Talk:Harvester: Character Sheet

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Revision as of 00:40, 22 June 2022 by FyreFly (talk | contribs) (Created page with "===Health=== * -0 [ ] [ ] * -1 [ ] [ ] [ ] * -2 [ ] [ ] [ ] * Inc [ ] * Dramatic Injuries: None ===Essence=== *Motes: 7/7 ** Recover 1 mote at the end of any combat scene and beginning of any non-combat scene. ** Recover up to half of motes during downtime spent resting. Recover all motes with full night's rest. ** Recover 1 mote at end of character's combat turn. ** Recover 3 motes per hour in Manse or when wearing hearthstone. ===Anima=== * Anima: 0/10 ** 1-2 Dim:...")
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Health

  • -0 [ ] [ ]
  • -1 [ ] [ ] [ ]
  • -2 [ ] [ ] [ ]
  • Inc [ ]
  • Dramatic Injuries: None

Essence

  • Motes: 7/7
    • Recover 1 mote at the end of any combat scene and beginning of any non-combat scene.
    • Recover up to half of motes during downtime spent resting. Recover all motes with full night's rest.
    • Recover 1 mote at end of character's combat turn.
    • Recover 3 motes per hour in Manse or when wearing hearthstone.

Anima

  • Anima: 0/10
    • 1-2 Dim: Caste Mark is visible (Stealth/Hiding it possible)
    • 3-4 Glowing: Lit by a soft light (Stealth/Hiding it possible)
    • 5-6 Burning: Aura of her anima can light up a room
    • 7-9 Bonfire: Aura is visible from long range
    • 10 Iconic: Naked essence becomes visible in the area around Veil. (Like being able to see the code in the matrix or individual atoms in real life.)