concealable



Hand Crossbow

  • Ranged: Long
  • Accuracy: 5 dice + 3 successes
  • Damage: +0
  • Overwhelming: 2
  • Tags: Ranged (Long), One-Handed, Balanced



Blazing Solar Bolt (1m)

  • Ranged: Short
    • Spend 1 anima to increase range from short to medium.
  • Accuracy: 9 (+5) dice + 2 successes
  • Damage: +2 successes
    • Spend 1 mote to increase decisive damage by 2.
  • Overwhelming: 3



Death of Obsidian Butterflies (5w)

  • Ranged: Long
  • Accuracy: 9 (+5) dice + 2 successes
  • Damage: +1 success
  • Overwhelming: 3
    • Notes: Affects rangeband out to long range, so long as it is in the sorcerer's field of perception.
    • Notes: Reduces Heavy cover to Light cover and destroys light cover.



Combat Defense

  • Parry 2 (Finesse 4 + Close Combat 0)/2
  • Evasion 3 (Finesse 4 + Athletics 2)/2
  • Soak 3 (Natural 1 + Steel Ribbed Corset 2)
  • Hardness 3 (Natural 2 + Essence 1)



Health
-